/*************************************************************************** * Copyright (c) 2015 Thomas Anderson * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ #include #include #include #endif #include #include #include #include #include #include #include "DAGModel.h" #include "DAGView.h" using namespace Gui; using namespace DAG; namespace bp = boost::placeholders; DAG::DockWindow::DockWindow(Gui::Document* gDocumentIn, QWidget* parent): Gui::DockWindow(gDocumentIn, parent) { dagView = new View(this); QVBoxLayout *layout = new QVBoxLayout(); layout->addWidget(dagView); this->setLayout(layout); } View::View(QWidget* parentIn): QGraphicsView(parentIn) { this->setRenderHint(QPainter::Antialiasing, true); this->setRenderHint(QPainter::TextAntialiasing, true); Application::Instance->signalActiveDocument.connect(boost::bind(&View::slotActiveDocument, this, bp::_1)); Application::Instance->signalDeleteDocument.connect(boost::bind(&View::slotDeleteDocument, this, bp::_1)); //just update the dagview when the gui process is idle. connect(QAbstractEventDispatcher::instance(), SIGNAL(awake()), this, SLOT(awakeSlot())); } View::~View() { Application::Instance->signalActiveDocument.disconnect(boost::bind(&View::slotActiveDocument, this, bp::_1)); Application::Instance->signalDeleteDocument.disconnect(boost::bind(&View::slotDeleteDocument, this, bp::_1)); } void View::slotActiveDocument(const Document &documentIn) { if (Gui::Selection().hasSelection()) return; ModelMap::const_iterator it = modelMap.find(&documentIn); if (it == modelMap.end()) { ModelMap::value_type entry(std::make_pair(&documentIn, std::make_shared(this, documentIn))); modelMap.insert(entry); this->setScene(entry.second.get()); } else { this->setScene(it->second.get()); } } void View::slotDeleteDocument(const Document &documentIn) { ModelMap::iterator it = modelMap.find(&documentIn); if (it != modelMap.end()) modelMap.erase(it); } void View::awakeSlot() { Model *model = dynamic_cast(this->scene()); if (model) model->awake(); } void View::onSelectionChanged(const SelectionChanges& msg) { switch(msg.Type) { case SelectionChanges::AddSelection: case SelectionChanges::RmvSelection: case SelectionChanges::SetSelection: if (!msg.pDocName || !msg.pDocName[0]) return; break; case SelectionChanges::ClrSelection: if (!msg.pDocName || !msg.pDocName[0]) { for (auto &v : modelMap) { v.second->selectionChanged(msg); } return; } break; default: return; } auto doc = Gui::Application::Instance->getDocument(msg.pDocName); if (!doc) return; auto &model = modelMap[doc]; if(!model) model = std::make_shared(this, *doc); this->setScene(model.get()); model->selectionChanged(msg); } #include "moc_DAGView.cpp"