# *************************************************************************** # * Copyright (c) 2009, 2010 Yorik van Havre * # * Copyright (c) 2009, 2010 Ken Cline * # * * # * This file is part of the FreeCAD CAx development system. * # * * # * This program is free software; you can redistribute it and/or modify * # * it under the terms of the GNU Lesser General Public License (LGPL) * # * as published by the Free Software Foundation; either version 2 of * # * the License, or (at your option) any later version. * # * for detail see the LICENCE text file. * # * * # * FreeCAD is distributed in the hope that it will be useful, * # * but WITHOUT ANY WARRANTY; without even the implied warranty of * # * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * # * GNU Library General Public License for more details. * # * * # * You should have received a copy of the GNU Library General Public * # * License along with FreeCAD; if not, write to the Free Software * # * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * # * USA * # * * # *************************************************************************** """This module provides the object code for Draft Text. """ ## @package text # \ingroup DRAFT # \brief This module provides the object code for Draft Text. import FreeCAD as App import math from PySide.QtCore import QT_TRANSLATE_NOOP import DraftGeomUtils import draftutils.gui_utils as gui_utils import draftutils.utils as utils from draftobjects.draft_annotation import DraftAnnotation if App.GuiUp: from draftviewproviders.view_text import ViewProviderText def make_text(stringslist, point=App.Vector(0,0,0), screen=False): """makeText(strings, point, screen) Creates a Text object containing the given strings. The current color and text height and font specified in preferences are used. Parameters ---------- stringlist : List Given list of strings, one string by line (strings can also be one single string) point : App::Vector insert point of the text screen : Bool If screen is True, the text always faces the view direction. """ if not App.ActiveDocument: App.Console.PrintError("No active document. Aborting\n") return utils.type_check([(point, App.Vector)], "makeText") if not isinstance(stringslist,list): stringslist = [stringslist] obj = App.ActiveDocument.addObject("App::FeaturePython","Text") Text(obj) obj.Text = stringslist obj.Placement.Base = point if App.GuiUp: ViewProviderText(obj.ViewObject) if screen: obj.ViewObject.DisplayMode = "3D text" h = utils.get_param("textheight",0.20) if screen: h = h*10 obj.ViewObject.FontSize = h obj.ViewObject.FontName = utils.get_param("textfont","") obj.ViewObject.LineSpacing = 1 gui_utils.format_object(obj) gui_utils.select(obj) return obj class Text(DraftAnnotation): """The Draft Text object""" def __init__(self, obj): super(Text, self).__init__(obj, "Text") self.init_properties(obj) obj.Proxy = self def init_properties(self, obj): """Add Text specific properties to the object and set them""" obj.addProperty("App::PropertyPlacement", "Placement", "Base", QT_TRANSLATE_NOOP("App::Property", "The placement of this object")) obj.addProperty("App::PropertyStringList", "Text", "Base", QT_TRANSLATE_NOOP("App::Property", "The text displayed by this object")) def onDocumentRestored(self, obj): super(Text, self).onDocumentRestored(obj) def execute(self,obj): '''Do something when recompute object''' return def onChanged(self,obj,prop): '''Do something when a property has changed''' return