/*************************************************************************** * (c) Jürgen Riegel (juergen.riegel@web.de) 2014 * * * * This file is part of the FreeCAD CAx development system. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU Library General Public License (LGPL) * * as published by the Free Software Foundation; either version 2 of * * the License, or (at your option) any later version. * * for detail see the LICENCE text file. * * * * FreeCAD is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with FreeCAD; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * * USA * * * * Juergen Riegel 2014 * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ #endif #include "ActiveObjectList.h" #include #include #include using namespace Gui; void Gui::ActiveObjectList::setObject(App::DocumentObject* obj, const char* name, const Gui::HighlightMode& mode) { if (hasObject(name)){ Gui::Application::Instance->activeDocument()->signalHighlightObject(*dynamic_cast(Gui::Application::Instance->activeDocument()->getViewProvider(getObject(name))), mode, false); } if (obj){ Gui::Application::Instance->activeDocument()->signalHighlightObject(*dynamic_cast(Gui::Application::Instance->activeDocument()->getViewProvider(obj)), mode, true); _ObjectMap[name] = obj; } else { if (hasObject(name)) _ObjectMap.erase(name); } } bool Gui::ActiveObjectList::hasObject(const char*name)const { return _ObjectMap.find(name) != _ObjectMap.end(); } void ActiveObjectList::objectDeleted(const ViewProviderDocumentObject& viewProviderIn) { App::DocumentObject* object = viewProviderIn.getObject(); //maybe boost::bimap or boost::multi_index std::map::iterator it; for (it = _ObjectMap.begin(); it != _ObjectMap.end(); ++it) { if (it->second == object) { _ObjectMap.erase(it); return; } } }