/*************************************************************************** * Copyright (c) 2008 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include #endif #include "GeometryPyCXX.h" #include int Py::Vector::Vector_TypeCheck(PyObject * obj) { return PyObject_TypeCheck(obj, &(Base::VectorPy::Type)); } bool Py::Vector::accepts (PyObject *obj) const { if (obj && Vector_TypeCheck (obj)) { return true; } else if (obj && PySequence_Check(obj)) { return (PySequence_Size(obj) == 3); } return false; } Py::Vector::Vector (const Base::Vector3d& v) { set(new Base::VectorPy(v), true); validate(); } Py::Vector::Vector (const Base::Vector3f& v) { set(new Base::VectorPy(v), true); validate(); } Py::Vector& Py::Vector::operator= (PyObject* rhsp) { if(ptr() == rhsp) return *this; set (rhsp, false); return *this; } Py::Vector& Py::Vector::operator= (const Base::Vector3d& v) { set (new Base::VectorPy(v), true); return *this; } Py::Vector& Py::Vector::operator= (const Base::Vector3f& v) { set (new Base::VectorPy(v), true); return *this; } Base::Vector3d Py::Vector::toVector() const { if (Vector_TypeCheck (ptr())) { return static_cast(ptr())->value(); } else { return Base::getVectorFromTuple(ptr()); } } namespace Base { Py::PythonClassObject Vector2dPy::create(const Vector2d& v) { return create(v.x, v.y); } Py::PythonClassObject Vector2dPy::create(double x, double y) { Py::Callable class_type(type()); Py::Tuple arg(2); arg.setItem(0, Py::Float(x)); arg.setItem(1, Py::Float(y)); Py::PythonClassObject o = Py::PythonClassObject(class_type.apply(arg, Py::Dict())); return o; } Vector2dPy::Vector2dPy(Py::PythonClassInstance *self, Py::Tuple &args, Py::Dict &kwds) : Py::PythonClass::PythonClass(self, args, kwds) { double x=0,y=0; if (!PyArg_ParseTuple(args.ptr(), "|dd", &x, &y)) { throw Py::Exception(); } v.x = x; v.y = y; } Vector2dPy::~Vector2dPy() { } Py::Object Vector2dPy::repr() { Py::Float x(v.x); Py::Float y(v.y); std::stringstream str; str << "Vector2 ("; str << (std::string)x.repr() << ", "<< (std::string)y.repr(); str << ")"; return Py::String(str.str()); } Py::Object Vector2dPy::getattro(const Py::String &name_) { // For Py3 either handle __dict__ or implement __dir__ as shown here: // https://stackoverflow.com/questions/48609111/how-is-dir-implemented-exactly-and-how-should-i-know-it // std::string name( name_.as_std_string( "utf-8" ) ); if (name == "__members__") { // Py2 Py::List attr; attr.append(Py::String("x")); attr.append(Py::String("y")); return attr; } else if (name == "__dict__") { // Py3 Py::Dict attr; attr.setItem(Py::String("x"), Py::Float(v.x)); attr.setItem(Py::String("y"), Py::Float(v.y)); return attr; } else if (name == "x") { return Py::Float(v.x); } else if (name == "y") { return Py::Float(v.y); } else { return genericGetAttro( name_ ); } } int Vector2dPy::setattro(const Py::String &name_, const Py::Object &value) { std::string name( name_.as_std_string( "utf-8" ) ); if (name == "x" && !value.isNull()) { v.x = static_cast(Py::Float(value)); return 0; } else if (name == "y" && !value.isNull()) { v.y = static_cast(Py::Float(value)); return 0; } else { return genericSetAttro( name_, value ); } } Py::Object Vector2dPy::number_negative() { return create(-v.x, -v.y); } Py::Object Vector2dPy::number_positive() { return create(v.x, v.y); } Py::Object Vector2dPy::number_absolute() { return create(fabs(v.x), fabs(v.y)); } Py::Object Vector2dPy::number_invert() { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_int() { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_float() { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_long() { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_add( const Py::Object & py) { Vector2d u(Py::toVector2d(py)); u = v + u; return create(u); } Py::Object Vector2dPy::number_subtract( const Py::Object & py) { Vector2d u(Py::toVector2d(py)); u = v - u; return create(u); } Py::Object Vector2dPy::number_multiply( const Py::Object & py) { if (PyObject_TypeCheck(py.ptr(), Vector2dPy::type_object())) { Vector2d u(Py::toVector2d(py)); double d = v * u; return Py::Float(d); } else if (py.isNumeric()) { double d = static_cast(Py::Float(py)); return create(v * d); } else { throw Py::TypeError("Argument must be Vector2d or Float"); } } Py::Object Vector2dPy::number_remainder( const Py::Object & ) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_divmod( const Py::Object & ) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_lshift( const Py::Object & ) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_rshift( const Py::Object & ) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_and( const Py::Object & ) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_xor( const Py::Object & ) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_or( const Py::Object & ) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_power( const Py::Object &, const Py::Object & ) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::isNull(const Py::Tuple& args) { double tol = 0.0; if (args.size() > 0) { tol = static_cast(Py::Float(args[0])); } return Py::Boolean(v.IsNull(tol)); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, isNull) Py::Object Vector2dPy::length(const Py::Tuple&) { return Py::Float(v.Length()); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, length) Py::Object Vector2dPy::atan2(const Py::Tuple&) { return Py::Float(v.Angle()); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, atan2) Py::Object Vector2dPy::square(const Py::Tuple&) { return Py::Float(v.Sqr()); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, square) Py::Object Vector2dPy::scale(const Py::Tuple& args) { double f = static_cast(Py::Float(args[0])); v.Scale(f); return Py::None(); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, scale) Py::Object Vector2dPy::rotate(const Py::Tuple& args) { double f = static_cast(Py::Float(args[0])); v.Rotate(f); return Py::None(); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, rotate) Py::Object Vector2dPy::normalize(const Py::Tuple&) { v.Normalize(); return Py::None(); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, normalize) Py::Object Vector2dPy::perpendicular(const Py::Tuple& args) { bool f = static_cast(Py::Boolean(args[0])); Base::Vector2d p = v.Perpendicular(f); return create(p); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, perpendicular) Py::Object Vector2dPy::distance(const Py::Tuple& args) { Base::Vector2d p = Py::toVector2d(args[0]); return Py::Float(p.Distance(v)); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, distance) Py::Object Vector2dPy::isEqual(const Py::Tuple& args) { Base::Vector2d p = Py::toVector2d(args[0]); double f = static_cast(Py::Float(args[1])); return Py::Boolean(v.IsEqual(p, f)); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, isEqual) Py::Object Vector2dPy::getAngle(const Py::Tuple& args) { Base::Vector2d p = Py::toVector2d(args[0]); return Py::Float(v.GetAngle(p)); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, getAngle) Py::Object Vector2dPy::projectToLine(const Py::Tuple& args) { Base::Vector2d p = Py::toVector2d(args[0]); Base::Vector2d d = Py::toVector2d(args[1]); v.ProjectToLine(p, d); return Py::None(); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, projectToLine) void Vector2dPy::init_type(void) { behaviors().name( "Vector2d" ); behaviors().doc( "Vector2d class" ); behaviors().supportGetattro(); behaviors().supportSetattro(); behaviors().supportRepr(); behaviors().supportNumberType(); PYCXX_ADD_VARARGS_METHOD(isNull, isNull, "isNull()"); PYCXX_ADD_VARARGS_METHOD(length, length, "length()"); PYCXX_ADD_VARARGS_METHOD(atan2, atan2, "atan2()"); PYCXX_ADD_VARARGS_METHOD(square, square, "square()"); PYCXX_ADD_VARARGS_METHOD(scale, scale, "scale()"); PYCXX_ADD_VARARGS_METHOD(rotate, rotate, "rotate()"); PYCXX_ADD_VARARGS_METHOD(normalize, normalize, "normalize()"); PYCXX_ADD_VARARGS_METHOD(perpendicular, perpendicular, "perpendicular()"); PYCXX_ADD_VARARGS_METHOD(distance, distance, "distance()"); PYCXX_ADD_VARARGS_METHOD(isEqual, isEqual, "isEqual()"); PYCXX_ADD_VARARGS_METHOD(getAngle, getAngle, "getAngle()"); PYCXX_ADD_VARARGS_METHOD(projectToLine, projectToLine, "projectToLine()"); // Call to make the type ready for use behaviors().readyType(); } }