/*************************************************************************** * Copyright (c) 2005 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef GUI_TOOLBARMANAGER_H #define GUI_TOOLBARMANAGER_H #include #include #include class QAction; class QToolBar; namespace Gui { class GuiExport ToolBarItem { public: /** Manages the default visibility status of a toolbar item, as well as the default status * of the toggleViewAction usable by the contextual menu to enable and disable its visibility */ enum class DefaultVisibility { Visible, // toolbar is hidden by default, visibility toggle action is enabled Hidden, // toolbar hidden by default, visibility toggle action is enabled Unavailable, // toolbar visibility is managed independently by client code and defaults to // hidden, visibility toggle action is disabled by default (it is unavailable // to the UI). Upon being forced to be available, these toolbars default to // visible. }; ToolBarItem(); explicit ToolBarItem(ToolBarItem* item, DefaultVisibility visibilityPolicy = DefaultVisibility::Visible); ~ToolBarItem(); void setCommand(const std::string&); const std::string &command() const; bool hasItems() const; ToolBarItem* findItem(const std::string&); ToolBarItem* copy() const; uint count() const; void appendItem(ToolBarItem* item); bool insertItem(ToolBarItem*, ToolBarItem* item); void removeItem(ToolBarItem* item); void clear(); ToolBarItem& operator << (ToolBarItem* item); ToolBarItem& operator << (const std::string& command); QList getItems() const; DefaultVisibility visibilityPolicy; private: std::string _name; QList _items; }; /** * The ToolBarManager class is responsible for the creation of toolbars and appending them * to the main window. * @see ToolBoxManager * @see MenuManager * @author Werner Mayer */ class GuiExport ToolBarManager { public: enum class State { ForceHidden, // Forces a toolbar to hide and hides the toggle action ForceAvailable, // Forces a toolbar toggle action to show, visibility depends on user config RestoreDefault, // Restores a toolbar toggle action default, visibility as user config SaveState, // Saves the state of the toolbars }; /// The one and only instance. static ToolBarManager* getInstance(); static void destruct(); /** Sets up the toolbars of a given workbench. */ void setup(ToolBarItem*); void saveState() const; void restoreState() const; void retranslate() const; void setMovable(bool movable) const; void setState(const QList& names, State state); void setState (const QString& name, State state); protected: void setup(ToolBarItem*, QToolBar*) const; ToolBarItem::DefaultVisibility getToolbarPolicy(const QToolBar *) const; /** Returns a list of all currently existing toolbars. */ QList toolBars() const; QToolBar* findToolBar(const QList&, const QString&) const; QAction* findAction(const QList&, const QString&) const; ToolBarManager(); ~ToolBarManager(); private: QStringList toolbarNames; static ToolBarManager* _instance; }; } // namespace Gui #endif // GUI_TOOLBARMANAGER_H