/*************************************************************************** * Copyright (c) 2002 Jürgen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef PART_FEATURE_H #define PART_FEATURE_H #include #include #include #include #include #include #include #include "PropertyTopoShape.h" class gp_Dir; class BRepBuilderAPI_MakeShape; namespace Data { struct HistoryItem; } namespace Part { enum class ShapeOption { NoFlag = 0, NeedSubElement = 1, ResolveLink = 2, Transform = 4, NoElementMap = 8, DontSimplifyCompound = 16 }; using ShapeOptions = Base::Flags; class PartFeaturePy; /** Base class of all shape feature classes in FreeCAD */ class PartExport Feature : public App::GeoFeature { PROPERTY_HEADER_WITH_OVERRIDE(Part::Feature); public: /// Constructor Feature(); ~Feature() override; PropertyPartShape Shape; Materials::PropertyMaterial ShapeMaterial; /** @name methods override feature */ //@{ short mustExecute() const override; //@} /// returns the type name of the ViewProvider const char* getViewProviderName() const override; const App::PropertyComplexGeoData* getPropertyOfGeometry() const override; PyObject* getPyObject() override; App::ElementNamePair getElementName( const char *name, ElementNameType type=Normal) const override; static std::list getElementHistory(App::DocumentObject *obj, const char *name, bool recursive=true, bool sameType=false); static QVector getRelatedElements(App::DocumentObject* obj, const char* name, HistoryTraceType sameType = HistoryTraceType::followTypeChange, bool withCache = true); /** Obtain the element name from a feature based of the element name of its source feature * * @param obj: current feature * @param subname: sub-object/element reference * @param src: source feature * @param srcSub: sub-object/element reference of the source * @param single: if true, then return upon first match is found, or else * return all matches. Multiple matches are possible for * compound of multiple instances of the same source shape. * * @return Return a vector of pair of new style and old style element names. */ static QVector getElementFromSource(App::DocumentObject *obj, const char *subname, App::DocumentObject *src, const char *srcSub, bool single = false); TopLoc_Location getLocation() const; DocumentObject *getSubObject(const char *subname, PyObject **pyObj, Base::Matrix4D *mat, bool transform, int depth) const override; App::Material getMaterialAppearance() const override; void setMaterialAppearance(const App::Material& material) override; /** Convenience function to extract shape from fully qualified subname * * @param obj: the parent object * * @param subname: dot separated full qualified subname * * @param needSubElement: whether to ignore the non-object subelement * reference inside \c subname * * @param pmat: used as current transformation on input, and return the * accumulated transformation on output * * @param owner: return the owner of the shape returned * * @param resolveLink: if true, resolve link(s) of the returned 'owner' * by calling its getLinkedObject(true) function * * @param transform: if true, apply obj's transformation. Set to false * if pmat already include obj's transformation matrix. */ static TopoDS_Shape getShape(const App::DocumentObject *obj, ShapeOptions options, const char *subname=nullptr, Base::Matrix4D *pmat=nullptr, App::DocumentObject **owner=nullptr); static TopoShape getTopoShape(const App::DocumentObject* obj, ShapeOptions options, const char* subname=nullptr, Base::Matrix4D* pmat=nullptr, App::DocumentObject**owner=nullptr); static TopoShape simplifyCompound(TopoShape compoundShape); static void clearShapeCache(); static App::DocumentObject *getShapeOwner(const App::DocumentObject *obj, const char *subname=nullptr); static bool hasShapeOwner(const App::DocumentObject *obj, const char *subname=nullptr) { auto owner = getShapeOwner(obj,subname); return owner && owner->isDerivedFrom(getClassTypeId()); } static Feature* create(const TopoShape& shape, const char* name = nullptr, App::Document* document = nullptr); static bool isElementMappingDisabled(App::PropertyContainer *container); bool getCameraAlignmentDirection(Base::Vector3d &directionZ, Base::Vector3d &directionX, const char *subname) const override; static