/*************************************************************************** * Copyright (c) 2019 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef MESHTRIM_BY_PLANE_H #define MESHTRIM_BY_PLANE_H #include #include namespace MeshCore { /** * Trim the the facets in 3D with a plane * \author Werner Mayer */ class MeshExport MeshTrimByPlane { public: MeshTrimByPlane(MeshKernel& mesh); ~MeshTrimByPlane(); public: /** * Checks all facets for intersection with the plane and writes all touched facets into the vector */ void CheckFacets(const MeshFacetGrid& rclGrid, const Base::Vector3f& base, const Base::Vector3f& normal, std::vector& trimFacets, std::vector& removeFacets) const; /** * The facets from \a trimFacets will be trimmed or deleted and \a trimmedFacets holds the newly generated facets */ void TrimFacets(const std::vector& trimFacets, const Base::Vector3f& base, const Base::Vector3f& normal, std::vector& trimmedFacets); private: void CreateOneFacet(const Base::Vector3f& base, const Base::Vector3f& normal, unsigned short shift, const MeshGeomFacet& facet, std::vector& trimmedFacets) const; void CreateTwoFacet(const Base::Vector3f& base, const Base::Vector3f& normal, unsigned short shift, const MeshGeomFacet& facet, std::vector& trimmedFacets) const; private: MeshKernel& myMesh; }; } //namespace MeshCore #endif //MESHTRIM_BY_PLANE_H