/*************************************************************************** * Copyright (c) 2005 Jürgen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef GUI_SOFCSELECTION_H #define GUI_SOFCSELECTION_H # ifdef FC_OS_MACOSX # include # else # ifdef FC_OS_WIN32 # ifndef NOMINMAX # define NOMINMAX # endif # include # endif # include # endif #include #include #include #include #include #include #include "SoFCSelectionContext.h" class SoFullPath; class SoPickedPoint; namespace Gui { /** Selection node * This node does the complete highlighting and selection together with the viewer * \author Jürgen Riegel */ class GuiExport SoFCSelection : public SoGroup { using inherited = SoGroup; SO_NODE_HEADER(Gui::SoFCSelection); public: static void initClass(); static void finish(); SoFCSelection(); /// Load highlight settings from the configuration void applySettings (); enum HighlightModes { AUTO, ON, OFF }; enum SelectionModes { SEL_ON, SEL_OFF }; enum Selected { NOTSELECTED, SELECTED }; enum Styles { EMISSIVE, EMISSIVE_DIFFUSE, BOX }; SbBool isHighlighted() const {return highlighted;} SoSFColor colorHighlight; SoSFColor colorSelection; SoSFEnum style; SoSFEnum selected; SoSFEnum highlightMode; SoSFEnum selectionMode; SoSFString documentName; SoSFString objectName; SoSFString subElementName; SoSFBool useNewSelection; void doAction(SoAction *action) override; void GLRender(SoGLRenderAction * action) override; void handleEvent(SoHandleEventAction * action) override; void GLRenderBelowPath(SoGLRenderAction * action) override; void GLRenderInPath(SoGLRenderAction * action) override; static void turnOffCurrentHighlight(SoGLRenderAction * action); protected: ~SoFCSelection() override; using SelContext = SoFCSelectionContext; using SelContextPtr = std::shared_ptr; SelContextPtr selContext; SelContextPtr selContext2; virtual void redrawHighlighted(SoAction * act, SbBool flag); SbBool readInstance(SoInput * in, unsigned short flags) override; private: static int getPriority(const SoPickedPoint*); static void turnoffcurrent(SoAction * action); bool setOverride(SoGLRenderAction * action, SelContextPtr); SbBool isHighlighted(SoAction *action); SbBool preRender(SoGLRenderAction *act, GLint &oldDepthFunc); const SoPickedPoint* getPickedPoint(SoHandleEventAction*) const; static SoFullPath * currenthighlight; SbBool highlighted; SoColorPacker colorpacker; SbBool bShift; SbBool bCtrl; }; } // namespace Gui #endif // !GUI_SOFCSELECTION_H