/*************************************************************************** * Copyright (c) 2010 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include # include # include # include # include # include #endif #include "DemoMode.h" #include "ui_DemoMode.h" #include "Application.h" #include "Document.h" #include "MainWindow.h" #include "View3DInventor.h" #include "View3DInventorViewer.h" #include using namespace Gui::Dialog; /* TRANSLATOR Gui::Dialog::DemoMode */ DemoMode::DemoMode(QWidget* /*parent*/, Qt::WindowFlags fl) : QDialog(0, fl|Qt::WindowStaysOnTopHint), viewAxis(0,0,-1), ui(new Ui_DemoMode) { // create widgets ui->setupUi(this); timer = new QTimer(this); timer->setInterval(1000 * ui->timeout->value()); connect(timer, SIGNAL(timeout()), this, SLOT(onAutoPlay())); oldvalue = ui->angleSlider->value(); wasHidden = false; showHideTimer = new QTimer(this); showHideTimer->setInterval(5000); connect(showHideTimer, SIGNAL(timeout()), this, SLOT(hide())); } /** Destroys the object and frees any allocated resources */ DemoMode::~DemoMode() { delete ui; } void DemoMode::reset() { on_fullscreen_toggled(false); on_stopButton_clicked(); ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath ("User parameter:BaseApp/Preferences/View"); hGrp->Notify("UseAutoRotation"); } void DemoMode::accept() { reset(); QDialog::accept(); } void DemoMode::reject() { reset(); QDialog::reject(); } bool DemoMode::eventFilter(QObject *obj, QEvent *event) { if (event->type() == QEvent::MouseMove) { if (ui->fullscreen->isChecked()) { QPoint point = QCursor::pos() - oldPos; if (point.manhattanLength() > 5) { show(); showHideTimer->start(); } } } return QDialog::eventFilter(obj, event); } void DemoMode::showEvent(QShowEvent *) { if (this->wasHidden) this->move(this->pnt); this->wasHidden = false; } void DemoMode::hideEvent(QHideEvent *) { this->pnt = this->pos(); this->wasHidden = true; this->oldPos = QCursor::pos(); showHideTimer->stop(); } Gui::View3DInventor* DemoMode::activeView() const { Document* doc = Application::Instance->activeDocument(); if (doc) { MDIView* view = doc->getActiveView(); if (view && view->isDerivedFrom(Gui::View3DInventor::getClassTypeId())) { return static_cast(view); } } return 0; } float DemoMode::getSpeed(int v) const { float speed = ((float)v)/50.0f; // let 2.0 be the maximum speed return speed; } SbVec3f DemoMode::getDirection(Gui::View3DInventor* view) const { SoCamera* cam = view->getViewer()->getSoRenderManager()->getCamera(); if (!cam) return this->viewAxis; SbRotation rot = cam->orientation.getValue(); SbRotation inv = rot.inverse(); SbVec3f vec(this->viewAxis); inv.multVec(vec, vec); if (vec.length() < FLT_EPSILON) vec = this->viewAxis; vec.normalize(); return vec; } void DemoMode::on_angleSlider_valueChanged(int v) { Gui::View3DInventor* view = activeView(); if (view) { SoCamera* cam = view->getViewer()->getSoRenderManager()->getCamera(); if (!cam) return; float angle = Base::toRadians(/*90-v*/v-this->oldvalue); SbRotation rot(SbVec3f(-1,0,0),angle); reorientCamera(cam ,rot); this->oldvalue = v; if (view->getViewer()->isAnimating()) { startAnimation(view); } } } void DemoMode::reorientCamera(SoCamera * cam, const SbRotation & rot) { // Find global coordinates of focal point. SbVec3f direction; cam->orientation.getValue().multVec(SbVec3f(0, 0, -1), direction); SbVec3f focalpoint = cam->position.getValue() + cam->focalDistance.getValue() * direction; // Set new orientation value by accumulating the new rotation. cam->orientation = rot * cam->orientation.getValue(); // Reposition camera so we are still pointing at the same old focal point. cam->orientation.getValue().multVec(SbVec3f(0, 0, -1), direction); cam->position = focalpoint - cam->focalDistance.getValue() * direction; } void DemoMode::on_speedSlider_valueChanged(int v) { Q_UNUSED(v); Gui::View3DInventor* view = activeView(); if (view && view->getViewer()->isAnimating()) { startAnimation(view); } } void DemoMode::on_playButton_clicked() { Gui::View3DInventor* view = activeView(); if (view) { if (!view->getViewer()->isAnimating()) { SoCamera* cam = view->getViewer()->getSoRenderManager()->getCamera(); if (cam) { SbRotation rot = cam->orientation.getValue(); SbVec3f vec(0,-1,0); rot.multVec(vec, this->viewAxis); } } startAnimation(view); } } void DemoMode::on_stopButton_clicked() { Gui::View3DInventor* view = activeView(); if (view) view->getViewer()->stopAnimating(); } void DemoMode::on_fullscreen_toggled(bool on) { Gui::View3DInventor* view = activeView(); if (view) { view->setCurrentViewMode(on ? MDIView::/*TopLevel*/FullScreen : MDIView::Child); this->activateWindow(); } if (on) { qApp->installEventFilter(this); showHideTimer->start(); } else { qApp->removeEventFilter(this); showHideTimer->stop(); } } void DemoMode::on_timeout_valueChanged(int v) { timer->setInterval(v*1000); } void DemoMode::onAutoPlay() { Gui::View3DInventor* view = activeView(); if (view && !view->getViewer()->isAnimating()) { startAnimation(view); } } void DemoMode::startAnimation(Gui::View3DInventor* view) { if (!view->getViewer()->isAnimationEnabled()) view->getViewer()->setAnimationEnabled(true); view->getViewer()->startAnimating(getDirection(view), getSpeed(ui->speedSlider->value())); } void DemoMode::on_timerCheck_toggled(bool on) { if (on) timer->start(); else timer->stop(); } void DemoMode::changeEvent(QEvent *e) { if (e->type() == QEvent::LanguageChange) ui->retranslateUi(this); QDialog::changeEvent(e); } #include "moc_DemoMode.cpp"