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create/src/Gui/UiLoader.h
2025-11-11 13:49:01 +01:00

192 lines
6.2 KiB
C++

/***************************************************************************
* Copyright (c) 2021 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_UILOADER_H
#define GUI_UILOADER_H
#if !defined(__MINGW32__)
# define HAVE_QT_UI_TOOLS
#endif
#if defined(HAVE_QT_UI_TOOLS)
# include <QUiLoader>
#else
# include <QObject>
#endif
#include <CXX/Extensions.hxx>
#include <memory>
QT_BEGIN_NAMESPACE
class QLayout;
class QAction;
class QActionGroup;
class QDir;
class QIODevice;
class QWidget;
QT_END_NAMESPACE
#if !defined(HAVE_QT_UI_TOOLS)
class QUiLoader: public QObject
{
Q_OBJECT
public:
explicit QUiLoader(QObject* parent = nullptr);
~QUiLoader();
QStringList pluginPaths() const;
void clearPluginPaths();
void addPluginPath(const QString& path);
QWidget* load(QIODevice* device, QWidget* parentWidget = nullptr);
QStringList availableWidgets() const;
QStringList availableLayouts() const;
virtual QWidget* createWidget(
const QString& className,
QWidget* parent = nullptr,
const QString& name = QString()
);
virtual QLayout* createLayout(
const QString& className,
QObject* parent = nullptr,
const QString& name = QString()
);
virtual QActionGroup* createActionGroup(QObject* parent = nullptr, const QString& name = QString());
virtual QAction* createAction(QObject* parent = nullptr, const QString& name = QString());
void setWorkingDirectory(const QDir& dir);
QDir workingDirectory() const;
void setLanguageChangeEnabled(bool enabled);
bool isLanguageChangeEnabled() const;
void setTranslationEnabled(bool enabled);
bool isTranslationEnabled() const;
QString errorString() const;
private:
Py::Object uiloader;
};
#endif
namespace Gui
{
class PySideUicModule: public Py::ExtensionModule<PySideUicModule>
{
public:
PySideUicModule();
~PySideUicModule() override = default;
private:
Py::Object loadUiType(const Py::Tuple& args);
Py::Object loadUi(const Py::Tuple& args);
Py::Object createCustomWidget(const Py::Tuple&);
};
/**
* The UiLoader class provides the abitlity to use the widget factory
* framework of FreeCAD within the framework provided by Qt. This class
* extends QUiLoader by the creation of FreeCAD specific widgets.
* @author Werner Mayer
*/
class UiLoader: public QUiLoader
{
protected:
/**
* A protected construct for UiLoader.
* To create an instance of UiLoader @see UiLoader::newInstance()
*/
explicit UiLoader(QObject* parent = nullptr);
public:
/**
* Creates a new instance of a UiLoader.
*
* Due to its flaw the QUiLoader upon creation loads every available Qt
* designer plugin it can find in QApplication::libraryPaths(). Some of
* those plugins may perform some unexpected actions upon load which may
* interfere with FreeCAD's functionality. Only way to avoid such behaviour
* is to reset QApplication::libraryPaths, create a QUiLoader and then
* restore the libs paths. Hence need for this function to wrap
* construction.
*
* @see https://github.com/FreeCAD/FreeCAD/issues/8708
*/
static std::unique_ptr<UiLoader> newInstance(QObject* parent = nullptr);
~UiLoader() override;
/**
* Creates a widget of the type \a className with the parent \a parent.
* For more details see the documentation to QWidgetFactory.
*/
QWidget* createWidget(
const QString& className,
QWidget* parent = nullptr,
const QString& name = QString()
) override;
private:
QStringList cw;
};
// --------------------------------------------------------------------
class UiLoaderPy: public Py::PythonExtension<UiLoaderPy>
{
public:
static void init_type(); // announce properties and methods
UiLoaderPy();
~UiLoaderPy() override;
Py::Object repr() override;
Py::Object createWidget(const Py::Tuple&);
Py::Object load(const Py::Tuple&);
Py::Object addPluginPath(const Py::Tuple&);
Py::Object clearPluginPaths(const Py::Tuple&);
Py::Object pluginPaths(const Py::Tuple&);
Py::Object availableWidgets(const Py::Tuple&);
Py::Object errorString(const Py::Tuple&);
Py::Object isLanguageChangeEnabled(const Py::Tuple&);
Py::Object setLanguageChangeEnabled(const Py::Tuple&);
Py::Object setWorkingDirectory(const Py::Tuple&);
Py::Object workingDirectory(const Py::Tuple&);
private:
static PyObject* PyMake(struct _typeobject*, PyObject*, PyObject*);
private:
std::unique_ptr<UiLoader> loader;
};
} // namespace Gui
#endif // GUI_UILOADER_H