/*************************************************************************** * Copyright (c) 2006 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef GUI_SOFCINTERACTIVEELEMENT_H #define GUI_SOFCINTERACTIVEELEMENT_H #include #include #include #include #include #include #include namespace Gui { /** * @author Werner Mayer */ class GuiExport SoFCInteractiveElement : public SoReplacedElement { using inherited = SoReplacedElement; SO_ELEMENT_HEADER(SoFCInteractiveElement); public: static void initClass(); void init(SoState * state) override; static void set(SoState * const state, SoNode * const node, SbBool mode); static SbBool get(SoState * const state); static const SoFCInteractiveElement * getInstance(SoState * state); protected: ~SoFCInteractiveElement() override; virtual void setElt(SbBool mode); private: SbBool interactiveMode; }; class GuiExport SoGLWidgetElement : public SoElement { using inherited = SoElement; SO_ELEMENT_HEADER(SoGLWidgetElement); public: static void initClass(); void init(SoState * state) override; void push(SoState * state) override; void pop(SoState * state, const SoElement * prevTopElement) override; SbBool matches(const SoElement * element) const override; SoElement * copyMatchInfo() const override; static void set(SoState * state, QtGLWidget * window); static void get(SoState * state, QtGLWidget *& window); protected: ~SoGLWidgetElement() override; protected: QtGLWidget * window; }; class GuiExport SoGLRenderActionElement : public SoElement { using inherited = SoElement; SO_ELEMENT_HEADER(SoGLRenderActionElement); public: static void initClass(); void init(SoState * state) override; void push(SoState * state) override; void pop(SoState * state, const SoElement * prevTopElement) override; SbBool matches(const SoElement * element) const override; SoElement * copyMatchInfo() const override; static void set(SoState * state, SoGLRenderAction * action); static void get(SoState * state, SoGLRenderAction * & action); protected: ~SoGLRenderActionElement() override; protected: SoGLRenderAction * glRenderAction; }; class GuiExport SoGLWidgetNode : public SoNode { using inherited = SoNode; SO_NODE_HEADER(SoGLWidgetNode); public: static void initClass(); SoGLWidgetNode(); QtGLWidget * window{nullptr}; void doAction(SoAction * action) override; void GLRender(SoGLRenderAction * action) override; protected: ~SoGLWidgetNode() override; }; class GuiExport SoGLVBOActivatedElement : public SoElement { using inherited = SoElement; SO_ELEMENT_HEADER(SoGLVBOActivatedElement); public: static void initClass(); void init(SoState * state) override; void push(SoState * state) override; void pop(SoState * state, const SoElement * prevTopElement) override; SbBool matches(const SoElement * element) const override; SoElement * copyMatchInfo() const override; static void set(SoState * state, SbBool); static void get(SoState * state, SbBool& active); protected: ~SoGLVBOActivatedElement() override; protected: SbBool active; }; } // namespace Gui #endif // GUI_SOFCINTERACTIVEELEMENT_H