/*************************************************************************** * Copyright (c) 2002 Jürgen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include # include # include # include # include # include #endif #include "Command.h" #include "Action.h" #include "Application.h" #include "Document.h" #include "Selection.h" #include "HelpView.h" #include "Macro.h" #include "MainWindow.h" #include "DlgUndoRedo.h" #include "BitmapFactory.h" #include "WhatsThis.h" #include "WaitCursor.h" #include "Control.h" #include "View3DInventor.h" #include "View3DInventorViewer.h" #include #include #include #include #include #include using Base::Interpreter; using namespace Gui; using namespace Gui::Dialog; using namespace Gui::DockWnd; /** \defgroup commands Command Framework \ingroup GUI * \section Overview * In GUI applications many commands can be invoked via a menu item, a toolbar button or an accelerator key. The answer of Qt to master this * challenge is the class \a QAction. A QAction object can be added to a popup menu or a toolbar and keep the state of the menu item and * the toolbar button synchronized. * * For example, if the user clicks the menu item of a toggle action then the toolbar button gets also pressed * and vice versa. For more details refer to your Qt documentation. * * \section Drawbacks * Since QAction inherits QObject and emits the \a triggered() signal or \a toggled() signal for toggle actions it is very convenient to connect * these signals e.g. with slots of your MainWindow class. But this means that for every action an appropriate slot of MainWindow is necessary * and leads to an inflated MainWindow class. Furthermore, it's simply impossible to provide plugins that may also need special slots -- without * changing the MainWindow class. * * \section wayout Way out * To solve these problems we have introduced the command framework to decouple QAction and MainWindow. The base classes of the framework are * \a Gui::CommandBase and \a Gui::Action that represent the link between Qt's QAction world and the FreeCAD's command world. * * The Action class holds a pointer to QAction and CommandBase and acts as a mediator and -- to save memory -- that gets created * (@ref Gui::CommandBase::createAction()) not before it is added (@ref Gui::Command::addTo()) to a menu or toolbar. * * Now, the implementation of the slots of MainWindow can be done in the method \a activated() of subclasses of Command instead. * * For example, the implementation of the "Open file" command can be done as follows. * \code * class OpenCommand : public Command * { * public: * OpenCommand() : Command("Std_Open") * { * // set up menu text, status tip, ... * sMenuText = "&Open"; * sToolTipText = "Open a file"; * sWhatsThis = "Open a file"; * sStatusTip = "Open a file"; * sPixmap = "Open"; // name of a registered pixmap * sAccel = "Shift+P"; // or "P" or "P, L" or "Ctrl+X, Ctrl+C" for a sequence * } * protected: * void activated(int) * { * QString filter ... // make a filter of all supported file formats * QStringList FileList = QFileDialog::getOpenFileNames( filter,QString::null, getMainWindow() ); * for ( QStringList::Iterator it = FileList.begin(); it != FileList.end(); ++it ) { * getGuiApplication()->open((*it).latin1()); * } * } * }; * \endcode * An instance of \a OpenCommand must be created and added to the \ref Gui::CommandManager to make the class known to FreeCAD. * To see how menus and toolbars can be built go to the @ref workbench. * * @see Gui::Command, Gui::CommandManager */ CommandBase::CommandBase( const char* sMenu, const char* sToolTip, const char* sWhat, const char* sStatus, const char* sPixmap, const char* sAcc) : sMenuText(sMenu), sToolTipText(sToolTip), sWhatsThis(sWhat?sWhat:sToolTip), sStatusTip(sStatus?sStatus:sToolTip), sPixmap(sPixmap), sAccel(sAcc), _pcAction(0) { } CommandBase::~CommandBase() { //Note: The Action object becomes a children of MainWindow which gets destoyed _before_ the //command manager hence before any command object. So the action pointer is a dangling pointer //at this state. } Action* CommandBase::getAction() const { return _pcAction; } Action * CommandBase::createAction() { // does nothing return 0; } void CommandBase::setMenuText(const