/*************************************************************************** * Copyright (c) 2011 Juergen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ #endif #include "Axis.h" using namespace Base; Axis::Axis() { } Axis::Axis(const Axis& that) { this->_base = that._base; this->_dir = that._dir; } Axis::Axis(const Vector3d& Orig, const Vector3d& Dir) { this->_base = Orig; this->_dir = Dir; } void Axis::reverse() { this->_dir = -this->_dir; } Axis Axis::reversed() const { Axis a(*this); a.reverse(); return a; } void Axis::move(const Vector3d& MovVec) { _base += MovVec; } bool Axis::operator ==(const Axis& that) const { return (this->_base == that._base) && (this->_dir == that._dir); } bool Axis::operator !=(const Axis& that) const { return !(*this == that); } Axis& Axis::operator *=(const Placement &p) { p.multVec(this->_base, this->_base); p.getRotation().multVec(this->_dir, this->_dir); return *this; } Axis Axis::operator *(const Placement &p) const { Axis a(*this); a *= p; return a; } Axis& Axis::operator = (const Axis &New) { this->_base = New._base; this->_dir = New._dir; return *this; }