Describes a portion of a circle setFrenetMode(True|False) Sets a Frenet or a CorrectedFrenet trihedron to perform the sweeping. True = Frenet False = CorrectedFrenet setTrihedronMode(point,direction) Sets a fixed trihedron to perform the sweeping. All sections will be parallel. setBiNormalMode(direction) Sets a fixed BiNormal direction to perform the sweeping. Angular relations between the section(s) and the BiNormal direction will be constant. setSpineSupport(shape) Sets support to the spine to define the BiNormal of the trihedron, like the normal to the surfaces. Warning: To be effective, Each edge of the spine must have an representation on one face of SpineSupport. setAuxiliarySpine(wire, CurvilinearEquivalence, TypeOfContact) Sets an auxiliary spine to define the Normal. CurvilinearEquivalence = bool For each Point of the Spine P, an Point Q is evalued on AuxiliarySpine. If CurvilinearEquivalence=True Q split AuxiliarySpine with the same length ratio than P split Spine. * OCC before 6.7 TypeOfContact = bool True = keep Contact * OCC >= 6.7 TypeOfContact = long 0: No contact 1: Contact 2: Contact On Border (The auxiliary spine becomes a boundary of the swept surface) add(shape Profile, bool WithContact=False, bool WithCorrection=False) add(shape Profile, vertex Location, bool WithContact=False, bool WithCorrection=False) Adds the section Profile to this framework. First and last sections may be punctual, so the shape Profile may be both wire and vertex. If WithContact is true, the section is translated to be in contact with the spine. If WithCorrection is true, the section is rotated to be orthogonal to the spine tangent in the correspondent point. remove(shape Profile) Removes the section Profile from this framework. isReady() Returns true if this tool object is ready to build the shape. getStatus() Get a status, when Simulate or Build failed. makeSolid() Transforms the sweeping Shell in Solid. If a propfile is not closed returns False. setTolerance( tol3d, boundTol, tolAngular) Tol3d = 3D tolerance BoundTol = boundary tolerance TolAngular = angular tolerance 0: BRepBuilderAPI_Transformed 1: BRepBuilderAPI_RightCorner 2: BRepBuilderAPI_RoundCorner firstShape() Returns the Shape of the bottom of the sweep. lastShape() Returns the Shape of the top of the sweep. build() Builds the resulting shape. shape() Returns the resulting shape. generated(shape S) Returns a list of new shapes generated from the shape S by the shell-generating algorithm. setMaxDegree(int degree) Define the maximum V degree of resulting surface. setMaxSegments(int num) Define the maximum number of spans in V-direction on resulting surface. setForceApproxC1(bool) Set the flag that indicates attempt to approximate a C1-continuous surface if a swept surface proved to be C0. simulate(int nbsec) Simulates the resulting shape by calculating the given number of cross-sections.