void guessNewLink(std::string &replacementName, DocumentObject *base, const char *oldLink); const std::vector& searchElementCache(const std::string &element, Data::SearchOptions options = Data::SearchOption::CheckGeometry, double tol = 1e-7, double atol = 1e-10) const override; protected: /// recompute only this object App::DocumentObjectExecReturn *recompute() override; /// recalculate the feature App::DocumentObjectExecReturn *execute() override; void onBeforeChange(const App::Property* prop) override; void onChanged(const App::Property* prop) override; void onDocumentRestored() override; void copyMaterial(Feature* feature); void copyMaterial(App::DocumentObject* link); void registerElementCache(const std::string &prefix, PropertyPartShape *prop); /** Helper function to obtain mapped and indexed element name from a shape * @params shape: source shape * @param name: the input name, can be either mapped or indexed name * @return Returns both the indexed and mapped name * * If the 'name' referencing a non-primary shape type, i.e. not * Vertex/Edge/Face, this function will auto generate a name from primary * sub-shapes. */ App::ElementNamePair getExportElementName(TopoShape shape, const char *name) const; /** * Build a history of changes * MakeShape: The operation that created the changes, e.g. FCBRepAlgoAPI_Common * type: The type of object we are interested in, e.g. TopAbs_FACE * newS: The new shape that was created by the operation * oldS: The original shape prior to the operation */ ShapeHistory buildHistory(BRepBuilderAPI_MakeShape&, TopAbs_ShapeEnum type, const TopoDS_Shape& newS, const TopoDS_Shape& oldS); ShapeHistory joinHistory(const ShapeHistory&, const ShapeHistory&); private: struct ElementCache; std::map _elementCache; std::vector> _elementCachePrefixMap; }; class PartExport FilletBase : public Part::Feature { PROPERTY_HEADER_WITH_OVERRIDE(Part::FilletBase); public: FilletBase(); App::PropertyLink Base; PropertyFilletEdges Edges; App::PropertyLinkSub EdgeLinks; short mustExecute() const override; App::DocumentObjectExecReturn* execute() override; void onUpdateElementReference(const App::Property* prop) override; protected: void onDocumentRestored() override; void onChanged(const App::Property *) override; void syncEdgeLink(); }; using FeaturePython = App::FeaturePythonT; /** Base class of all shape feature classes in FreeCAD */ class PartExport FeatureExt : public Feature { PROPERTY_HEADER_WITH_OVERRIDE(Part::FeatureExt); public: const char* getViewProviderName() const override { return "PartGui::ViewProviderPartExt"; } }; // Utility methods /** * Find all faces cut by a line through the centre of gravity of a given face * Useful for the "up to face" options to pocket or pad */ // TODO: Toponaming April 2024 Deprecated in favor of TopoShape method. Remove when possible. struct cutFaces { TopoDS_Face face; double distsq; }; // TODO: Toponaming April 2024 Deprecated in favor of TopoShape method. Remove when possible. PartExport std::vector findAllFacesCutBy(const TopoDS_Shape& shape, const TopoDS_Shape& face, const gp_Dir& dir); struct cutTopoShapeFaces { TopoShape face; double distsq; }; PartExport std::vector findAllFacesCutBy(const TopoShape& shape, const TopoShape& face, const gp_Dir& dir); /** * Check for intersection between the two shapes. Only solids are guaranteed to work properly * There are two modes: * 1. Bounding box check only - quick but inaccurate * 2. Bounding box check plus (if necessary) boolean operation - costly but accurate * Return true if the shapes intersect, false if they don't * The flag touch_is_intersection decides whether shapes touching at distance zero are regarded * as intersecting or not * 1. If set to true, a true check result means that a boolean fuse operation between the two shapes * will return a single solid * 2. If set to false, a true check result means that a boolean common operation will return a * valid solid * If there is any error in the boolean operations, the check always returns false */ PartExport bool checkIntersection(const TopoDS_Shape& first, const TopoDS_Shape& second, const bool quick, const bool touch_is_intersection); } //namespace Part ENABLE_BITMASK_OPERATORS(Part::ShapeOption) #endif // PART_FEATURE_H