/*************************************************************************** * Copyright (c) 2009 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include #endif #include "DynamicProperty.h" #include "Property.h" #include "PropertyContainer.h" #include "Application.h" #include "ExtensionContainer.h" #include #include #include #include #include FC_LOG_LEVEL_INIT("DynamicProperty",true,true) using namespace App; DynamicProperty::DynamicProperty() { } DynamicProperty::~DynamicProperty() { clear(); } void DynamicProperty::clear() { auto &index = props.get<0>(); for(auto &v : index) delete v.property; index.clear(); } void DynamicProperty::getPropertyList(std::vector &List) const { for (auto &v : props.get<0>()) List.push_back(v.property); } void DynamicProperty::getPropertyMap(std::map &Map) const { for (auto &v : props.get<0>()) Map[v.name] = v.property; } Property *DynamicProperty::getDynamicPropertyByName(const char* name) const { auto &index = props.get<0>(); auto it = index.find(name); if (it != index.end()) return it->property; return 0; } std::vector DynamicProperty::getDynamicPropertyNames() const { std::vector names; auto &index = props.get<0>(); names.reserve(index.size()); for(auto &v : index) names.push_back(v.name); return names; } short DynamicProperty::getPropertyType(const Property* prop) const { return prop?prop->getType():0; } short DynamicProperty::getPropertyType(const char *name) const { auto &index = props.get<0>(); auto it = index.find(name); if (it != index.end()) { short attr = it->attr; if (it->hidden) attr |= Prop_Hidden; if (it->readonly) attr |= Prop_ReadOnly; return attr; } return 0; } const char* DynamicProperty::getPropertyGroup(const Property* prop) const { auto &index = props.get<1>(); auto it = index.find(const_cast(prop)); if(it!=index.end()) return it->group.c_str(); return 0; } const char* DynamicProperty::getPropertyGroup(const char *name) const { auto &index = props.get<0>(); auto it = index.find(name); if (it != index.end()) return it->group.c_str(); return 0; } const char* DynamicProperty::getPropertyDocumentation(const Property* prop) const { auto &index = props.get<1>(); auto it = index.find(const_cast(prop)); if(it!=index.end()) return it->doc.c_str(); return 0; } const char* DynamicProperty::getPropertyDocumentation(const char *name) const { auto &index = props.get<0>(); auto it = index.find(name); if (it != index.end()) return it->doc.c_str(); return 0; } Property* DynamicProperty::addDynamicProperty(PropertyContainer &pc, const char* type, const char* name, const char* group, const char* doc, short attr, bool ro, bool hidden) { Base::BaseClass* base = static_cast(Base::Type::createInstanceByName(type,true)); if (!base) return 0; if (!base->getTypeId().isDerivedFrom(Property::getClassTypeId())) { delete base; std::stringstream str; str << "'" << type << "' is not a property type"; throw Base::ValueError(str.str()); } // get unique name Property* pcProperty = static_cast(base); if (!name || !name[0]) name = type; auto res = props.get<0>().emplace(pcProperty, getUniquePropertyName(pc,name), nullptr, group, doc, attr, ro, hidden); pcProperty->setContainer(&pc); pcProperty->myName = res.first->name.c_str(); if(ro) attr |= Prop_ReadOnly; if(hidden) attr |= Prop_Hidden; pcProperty->syncType(attr); pcProperty->StatusBits.set((size_t)Property::PropDynamic); GetApplication().signalAppendDynamicProperty(*pcProperty); return pcProperty; } bool DynamicProperty::addProperty(Property *prop) { if(!prop || !prop->getName()) return false; auto &index = props.get<0>(); if(index.count(prop->getName())) return false; index.emplace(prop,std::string(),prop->getName(), prop->getGroup(),prop->getDocumentation(),prop->getType(),false,false); return true; } bool DynamicProperty::removeProperty(const Property *prop) { auto &index = props.get<1>(); auto it = index.find(const_cast(prop)); if (it != index.end()) { index.erase(it); return true; } return false; } bool DynamicProperty::removeDynamicProperty(const char* name) { auto &index = props.get<0>(); auto it = index.find(name); if (it != index.end()) { if(it->property->testStatus(Property::LockDynamic)) throw Base::RuntimeError("property is locked"); else if(!it->property->testStatus(Property::PropDynamic)) throw Base::RuntimeError("property is not dynamic"); Property *prop = it->property; GetApplication().signalRemoveDynamicProperty(*prop); delete prop; index.erase(it); return true; } return false; } std::string DynamicProperty::getUniquePropertyName(PropertyContainer &pc, const char *Name) const { std::string CleanName = Base::Tools::getIdentifier(Name); // name in use? std::map objectProps; pc.getPropertyMap(objectProps); auto pos = objectProps.find(CleanName); if (pos == objectProps.end()) { // if not, name is OK return CleanName; } else { std::vector names; names.reserve(objectProps.size()); for (pos = objectProps.begin();pos != objectProps.end();++pos) { names.push_back(pos->first); } return Base::Tools::getUniqueName(CleanName, names); } } void DynamicProperty::save(const Property *prop, Base::Writer &writer) const { auto &index = props.get<1>(); auto it = index.find(const_cast(prop)); if(it != index.end()) { auto &data = *it; writer.Stream() << "\" group=\"" << Base::Persistence::encodeAttribute(data.group) << "\" doc=\"" << Base::Persistence::encodeAttribute(data.doc) << "\" attr=\"" << data.attr << "\" ro=\"" << data.readonly << "\" hide=\"" << data.hidden; } } Property *DynamicProperty::restore(PropertyContainer &pc, const char *PropName, const char *TypeName, Base::XMLReader &reader) { if (!reader.hasAttribute("group")) return 0; short attribute = 0; bool readonly = false, hidden = false; const char *group=0, *doc=0, *attr=0, *ro=0, *hide=0; group = reader.getAttribute("group"); if (reader.hasAttribute("doc")) doc = reader.getAttribute("doc"); if (reader.hasAttribute("attr")) { attr = reader.getAttribute("attr"); if (attr) attribute = attr[0]-48; } if (reader.hasAttribute("ro")) { ro = reader.getAttribute("ro"); if (ro) readonly = (ro[0]-48) != 0; } if (reader.hasAttribute("hide")) { hide = reader.getAttribute("hide"); if (hide) hidden = (hide[0]-48) != 0; } return addDynamicProperty(pc,TypeName, PropName, group, doc, attribute, readonly, hidden); } DynamicProperty::PropData DynamicProperty::getDynamicPropertyData(const Property *prop) const { auto &index = props.get<1>(); auto it = index.find(const_cast(prop)); if(it != index.end()) return *it; return PropData(); } const char *DynamicProperty::getPropertyName(const Property *prop) const { auto &index = props.get<1>(); auto it = index.find(const_cast(prop)); if(it != index.end()) return it->getName(); return 0; }