char* s) { #if defined (_MSC_VER) this->sMenuText = _strdup(s); #else this->sMenuText = strdup(s); #endif } void CommandBase::setToolTipText(const char* s) { #if defined (_MSC_VER) this->sToolTipText = _strdup(s); #else this->sToolTipText = strdup(s); #endif } void CommandBase::setStatusTip(const char* s) { #if defined (_MSC_VER) this->sStatusTip = _strdup(s); #else this->sStatusTip = strdup(s); #endif } void CommandBase::setWhatsThis(const char* s) { #if defined (_MSC_VER) this->sWhatsThis = _strdup(s); #else this->sWhatsThis = strdup(s); #endif } void CommandBase::setPixmap(const char* s) { #if defined (_MSC_VER) this->sPixmap = _strdup(s); #else this->sPixmap = strdup(s); #endif } void CommandBase::setAccel(const char* s) { #if defined (_MSC_VER) this->sAccel = _strdup(s); #else this->sAccel = strdup(s); #endif } //=========================================================================== // Command //=========================================================================== /* TRANSLATOR Gui::Command */ Command::Command(const char* name) : CommandBase(0), sName(name), sHelpUrl(0) { sAppModule = "FreeCAD"; sGroup = QT_TR_NOOP("Standard"); eType = AlterDoc | Alter3DView | AlterSelection; } Command::~Command() { } bool Command::isViewOfType(Base::Type t) const { Gui::Document *d = getGuiApplication()->activeDocument(); if (!d) return false; Gui::BaseView *v = d->getActiveView(); if (!v) return false; if (v->getTypeId().isDerivedFrom(t)) return true; else return false; } void Command::addTo(QWidget *pcWidget) { if (!_pcAction) _pcAction = createAction(); _pcAction->addTo(pcWidget); } Application *Command::getGuiApplication(void) { return Application::Instance; } Gui::Document* Command::getActiveGuiDocument(void) const { return getGuiApplication()->activeDocument(); } App::Document* Command::getDocument(const char* Name) const { if (Name) { return App::GetApplication().getDocument(Name); } else { Gui::Document * pcDoc = getGuiApplication()->activeDocument(); if (pcDoc) return pcDoc->getDocument(); else return 0l; } } App::DocumentObject* Command::getObject(const char* Name) const { App::Document*pDoc = getDocument(); if (pDoc) return pDoc->getObject(Name); else return 0; } void Command::invoke(int i) { // Do not query _pcAction since it isn't created necessarily #ifdef FC_LOGUSERACTION Base::Console().Log("CmdG: %s\n",sName); #endif // set the application module type for the macro getGuiApplication()->macroManager()->setModule(sAppModule); try { // check if it really works NOW (could be a delay between click deactivation of the button) if (isActive()) activated( i ); } catch (Base::PyException &e) { e.ReportException(); Base::Console().Error("Stack Trace: %s\n",e.getStackTrace().c_str()); } catch (Base::AbortException&) { } catch (Base::Exception &e) { e.ReportException(); // Pop-up a dialog for FreeCAD-specific exceptions QMessageBox::critical(Gui::getMainWindow(), QObject::tr("Exception"), QLatin1String(e.what())); } catch (std::exception &e) { Base::Console().Error("C++ exception thrown (%s)\n", e.what()); } catch (const char* e) { Base::Console().Error("%s\n", e); } #ifndef FC_DEBUG catch (...) { Base::Console().Error("Gui::Command::activated(%d): Unknown C++ exception thrown", i); } #endif } void Command::testActive(void) { if (!_pcAction) return; if (_blockCmd) { _pcAction->setEnabled(false); return; } if (!(eType & ForEdit)) // special case for commands which are only in some edit modes active if ((!Gui::Control().isAllowedAlterDocument() && eType & AlterDoc) || (!Gui::Control().isAllowedAlterView() && eType & Alter3DView) || (!Gui::Control().isAllowedAlterSelection() && eType & AlterSelection)) { _pcAction->setEnabled(false); return; } bool bActive = isActive(); _pcAction->setEnabled(bActive); } //-------------------------------------------------------------------------- // Helper methods //-------------------------------------------------------------------------- bool Command::hasActiveDocument(void) const { return getActiveGuiDocument() != 0; } /// true when there is a document and a Feature with Name bool Command::hasObject(const char* Name) { return getDocument() != 0 && getDocument()->getObject(Name) != 0; } Gui::SelectionSingleton& Command::getSelection(void) { return