/*************************************************************************** * Copyright (c) 2018 Torsten Sadowski * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include #include "GuiNativeEventLinux.h" #include "GuiApplicationNativeEventAware.h" #include #include #include #include Gui::GuiNativeEvent::GuiNativeEvent(Gui::GUIApplicationNativeEventAware *app) : GuiAbstractNativeEvent(app) { } Gui::GuiNativeEvent::~GuiNativeEvent() { if (spnav_close()) Base::Console().Log("Couldn't disconnect from spacenav daemon\n"); else Base::Console().Log("Disconnected from spacenav daemon\n"); } void Gui::GuiNativeEvent::initSpaceball(QMainWindow *window) { Q_UNUSED(window) if (spnav_open() == -1) { Base::Console().Log("Couldn't connect to spacenav daemon. Please ignore if you don't have a spacemouse.\n"); } else { Base::Console().Log("Connected to spacenav daemon\n"); QSocketNotifier* SpacenavNotifier = new QSocketNotifier(spnav_fd(), QSocketNotifier::Read, this); connect(SpacenavNotifier, SIGNAL(activated(int)), this, SLOT(pollSpacenav())); mainApp->setSpaceballPresent(true); } } void Gui::GuiNativeEvent::pollSpacenav() { spnav_event ev; while(spnav_poll_event(&ev)) { switch (ev.type) { case SPNAV_EVENT_MOTION: { motionDataArray[0] = -ev.motion.x; motionDataArray[1] = -ev.motion.z; motionDataArray[2] = -ev.motion.y; motionDataArray[3] = -ev.motion.rx; motionDataArray[4] = -ev.motion.rz; motionDataArray[5] = -ev.motion.ry; mainApp->postMotionEvent(motionDataArray); break; } case SPNAV_EVENT_BUTTON: { mainApp->postButtonEvent(ev.button.bnum, ev.button.press); break; } } } } #include "3Dconnexion/moc_GuiNativeEventLinux.cpp"