/*************************************************************************** * Copyright (c) 2018 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef GUI_GLBUFFER_H #define GUI_GLBUFFER_H #include #include namespace Gui { class GuiExport OpenGLBuffer { public: OpenGLBuffer(GLenum type); ~OpenGLBuffer(); static bool isVBOSupported(uint32_t ctx); void setCurrentContext(uint32_t ctx); bool create(); bool isCreated() const; void destroy(); void allocate(const void *data, int count); bool bind(); void release(); GLuint getBufferId() const; uint32_t getBoundContext() const; int size() const; private: static void context_destruction_cb(uint32_t context, void * userdata); static void buffer_delete(void * closure, uint32_t contextid); GLenum target; GLuint bufferId; uint32_t context; uint32_t currentContext; const cc_glglue* glue; }; class GuiExport OpenGLMultiBuffer { public: OpenGLMultiBuffer(GLenum type); ~OpenGLMultiBuffer(); void setCurrentContext(uint32_t ctx); bool create(); bool isCreated(uint32_t ctx) const; void destroy(); void allocate(const void *data, int count); bool bind(); void release(); GLuint getBufferId() const; int size() const; private: static void context_destruction_cb(uint32_t context, void * userdata); static void buffer_delete(void * closure, uint32_t contextid); GLenum target; // map context to buffer id std::map bufs; GLuint *currentBuf; uint32_t currentContext; const cc_glglue* glue; }; } // namespace Gui #endif // GUI_GLBUFFER_H