Gui::Selection(); } std::string Command::getUniqueObjectName(const char *BaseName) const { assert(hasActiveDocument()); return getActiveGuiDocument()->getDocument()->getUniqueObjectName(BaseName); } //-------------------------------------------------------------------------- // UNDO REDO transaction handling //-------------------------------------------------------------------------- /** Open a new Undo transaction on the active document * This method opens a new UNDO transaction on the active document. This transaction * will later apear in the UNDO REDO dialog with the name of the command. If the user * recall the transaction everything changed on the document between OpenCommand() and * CommitCommand will be undone (or redone). You can use an alternetive name for the * operation default is the Command name. * @see CommitCommand(),AbortCommand() */ void Command::openCommand(const char* sCmdName) { // Using OpenCommand with no active document ! assert(Gui::Application::Instance->activeDocument()); if (sCmdName) Gui::Application::Instance->activeDocument()->openCommand(sCmdName); else Gui::Application::Instance->activeDocument()->openCommand("Command"); } void Command::commitCommand(void) { Gui::Application::Instance->activeDocument()->commitCommand(); } void Command::abortCommand(void) { Gui::Application::Instance->activeDocument()->abortCommand(); } bool Command::_blockCmd = false; void Command::blockCommand(bool block) { Command::_blockCmd = block; } /// Run a App level Action void Command::doCommand(DoCmd_Type eType,const char* sCmd,...) { // temp buffer size_t format_len = std::strlen(sCmd)+4024; char* format = (char*) malloc(format_len); va_list namelessVars; va_start(namelessVars, sCmd); // Get the "..." vars vsnprintf(format, format_len, sCmd, namelessVars); va_end(namelessVars); if (eType == Gui) Gui::Application::Instance->macroManager()->addLine(MacroManager::Gui,format); else Gui::Application::Instance->macroManager()->addLine(MacroManager::Base,format); try { Base::Interpreter().runString(format); } catch (...) { // free memory to avoid a leak if an exception occurred free (format); throw; } #ifdef FC_LOGUSERACTION Base::Console().Log("CmdC: %s\n",format); #endif free (format); } /// Run a App level Action void Command::runCommand(DoCmd_Type eType,const char* sCmd) { if (eType == Gui) Gui::Application::Instance->macroManager()->addLine(MacroManager::Gui,sCmd); else Gui::Application::Instance->macroManager()->addLine(MacroManager::Base,sCmd); Base::Interpreter().runString(sCmd); } void Command::copyVisual(const char* to, const char* attr, const char* from) { doCommand(Gui,"Gui.ActiveDocument.%s.%s=Gui.ActiveDocument.%s.%s", to, attr, from, attr); } void Command::copyVisual(const char* to, const char* attr_to, const char* from, const char* attr_from) { doCommand(Gui,"Gui.ActiveDocument.%s.%s=Gui.ActiveDocument.%s.%s", to, attr_to, from, attr_from); } const std::string Command::strToPython(const char* Str) { return Base::InterpreterSingleton::strToPython(Str); } /// Updates the (active) document (propagate changes) void Command::updateActive(void) { WaitCursor wc; doCommand(Gui,"App.ActiveDocument.recompute()"); } bool Command::isActiveObjectValid(void) { Gui::Document* active = Gui::Application::Instance->activeDocument(); assert(active); App::Document* document = active->getDocument(); App::DocumentObject* object = document->getActiveObject(); assert(object); return object->isValid(); } /// Updates the (all or listed) documents (propagate changes) void Command::updateAll(std::list cList) { if (cList.size()>0) { for (std::list::iterator It= cList.begin();It!