#ifndef QUARTER_INTERACTIONMODE_H #define QUARTER_INTERACTIONMODE_H /**************************************************************************\ * Copyright (c) Kongsberg Oil & Gas Technologies AS * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \**************************************************************************/ #include #include #include #include class QEvent; class SoEvent; class QKeyEvent; class QFocusEvent; namespace SIM { namespace Coin3D { namespace Quarter { class QuarterWidget; class QUARTER_DLL_API InteractionMode : public QObject { Q_OBJECT public: InteractionMode(QuarterWidget * quarterwidget); virtual ~InteractionMode(); void setEnabled(bool yes); bool enabled(void) const; void setOn(bool on); bool on(void) const; protected: virtual bool eventFilter(QObject *, QEvent * event); private: bool keyPressEvent(QKeyEvent * event); bool keyReleaseEvent(QKeyEvent * event); bool focusOutEvent(QFocusEvent * event); QCursor prevcursor; QuarterWidget * quarterwidget; bool altkeydown; SoEventManager::NavigationState prevnavstate; bool isenabled; }; }}} // namespace #endif // QUARTER_INTERACTIONMODE_H