/*************************************************************************** * Copyright (c) 2010 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef GUI_SOFCVECTORIZEU3DACTION_H #define GUI_SOFCVECTORIZEU3DACTION_H #ifndef __InventorAll__ # include "InventorAll.h" #endif #include namespace Gui { class GuiExport SoU3DVectorOutput : public SoVectorOutput { public: SoU3DVectorOutput(); virtual ~SoU3DVectorOutput(); virtual SbBool openFile (const char *filename); virtual void closeFile (void); std::fstream& getFileStream(); private: std::fstream file; }; /** * @author Werner Mayer */ class SoFCVectorizeU3DActionP; class GuiExport SoFCVectorizeU3DAction : public SoVectorizeAction { typedef SoVectorizeAction inherited; SO_ACTION_HEADER(SoFCVectorizeU3DAction); public: SoFCVectorizeU3DAction(void); virtual ~SoFCVectorizeU3DAction(); static void initClass(void); SoU3DVectorOutput * getU3DOutput(void) const; protected: virtual void beginTraversal(SoNode * node); virtual void endTraversal(SoNode *node); virtual void printHeader(void) const; virtual void printFooter(void) const; virtual void printBackground(void) const; virtual void printItem(const SoVectorizeItem * item) const; virtual void printViewport(void) const; private: static void actionMethod(SoAction *, SoNode *); private: SoFCVectorizeU3DActionP* p; friend class SoFCVectorizeU3DActionP; }; } // namespace Gui #endif // GUI_SOFCVECTORIZEU3DACTION_H