=cList.end();It++) (*It)->onUpdate(); } else { Gui::Application::Instance->onUpdate(); } } //-------------------------------------------------------------------------- // Online help handling //-------------------------------------------------------------------------- /// returns the begin of a online help page const char * Command::beginCmdHelp(void) { return "\n" "\n" "\n" "\n" "FreeCAD Main Index\n" "\n" "\n\n"; } /// returns the end of a online help page const char * Command::endCmdHelp(void) { return "\n\n"; } void Command::applyCommandData(Action* action) { action->setText(QCoreApplication::translate( this->className(), sMenuText, 0, QCoreApplication::UnicodeUTF8)); action->setToolTip(QCoreApplication::translate( this->className(), sToolTipText, 0, QCoreApplication::UnicodeUTF8)); if (sStatusTip) action->setStatusTip(QCoreApplication::translate( this->className(), sStatusTip, 0, QCoreApplication::UnicodeUTF8)); else action->setStatusTip(QCoreApplication::translate( this->className(), sToolTipText, 0, QCoreApplication::UnicodeUTF8)); if (sWhatsThis) action->setWhatsThis(QCoreApplication::translate( this->className(), sWhatsThis, 0, QCoreApplication::UnicodeUTF8)); else action->setWhatsThis(QCoreApplication::translate( this->className(), sToolTipText, 0, QCoreApplication::UnicodeUTF8)); } const char* Command::keySequenceToAccel(int sk) const { QKeySequence::StandardKey type = (QKeySequence::StandardKey)sk; QKeySequence ks(type); QString qs = ks.toString(); QByteArray data = qs.toAscii(); #if defined (_MSC_VER) return _strdup((const char*)data); #else return strdup((const char*)data); #endif } void Command::adjustCameraPosition() { Gui::Document* doc = Gui::Application::Instance->activeDocument(); if (doc) { Gui::View3DInventor* view = static_cast(doc->getActiveView()); Gui::View3DInventorViewer* viewer = view->getViewer(); SoCamera* camera = viewer->getCamera(); if (!camera || !camera->isOfType(SoOrthographicCamera::getClassTypeId())) return; // get scene bounding box SoGetBoundingBoxAction action(viewer->getViewportRegion()); action.apply(viewer->getSceneGraph()); SbBox3f box = action.getBoundingBox(); if (box.isEmpty()) return; // get cirumscribing sphere and check if camera is inside SbVec3f cam_pos = camera->position.getValue(); SbVec3f box_cnt = box.getCenter(); SbSphere bs; bs.circumscribe(box); float radius = bs.getRadius(); float distance_to_midpoint = (box_cnt-cam_pos).length(); if (radius >= distance_to_midpoint) { // Move the camera to the edge of the bounding sphere, while still // pointing at the scene. SbVec3f direction = cam_pos - box_cnt; (void) direction.normalize(); // we know this is not a null vector camera->position.setValue(box_cnt + direction * radius); // New distance to mid point distance_to_midpoint = (camera->position.getValue() - box.getCenter()).length(); camera->nearDistance = distance_to_midpoint - radius; camera->farDistance = distance_to_midpoint + radius; camera->focalDistance = distance_to_midpoint; } } } Action * Command::createAction(void) { Action *pcAction; pcAction = new Action(this,getMainWindow()); applyCommandData(pcAction); if (sPixmap) pcAction->setIcon(Gui::BitmapFactory().pixmap(sPixmap)); pcAction->setShortcut(QString::fromAscii(sAccel)); return pcAction; } void Command::languageChange() { if (_pcAction) { applyCommandData(_pcAction); } } //=========================================================================== // MacroCommand //=========================================================================== /* TRANSLATOR Gui::MacroCommand */ MacroCommand::MacroCommand(const char* name) #if defined (_MSC_VER) : Command( _strdup(name) ) #else : Command( strdup(name) ) #endif { sGroup = QT_TR_NOOP("Macros"); } void MacroCommand::activated(int iMsg) { std::string cMacroPath = App::GetApplication().GetParameterGroupByPath ("User parameter:BaseApp/Preferences/Macro")->GetASCII("MacroPath", App::Application::getUserAppDataDir().c_str()); QDir d(QString::fromUtf8(cMacroPath.c_str())); QFileInfo fi(d, QString::fromUtf8(sScriptName)); Application::Instance->macroManager()->run(MacroManager::File, fi.filePath().toUtf8()); // after macro run recalculate the document if (Application::Instance->activeDocument()) Application::Instance->activeDocument()->getDocument()->recompute(); } Action * MacroCommand::createAction(void) { Action *pcAction; pcAction = new Action(this,getMainWindow()); pcAction->setText(QString::fromUtf8(sMenuText)); pcAction->setToolTip(QString::fromUtf8(sToolTipText)); pcAction->setStatusTip(QString::fromUtf8(sStatusTip)); pcAction->setWhatsThis(QString::fromUtf8(sWhatsThis)); if ( sPixmap ) pcAction->setIcon(Gui::BitmapFactory().pixmap(sPixmap)); pcAction->setShortcut(QString::fromAscii(sAccel)); return pcAction; } void MacroCommand::setScriptName( const char* s ) { #if defined (_MSC_VER) this->sScriptName = _strdup( s ); #else this->sScriptName = strdup( s ); #endif } void MacroCommand::load() { ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath("User parameter:BaseApp/Macro"); if (hGrp->HasGroup("Macros")) { hGrp = hGrp->GetGroup("Macros"); std::vector > macros = hGrp->GetGroups(); for (std::vector >::iterator it = macros.begin(); it!