/*************************************************************************** * Copyright (c) 2015 FreeCAD Developers * * Authors: Michael Hindley * * Ruan Olwagen * * Oswald van Ginkel * * Based on Force constraint by Jan Rheinländer * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #include "FemConstraintDisplacement.h" using namespace Fem; PROPERTY_SOURCE(Fem::ConstraintDisplacement, Fem::Constraint) ConstraintDisplacement::ConstraintDisplacement() { // six degree of freedoms are possible // each dof has three attributes, but only one of them should evaluate to True! // Free is True, Free, Fix should be False and Value should be 0.0 // Fix is True, totally restrained, Free should be False and Value should be 0.0 // Displacement or Rotation not 0.0, prescribed displacement, Free and Fix should be False // x displacement ADD_PROPERTY(xFix, (false)); ADD_PROPERTY(xFree, (1)); ADD_PROPERTY(xDisplacement, (0.0)); ADD_PROPERTY(hasXFormula, (false)); ADD_PROPERTY(xDisplacementFormula, ("")); // y displacement ADD_PROPERTY(yFix, (false)); ADD_PROPERTY(yFree, (true)); ADD_PROPERTY(yDisplacement, (0.0)); ADD_PROPERTY(hasYFormula, (false)); ADD_PROPERTY(yDisplacementFormula, ("")); // z displacement ADD_PROPERTY(zFix, (false)); ADD_PROPERTY(zFree, (true)); ADD_PROPERTY(zDisplacement, (0.0)); ADD_PROPERTY(hasZFormula, (false)); ADD_PROPERTY(zDisplacementFormula, ("")); // flow surface force ADD_PROPERTY(useFlowSurfaceForce, (false)); // x rotation ADD_PROPERTY(rotxFix, (false)); ADD_PROPERTY(rotxFree, (true)); ADD_PROPERTY(xRotation, (0.0)); // y rotation ADD_PROPERTY(rotyFix, (false)); ADD_PROPERTY(rotyFree, (true)); ADD_PROPERTY(yRotation, (0.0)); // z rotation ADD_PROPERTY(rotzFix, (false)); ADD_PROPERTY(rotzFree, (true)); ADD_PROPERTY(zRotation, (0.0)); ADD_PROPERTY_TYPE(Points, (Base::Vector3d()), "ConstraintFixed", App::PropertyType(App::Prop_ReadOnly | App::Prop_Output), "Points where symbols are drawn"); ADD_PROPERTY_TYPE(Normals, (Base::Vector3d()), "ConstraintFixed", App::PropertyType(App::Prop_ReadOnly | App::Prop_Output), "Normals where symbols are drawn"); Points.setValues(std::vector()); Normals.setValues(std::vector()); } App::DocumentObjectExecReturn *ConstraintDisplacement::execute() { return Constraint::execute(); } const char* ConstraintDisplacement::getViewProviderName() const { return "FemGui::ViewProviderFemConstraintDisplacement"; } void ConstraintDisplacement::handleChangedPropertyType(Base::XMLReader& reader, const char* TypeName, App::Property* prop) { // properties _Displacement had App::PropertyFloat and were changed to App::PropertyDistance if (prop == &xDisplacement && strcmp(TypeName, "App::PropertyFloat") == 0) { App::PropertyDistance xDisplacementProperty; // restore the PropertyFloat to be able to set its value xDisplacementProperty.Restore(reader); xDisplacement.setValue(xDisplacementProperty.getValue()); } else if (prop == &yDisplacement && strcmp(TypeName, "App::PropertyFloat") == 0) { App::PropertyDistance yDisplacementProperty; yDisplacementProperty.Restore(reader); yDisplacement.setValue(yDisplacementProperty.getValue()); } else if (prop == &zDisplacement && strcmp(TypeName, "App::PropertyFloat") == 0) { App::PropertyDistance zDisplacementProperty; zDisplacementProperty.Restore(reader); zDisplacement.setValue(zDisplacementProperty.getValue()); } // properties _Displacement had App::PropertyFloat and were changed to App::PropertyAngle else if (prop == &xRotation && strcmp(TypeName, "App::PropertyFloat") == 0) { App::PropertyDistance xRotationProperty; xRotationProperty.Restore(reader); xRotation.setValue(xRotationProperty.getValue()); } else if (prop == &yRotation && strcmp(TypeName, "App::PropertyFloat") == 0) { App::PropertyDistance yRotationProperty; yRotationProperty.Restore(reader); yRotation.setValue(yRotationProperty.getValue()); } else if (prop == &zRotation && strcmp(TypeName, "App::PropertyFloat") == 0) { App::PropertyDistance zRotationProperty; zRotationProperty.Restore(reader); zRotation.setValue(zRotationProperty.getValue()); } } void ConstraintDisplacement::onChanged(const App::Property* prop) { // Note: If we call this at the end, then the arrows are not oriented correctly initially // because the NormalDirection has not been calculated yet Constraint::onChanged(prop); if (prop == &References) { std::vector points; std::vector normals; int scale = 1; // OvG: Enforce use of scale if (getPoints(points, normals, &scale)) { Points.setValues(points); Normals.setValues(normals); Scale.setValue(scale); // OvG: Scale Points.touch(); // This triggers ViewProvider::updateData() } } }