/*************************************************************************** * Copyright (c) Victor Titov (DeepSOIC) * * (vv.titov@gmail.com) 2015 * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ /*! This file adds support for pinch gestures in Windows 8 to Qt4.8. I think it * may not be necessary for Qt5. I also think this was actually not absolutely * necessary, and it may be possible to force Qt gesture recognition from plain * touch input. --DeepSOIC */ #ifndef WINNATIVEGESTURERECOGNIZERS_H #define WINNATIVEGESTURERECOGNIZERS_H #include #include #ifdef Q_OS_WIN #if QT_VERSION < 0x050000 #if(WINVER >= 0x0601) // need Windows 7 #define GESTURE_MESS #endif #endif // QT_VERSION < 0x050000 #endif // Q_OS_WIN #ifdef GESTURE_MESS /*! * \brief The QPinchGestureN class is a special version of QPinchGesture, * containing a few extra fields for state tracking. */ class QPinchGestureN: public QPinchGesture { public: int lastFingerDistance;//distance between fingers, in pixels int fingerDistance; double myRotationAngle; double myLastRotationAngle; }; class WinNativeGestureRecognizerPinch : public QGestureRecognizer { public: WinNativeGestureRecognizerPinch(){} virtual QGesture* create ( QObject* target ); virtual Result recognize ( QGesture* gesture, QObject* watched, QEvent* event ); virtual void reset ( QGesture* gesture ); static void TuneWindowsGestures(QWidget* target); static double unbranchAngle(double ang); }; #endif //GESTUREMESS #endif // WINNATIVEGESTURERECOGNIZERS_H