=macros.end(); ++it ) { MacroCommand* macro = new MacroCommand((*it)->GetGroupName()); macro->setScriptName ( (*it)->GetASCII( "Script" ).c_str() ); macro->setMenuText ( (*it)->GetASCII( "Menu" ).c_str() ); macro->setToolTipText ( (*it)->GetASCII( "Tooltip" ).c_str() ); macro->setWhatsThis ( (*it)->GetASCII( "WhatsThis" ).c_str() ); macro->setStatusTip ( (*it)->GetASCII( "Statustip" ).c_str() ); if ((*it)->GetASCII("Pixmap", "nix") != "nix") macro->setPixmap ( (*it)->GetASCII( "Pixmap" ).c_str() ); macro->setAccel ( (*it)->GetASCII( "Accel",0 ).c_str() ); Application::Instance->commandManager().addCommand( macro ); } } } void MacroCommand::save() { ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath("User parameter:BaseApp/Macro")->GetGroup("Macros"); hGrp->Clear(); std::vector macros = Application::Instance->commandManager().getGroupCommands("Macros"); if ( macros.size() > 0 ) { for (std::vector::iterator it = macros.begin(); it!=macros.end(); ++it ) { MacroCommand* macro = (MacroCommand*)(*it); ParameterGrp::handle hMacro = hGrp->GetGroup(macro->getName()); hMacro->SetASCII( "Script", macro->getScriptName () ); hMacro->SetASCII( "Menu", macro->getMenuText () ); hMacro->SetASCII( "Tooltip", macro->getToolTipText() ); hMacro->SetASCII( "WhatsThis", macro->getWhatsThis () ); hMacro->SetASCII( "Statustip", macro->getStatusTip () ); hMacro->SetASCII( "Pixmap", macro->getPixmap () ); hMacro->SetASCII( "Accel", macro->getAccel () ); } } } //=========================================================================== // PythonCommand //=========================================================================== PythonCommand::PythonCommand(const char* name,PyObject * pcPyCommand, const char* pActivationString) : Command(name),_pcPyCommand(pcPyCommand) { if (pActivationString) Activation = pActivationString; sGroup = "Python"; Py_INCREF(_pcPyCommand); // call the method "GetResources()" of the command object _pcPyResourceDict = Interpreter().runMethodObject(_pcPyCommand, "GetResources"); // check if the "GetResources()" method returns a Dict object if (!PyDict_Check(_pcPyResourceDict)) throw Base::Exception("PythonCommand::PythonCommand(): Method GetResources() of the Python command object returns the wrong type (has to be Py Dictonary)"); } const char* PythonCommand::getResource(const char* sName) const { PyObject* pcTemp; // get the "MenuText" resource string pcTemp = PyDict_GetItemString(_pcPyResourceDict,sName); if (!pcTemp) return ""; if (!PyString_Check(pcTemp)) throw Base::Exception("PythonCommand::getResource(): Method GetResources() of the Python command object returns a dictionary which holds not only strings"); return PyString_AsString(pcTemp); } void PythonCommand::activated(int iMsg) { if (Activation == "") { try { Interpreter().runMethodVoid(_pcPyCommand, "Activated"); } catch (const Base::PyException& e) { Base::Console().Error("Running the Python command '%s' failed:\n%s\n%s", sName, e.getStackTrace().c_str(), e.what()); } catch (const Base::Exception&) { Base::Console().Error("Running the Python command '%s' failed, try to resume",sName); } } else { doCommand(Doc,Activation.c_str()); } } bool PythonCommand::isActive(void) { try { Base::PyGILStateLocker lock; Py::Object cmd(_pcPyCommand); if (cmd.hasAttr("IsActive")) { Py::Callable call(cmd.getAttr("IsActive")); Py::Tuple args; Py::Object ret = call.apply(args); // if return type is not boolean or not true if (!PyBool_Check(ret.ptr()) || ret.ptr() != Py_True) return false; } } catch(Py::Exception& e) { Base::PyGILStateLocker lock; e.clear(); return false; } return true; } void PythonCommand::languageChange() { if (_pcAction) { _pcAction->setText (qApp->translate(getName(), getMenuText ())); _pcAction->setToolTip (qApp->translate(getName(), getToolTipText())); _pcAction->setStatusTip (qApp->translate(getName(), getStatusTip ())); _pcAction->setWhatsThis (qApp->translate(getName(), getWhatsThis ())); if (_pcAction->statusTip().isEmpty()) _pcAction->setStatusTip(qApp->translate(getName(), getToolTipText())); } } const char* PythonCommand::getHelpUrl(void) { PyObject* pcTemp; pcTemp = Interpreter().runMethodObject(_pcPyCommand, "CmdHelpURL"); if (! pcTemp ) return ""; if (! PyString_Check(pcTemp) ) throw Base::Exception("PythonCommand::CmdHelpURL(): Method CmdHelpURL() of the Python command object returns no string"); return PyString_AsString(pcTemp); } Action * PythonCommand::createAction(void) { Action *pcAction; pcAction = new Action(this,getMainWindow()); pcAction->setText (qApp->translate(getName(), getMenuText ())); pcAction->setToolTip (qApp->translate(getName(), getToolTipText())); pcAction->setStatusTip (qApp->translate(getName(), getStatusTip ())); pcAction->setWhatsThis (qApp->translate(getName(), getWhatsThis ())); if (pcAction->statusTip().isEmpty()) pcAction->setStatusTip(qApp->translate(getName(), getToolTipText())); if (strcmp(getResource("Pixmap"),"") != 0) pcAction->setIcon(Gui::BitmapFactory().pixmap(getResource("Pixmap"))); pcAction->setShortcut (QString::fromAscii(getAccel())); return pcAction; } const char* PythonCommand::getWhatsThis() const { const char* whatsthis = getResource("WhatsThis"); if (!whatsthis || whatsthis[0] == '\0') whatsthis = this->getName(); return whatsthis; } const char* PythonCommand::getMenuText() const { return getResource("MenuText"); } const char* PythonCommand::getToolTipText() const { return getResource("ToolTip"); } const char* PythonCommand::getStatusTip() const { return getResource("StatusTip"); } const char* PythonCommand::getPixmap() const { return getResource("Pixmap"); } const char* PythonCommand::getAccel() const { return getResource("Accel"); } //=========================================================================== // CommandManager //=========================================================================== CommandManager::CommandManager() { } CommandManager::~CommandManager() { clearCommands(); } void CommandManager::addCommand(Command* pCom) { _sCommands[pCom->getName()] = pCom;// pCom->Init(); } void CommandManager::removeCommand(Command* pCom) { std::map ::iterator It = _sCommands.find(pCom->getName()); if (It != _sCommands.end()) { delete It->second; _sCommands.erase(It); } } void CommandManager::clearCommands() { for ( std::map::iterator it = _sCommands.begin(); it != _sCommands.end(); ++it ) delete it->second; _sCommands.clear(); } bool CommandManager::addTo(const char* Name, QWidget *pcWidget) { if (_sCommands.find(Name) == _sCommands.end()) { // Print in release mode only a log message instead of an error message to avoid to annoy the user #ifdef FC_DEBUG Base::Console().Error("CommandManager::addTo() try to add an unknown command (%s) to a widget!\n",Name); #else Base::Console().Warning("Unknown command '%s'\n",Name); #endif return false; } else { Command* pCom = _sCommands[Name]; pCom->addTo(pcWidget); return true; } } std::vector CommandManager::getModuleCommands(const char *sModName) const { std::vector vCmds; for ( std::map::const_iterator It= _sCommands.begin();It!=_sCommands.end();It++) { if ( strcmp(It->second->getAppModuleName(),sModName) == 0) vCmds.push_back(It->second); } return vCmds; } std::vector CommandManager::getAllCommands(void) const { std::vector vCmds; for ( std::map::const_iterator It= _sCommands.begin();It!=_sCommands.end();It++) { vCmds.push_back(It->second); } return vCmds; } std::vector CommandManager::getGroupCommands(const char *sGrpName) const { std::vector vCmds; for ( std::map::const_iterator It= _sCommands.begin();It!=_sCommands.end();It++) { if ( strcmp(It->second->getGroupName(),sGrpName) == 0) vCmds.push_back(It->second); } return vCmds; } Command* CommandManager::getCommandByName(const char* sName) const { std::map::const_iterator it = _sCommands.find( sName ); return ( it != _sCommands.end() ) ? it->second : 0; } void CommandManager::runCommandByName (const char* sName) const { Command* pCmd = getCommandByName(sName); if (pCmd) pCmd->invoke(0); } void CommandManager::testActive(void) { for ( std::map::iterator It= _sCommands.begin();It!=_sCommands.end();It++) { It->second->testActive(); } }