/*************************************************************************** * Copyright (c) 2008 Jürgen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef PART_PROPERTYTOPOSHAPE_H #define PART_PROPERTYTOPOSHAPE_H #include "TopoShape.h" #include #include #include #include #include namespace Part { /** The part shape property class. * @author Werner Mayer */ class PartExport PropertyPartShape : public App::PropertyComplexGeoData { TYPESYSTEM_HEADER(); public: PropertyPartShape(); ~PropertyPartShape(); /** @name Getter/setter */ //@{ /// set the part shape void setValue(const TopoShape&); /// set the part shape void setValue(const TopoDS_Shape&); /// get the part shape const TopoDS_Shape& getValue(void) const; const TopoShape& getShape() const; const Data::ComplexGeoData* getComplexData() const; //@} /** @name Modification */ //@{ /// Transform the real shape data void transformGeometry(const Base::Matrix4D &rclMat); //@} /** @name Getting basic geometric entities */ //@{ /** Returns the bounding box around the underlying mesh kernel */ Base::BoundBox3d getBoundingBox() const; //@} /** @name Python interface */ //@{ PyObject* getPyObject(void); void setPyObject(PyObject *value); //@} /** @name Save/restore */ //@{ void Save (Base::Writer &writer) const; void Restore(Base::XMLReader &reader); void SaveDocFile (Base::Writer &writer) const; void RestoreDocFile(Base::Reader &reader); App::Property *Copy(void) const; void Paste(const App::Property &from); unsigned int getMemSize (void) const; //@} /// Get valid paths for this property; used by auto completer virtual void getPaths(std::vector & paths) const; private: void saveToFile(Base::Writer &writer) const; void loadFromFile(Base::Reader &reader); void loadFromStream(Base::Reader &reader); private: TopoShape _Shape; }; struct PartExport ShapeHistory { /** * @brief MapList: key is index of subshape (of type 'type') in source * shape. Value is list of indexes of subshapes in result shape. */ typedef std::map > MapList; typedef std::vector List; TopAbs_ShapeEnum type; MapList shapeMap; }; class PartExport PropertyShapeHistory : public App::PropertyLists { TYPESYSTEM_HEADER(); public: PropertyShapeHistory(); ~PropertyShapeHistory(); virtual void setSize(int newSize) { _lValueList.resize(newSize); } virtual int getSize(void) const { return _lValueList.size(); } /** Sets the property */ void setValue(const ShapeHistory&); void setValues (const std::vector& values); const std::vector &getValues(void) const { return _lValueList; } virtual PyObject *getPyObject(void); virtual void setPyObject(PyObject *); virtual void Save (Base::Writer &writer) const; virtual void Restore(Base::XMLReader &reader); virtual void SaveDocFile (Base::Writer &writer) const; virtual void RestoreDocFile(Base::Reader &reader); virtual Property *Copy(void) const; virtual void Paste(const Property &from); virtual unsigned int getMemSize (void) const { return _lValueList.size() * sizeof(ShapeHistory); } private: std::vector _lValueList; }; /** A property class to store hash codes and two radii for the fillet algorithm. * @author Werner Mayer */ struct PartExport FilletElement { int edgeid; double radius1, radius2; }; class PartExport PropertyFilletEdges : public App::PropertyLists { TYPESYSTEM_HEADER(); public: PropertyFilletEdges(); ~PropertyFilletEdges(); virtual void setSize(int newSize) { _lValueList.resize(newSize); } virtual int getSize(void) const { return _lValueList.size(); } /** Sets the property */ void setValue(int id, double r1, double r2); void setValues (const std::vector& values); const std::vector &getValues(void) const { return _lValueList; } virtual PyObject *getPyObject(void); virtual void setPyObject(PyObject *); virtual void Save (Base::Writer &writer) const; virtual void Restore(Base::XMLReader &reader); virtual void SaveDocFile (Base::Writer &writer) const; virtual void RestoreDocFile(Base::Reader &reader); virtual Property *Copy(void) const; virtual void Paste(const Property &from); virtual unsigned int getMemSize (void) const { return _lValueList.size() * sizeof(FilletElement); } private: std::vector _lValueList; }; } //namespace Part #endif // PART_PROPERTYTOPOSHAPE_H