IF (BUILD_GUI) PYSIDE_WRAP_RC(Material_QRC_SRCS Resources/Material.qrc) ENDIF (BUILD_GUI) SET(Material_SRCS Init.py InitGui.py Material.py importFCMat.py MaterialEditor.py materials-editor.ui MatPropDict.xml ) SOURCE_GROUP("Module" FILES ${Material_SRCS}) # collect all the material cards: #FILE( GLOB MaterialLib_Files ./StandardMaterial/*.FCMat ./StandardMaterial/*.txt ) SET (MaterialLib_Files StandardMaterial/None.FCMat StandardMaterial/ABS.FCMat StandardMaterial/CalculiX-Steel.FCMat StandardMaterial/Concrete-Generic.FCMat StandardMaterial/PLA.FCMat StandardMaterial/Steel-Generic.FCMat StandardMaterial/Wood-Generic.FCMat StandardMaterial/Readme.txt ) SOURCE_GROUP("MatLib" FILES ${MaterialLib_Files}) SET (FluidMaterial_Files FluidMaterial/None.FCMat FluidMaterial/Air.FCMat FluidMaterial/Water.FCMat FluidMaterial/Readme.txt ) SOURCE_GROUP("MatLib" FILES ${FluidMaterial_Files}) ADD_CUSTOM_TARGET(Material ALL SOURCES ${Material_SRCS} ${Material_QRC_SRCS} ) fc_target_copy_resource(Material ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_BINARY_DIR}/Mod/Material ${Material_SRCS}) IF (BUILD_GUI) fc_target_copy_resource(Material ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_BINARY_DIR}/Mod/Material Material_rc.py) ENDIF (BUILD_GUI) ADD_CUSTOM_TARGET(MaterialLib ALL SOURCES ${MaterialLib_Files} ) ADD_CUSTOM_TARGET(FluidMaterialLib ALL SOURCES ${FluidMaterial_Files} ) # When a target copies files to different output directories then apparently it always builds the project # which is very annoying. So, the trick is to split this into two targets to avoid this behaviour. fc_target_copy_resource(MaterialLib ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_DATADIR}/Mod/Material ${MaterialLib_Files}) fc_target_copy_resource(FluidMaterialLib ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_DATADIR}/Mod/Material ${FluidMaterial_Files}) INSTALL( FILES ${Material_SRCS} ${Material_QRC_SRCS} DESTINATION Mod/Material ) INSTALL( DIRECTORY StandardMaterial DIRECTORY FluidMaterial DESTINATION ${CMAKE_INSTALL_DATADIR}/Mod/Material FILES_MATCHING PATTERN "*.FCMat*" )