// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2010 Jürgen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef PARTGUI_ViewProviderPartReference_H #define PARTGUI_ViewProviderPartReference_H #include #include #include #include #include #include class TopoDS_Shape; class TopoDS_Edge; class TopoDS_Wire; class TopoDS_Face; class SoSeparator; class SoGroup; class SoSwitch; class SoVertexShape; class SoPickedPoint; class SoShapeHints; class SoEventCallback; class SbVec3f; class SoSphere; class SoScale; namespace PartGui { class PartGuiExport ViewProviderPartReference: public Gui::ViewProviderGeometryObject { PROPERTY_HEADER_WITH_OVERRIDE(PartGui::ViewProviderPartReference); public: /// constructor ViewProviderPartReference(); /// destructor ~ViewProviderPartReference() override; // Display properties // App::PropertyFloatConstraint LineWidth; // App::PropertyFloatConstraint PointSize; // App::PropertyColor LineColor; // App::PropertyColor PointColor; // App::PropertyMaterial LineMaterial; // App::PropertyMaterial PointMaterial; // App::PropertyBool ControlPoints; // App::PropertyEnumeration Lighting; void attach(App::DocumentObject*) override; void setDisplayMode(const char* ModeName) override; /// returns a list of all possible modes std::vector getDisplayModes() const override; /// Update the view representation void reload(); void updateData(const App::Property*) override; protected: /// get called by the container whenever a property has been changed void onChanged(const App::Property* prop) override; // bool loadParameter(); // nodes for the data representation SoGroup* EdgeRoot {nullptr}; SoGroup* FaceRoot {nullptr}; SoGroup* VertexRoot {nullptr}; SoMaterial* pcLineMaterial {nullptr}; SoMaterial* pcPointMaterial {nullptr}; SoDrawStyle* pcLineStyle {nullptr}; SoDrawStyle* pcPointStyle {nullptr}; SoSwitch* pcControlPoints {nullptr}; SoShapeHints* pShapeHints {nullptr}; private: // settings stuff float meshDeviation {0.01F}; bool noPerVertexNormals {true}; bool qualityNormals {false}; static App::PropertyFloatConstraint::Constraints floatRange; static const char* LightingEnums[]; }; } // namespace PartGui #endif // PARTGUI_ViewProviderPartReference_H