/*************************************************************************** * Copyright (c) 2011 Juergen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef PARTGUI_ViewProvider_H #define PARTGUI_ViewProvider_H #include #include #include #include #include #include #include #include "ViewProviderBody.h" namespace PartDesignGui { class TaskDlgFeatureParameters; /** * A common base class for all part design features view providers */ class PartDesignGuiExport ViewProvider: public PartGui::ViewProviderPart, Gui::ViewProviderSuppressibleExtension, PartGui::ViewProviderAttachExtension, public PartGui::ViewProviderPreviewExtension { using inherited = PartGui::ViewProviderPart; PROPERTY_HEADER_WITH_OVERRIDE(PartDesignGui::ViewProvider); public: /// constructor ViewProvider(); /// destructor ~ViewProvider() override; void beforeDelete() override; void attach(App::DocumentObject* pcObject) override; bool doubleClicked() override; void onChanged(const App::Property* prop) override; Gui::ViewProvider* startEditing(int ModNum) override; void setTipIcon(bool onoff); // body mode means that the object is part of a body and that the body is used to set the // visual properties, not the features. Hence setting body mode to true will hide most // viewprovider properties. void setBodyMode(bool bodymode); // makes this viewprovider visible in the scene graph without changing any properties, // not the visibility one and also not the display mode. This can be used to show the // shape of this viewprovider from other viewproviders without doing anything to the // document and properties. void makeTemporaryVisible(bool); // Returns the ViewProvider of the body the feature belongs to, or NULL, if not in a body ViewProviderBody* getBodyViewProvider(); /// Provides preview shape Part::TopoShape getPreviewShape() const override; /// Toggles visibility of the preview void showPreviousFeature(bool); PyObject* getPyObject() override; QIcon mergeColorfulOverlayIcons(const QIcon& orig) const override; protected: void setupContextMenu(QMenu* menu, QObject* receiver, const char* member) override; bool setEdit(int ModNum) override; void unsetEdit(int ModNum) override; void updateData(const App::Property* prop) override; void attachPreview() override; void updatePreview() override; virtual void makeChildrenVisible(); bool onDelete(const std::vector&) override; /** * Returns a newly create dialog for the part to be placed in the task view * Must be reimplemented in subclasses. */ virtual TaskDlgFeatureParameters* getEditDialog(); std::string oldWb; ViewProvider* previouslyShownViewProvider {nullptr}; bool isSetTipIcon {false}; private: Gui::CoinPtr pcToolPreview; }; using ViewProviderPython = Gui::ViewProviderFeaturePythonT; } // namespace PartDesignGui #endif // PARTGUI_ViewProviderHole_H