/*************************************************************************** * Copyright (c) 2008 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef GUI_DOCUMENTOBSERVER_H #define GUI_DOCUMENTOBSERVER_H #include #include namespace App { class Property; } namespace Gui { class Document; class ViewProviderDocumentObject; /** * The DocumentT class is a helper class to store the name of a document. * This can be useful when you cannot rely on that the document still exists when you have to * access it. * * @author Werner Mayer */ class GuiExport DocumentT { public: /*! Constructor */ DocumentT(); /*! Constructor */ DocumentT(Document*); /*! Constructor */ DocumentT(const std::string&); /*! Destructor */ ~DocumentT(); /*! Assignment operator */ void operator=(const DocumentT&); /*! Assignment operator */ void operator=(const Document*); /*! Assignment operator */ void operator=(const std::string&); /*! Get a pointer to the document or 0 if it doesn't exist any more. */ Document* getDocument() const; /*! Get the name of the document. */ std::string getDocumentName() const; /*! Get the Gui::Document as Python command. */ std::string getGuiDocumentPython() const; /*! Get the App::Document as Python command. */ std::string getAppDocumentPython() const; private: std::string document; }; /** * The ViewProviderT class is a helper class to store the names of a view provider and its document. * This can be useful when you cannot rely on that the document or the object still exists when you have to * access it. * * @author Werner Mayer */ class GuiExport ViewProviderT { public: /*! Constructor */ ViewProviderT(); /*! Constructor */ ViewProviderT(ViewProviderDocumentObject*); /*! Destructor */ ~ViewProviderT(); /*! Assignment operator */ void operator=(const ViewProviderT&); /*! Assignment operator */ void operator=(const ViewProviderDocumentObject*); /*! Get a pointer to the document or 0 if it doesn't exist any more. */ Document* getDocument() const; /*! Get the name of the document. */ std::string getDocumentName() const; /*! Get the Gui::Document as Python command. */ std::string getGuiDocumentPython() const; /*! Get the App::Document as Python command. */ std::string getAppDocumentPython() const; /*! Get a pointer to the document object or 0 if it doesn't exist any more. */ ViewProviderDocumentObject* getViewProvider() const; /*! Get the name of the document object. */ std::string getObjectName() const; /*! Get the document object as Python command. */ std::string getObjectPython() const; /*! Get a pointer to the document or 0 if it doesn't exist any more or the type doesn't match. */ template inline T* getObjectAs() const { return Base::freecad_dynamic_cast(getViewProvider()); } private: std::string document; std::string object; }; /** * The DocumentObserver class simplifies the step to write classes that listen * to what happens inside a document. * This is very useful for classes that needs to be notified when an observed * object has changed. * * @author Werner Mayer */ class GuiExport DocumentObserver { public: /// Constructor DocumentObserver(); virtual ~DocumentObserver(); /** Attaches to another document, the old document * is not longer observed then. */ void attachDocument(Document*); /** Detaches from the current document, the document * is not longer observed then. */ void detachDocument(); private: /** Notifies when an object has been created. */ virtual void slotCreatedObject(const ViewProviderDocumentObject& Obj); /** Notifies when the object is about to be removed. */ virtual void slotDeletedObject(const ViewProviderDocumentObject& Obj); /** The property of an observed object has changed */ virtual void slotChangedObject(const ViewProviderDocumentObject& Obj, const App::Property& Prop); /** Notifies when the object has been relabeled. */ virtual void slotRelabelObject(const ViewProviderDocumentObject& Obj); /** Notifies when the object has been activated. */ virtual void slotActivatedObject(const ViewProviderDocumentObject& Obj); /** Notifies when the object entered edit mode. */ virtual void slotEnterEditObject(const ViewProviderDocumentObject& Obj); /** Notifies when the object resets edit mode. */ virtual void slotResetEditObject(const ViewProviderDocumentObject& Obj); /** Notifies on undo */ virtual void slotUndoDocument(const Document& Doc); /** Notifies on redo */ virtual void slotRedoDocument(const Document& Doc); /** Notifies on deletion */ virtual void slotDeleteDocument(const Document& Doc); private: typedef boost::signals2::scoped_connection Connection; Connection connectDocumentCreatedObject; Connection connectDocumentDeletedObject; Connection connectDocumentChangedObject; Connection connectDocumentRelabelObject; Connection connectDocumentActivateObject; Connection connectDocumentEditObject; Connection connectDocumentResetObject; Connection connectDocumentUndo; Connection connectDocumentRedo; Connection connectDocumentDelete; }; } //namespace Gui #endif // GUI_DOCUMENTOBSERVER_H