/*************************************************************************** * Copyright (c) 2006 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef GUI_SOFCINTERACTIVEELEMENT_H #define GUI_SOFCINTERACTIVEELEMENT_H #ifndef __InventorAll__ # include "InventorAll.h" #endif #include namespace Gui { /** * @author Werner Mayer */ class GuiExport SoFCInteractiveElement : public SoReplacedElement { typedef SoReplacedElement inherited; SO_ELEMENT_HEADER(SoFCInteractiveElement); public: static void initClass(void); virtual void init(SoState * state); static void set(SoState * const state, SoNode * const node, SbBool mode); static SbBool get(SoState * const state); static const SoFCInteractiveElement * getInstance(SoState * state); protected: virtual ~SoFCInteractiveElement(); virtual void setElt(SbBool mode); private: SbBool interactiveMode; }; class GuiExport SoGLWidgetElement : public SoElement { typedef SoElement inherited; SO_ELEMENT_HEADER(SoGLWidgetElement); public: static void initClass(void); virtual void init(SoState * state); virtual void push(SoState * state); virtual void pop(SoState * state, const SoElement * prevTopElement); virtual SbBool matches(const SoElement * element) const; virtual SoElement * copyMatchInfo(void) const; static void set(SoState * state, QtGLWidget * window); static void get(SoState * state, QtGLWidget *& window); protected: virtual ~SoGLWidgetElement(); protected: QtGLWidget * window; }; class GuiExport SoGLRenderActionElement : public SoElement { typedef SoElement inherited; SO_ELEMENT_HEADER(SoGLRenderActionElement); public: static void initClass(void); virtual void init(SoState * state); virtual void push(SoState * state); virtual void pop(SoState * state, const SoElement * prevTopElement); virtual SbBool matches(const SoElement * element) const; virtual SoElement * copyMatchInfo(void) const; static void set(SoState * state, SoGLRenderAction * action); static void get(SoState * state, SoGLRenderAction * & action); protected: virtual ~SoGLRenderActionElement(); protected: SoGLRenderAction * glRenderAction; }; class GuiExport SoGLWidgetNode : public SoNode { typedef SoNode inherited; SO_NODE_HEADER(SoGLWidgetNode); public: static void initClass(void); SoGLWidgetNode(void); QtGLWidget * window; virtual void doAction(SoAction * action); virtual void GLRender(SoGLRenderAction * action); protected: virtual ~SoGLWidgetNode(); }; class GuiExport SoGLVBOActivatedElement : public SoElement { typedef SoElement inherited; SO_ELEMENT_HEADER(SoGLVBOActivatedElement); public: static void initClass(void); virtual void init(SoState * state); virtual void push(SoState * state); virtual void pop(SoState * state, const SoElement * prevTopElement); virtual SbBool matches(const SoElement * element) const; virtual SoElement * copyMatchInfo(void) const; static void set(SoState * state, SbBool); static void get(SoState * state, SbBool& active); protected: virtual ~SoGLVBOActivatedElement(); protected: SbBool active; }; } // namespace Gui #endif // GUI_SOFCINTERACTIVEELEMENT_H