/*************************************************************************** * Copyright (c) 2005 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include #endif #include "Workbench.h" #include #include using namespace PartGui; #if 0 // needed for Qt's lupdate utility qApp->translate("Workbench", "&Part"); qApp->translate("Workbench", "&Simple"); qApp->translate("Workbench", "&Parametric"); qApp->translate("Workbench", "Solids"); qApp->translate("Workbench", "Part tools"); qApp->translate("Workbench", "Boolean"); #endif /// @namespace PartGui @class Workbench TYPESYSTEM_SOURCE(PartGui::Workbench, Gui::StdWorkbench) Workbench::Workbench() { } Workbench::~Workbench() { } Gui::MenuItem* Workbench::setupMenuBar() const { Gui::MenuItem* root = StdWorkbench::setupMenuBar(); Gui::MenuItem* item = root->findItem("&Windows"); Gui::MenuItem* part = new Gui::MenuItem; root->insertItem(item, part); part->setCommand("&Part"); *part << "Part_Import" << "Part_Export" << "Separator"; *part << "Part_Primitives" << "Part_ShapeFromMesh" << "Part_MakeSolid" << "Part_ReverseShape" << "Part_SimpleCopy" << "Part_RefineShape" << "Separator" << "Part_Boolean" << "Part_CrossSections" << "Part_Extrude" << "Part_Revolve" << "Part_Mirror" << "Part_Fillet" << "Part_RuledSurface" << "Part_Loft" << "Part_Builder"; Gui::MenuItem* partSimple = new Gui::MenuItem; root->insertItem(item, partSimple); partSimple->setCommand("&Simple"); *partSimple << "Part_SimpleCylinder"; Gui::MenuItem* solids = new Gui::MenuItem; root->insertItem(item, solids); solids->setCommand("&Parametric"); *solids << "Part_Box" << "Part_Cylinder" << "Part_Sphere" << "Part_Cone" << "Part_Torus" << "Separator" << "Part_Primitives"; return root; } Gui::ToolBarItem* Workbench::setupToolBars() const { Gui::ToolBarItem* root = StdWorkbench::setupToolBars(); Gui::ToolBarItem* solids = new Gui::ToolBarItem(root); solids->setCommand("Solids"); *solids << "Part_Box" << "Part_Cylinder" << "Part_Sphere" << "Part_Cone" << "Part_Torus" << "Part_Primitives"; Gui::ToolBarItem* tool = new Gui::ToolBarItem(root); tool->setCommand("Part tools"); *tool << "Part_Extrude" << "Part_Revolve" << "Part_Mirror" << "Part_Fillet" << "Part_RuledSurface"; Gui::ToolBarItem* boolop = new Gui::ToolBarItem(root); boolop->setCommand("Boolean"); *boolop << "Part_Boolean" << "Part_Cut" << "Part_Fuse" << "Part_Common" << "Part_Section"; return root; } Gui::ToolBarItem* Workbench::setupCommandBars() const { // Part tools Gui::ToolBarItem* root = new Gui::ToolBarItem; return root; }