Refactored code to support local and external material sources This is the first PR in a series to support external modules. External modules allow materials to be stored in external data sources such as databases or web services. No new functionality is introduced in this PR, rather it is a refactoring of code that will allow for changes to be introduced in future PRs. Minor performance improvements have also been made in the model and material managers. The Python API has been enhanced for many data types to allow for modification within Python.
94 lines
3.9 KiB
C++
94 lines
3.9 KiB
C++
/***************************************************************************
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* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
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* *
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* This file is part of FreeCAD. *
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* *
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* FreeCAD is free software: you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 2.1 of the *
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* License, or (at your option) any later version. *
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* *
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* FreeCAD is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with FreeCAD. If not, see *
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* <https://www.gnu.org/licenses/>. *
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* *
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**************************************************************************/
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#ifndef MATERIAL_MODELMANAGER_H
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#define MATERIAL_MODELMANAGER_H
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#include <memory>
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#include <Base/Parameter.h>
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#include <Mod/Material/MaterialGlobal.h>
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#include <QMutex>
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#include "Exceptions.h"
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#include "FolderTree.h"
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#include "Model.h"
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#include "ModelLibrary.h"
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namespace Materials
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{
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class ModelManagerLocal;
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class ModelManagerExternal;
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class MaterialsExport ModelManager: public Base::BaseClass
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{
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TYPESYSTEM_HEADER_WITH_OVERRIDE();
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public:
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~ModelManager() override;
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static ModelManager& getManager();
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static void cleanup();
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void refresh();
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std::shared_ptr<std::list<std::shared_ptr<ModelLibrary>>> getLibraries();
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std::shared_ptr<std::list<std::shared_ptr<ModelLibrary>>> getLocalLibraries();
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void createLibrary(const QString& libraryName, const QString& icon, bool readOnly = true);
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void createLocalLibrary(const QString& libraryName,
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const QString& directory,
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const QString& icon,
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bool readOnly = true);
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void renameLibrary(const QString& libraryName, const QString& newName);
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void changeIcon(const QString& libraryName, const QString& icon);
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void removeLibrary(const QString& libraryName);
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std::shared_ptr<std::vector<std::tuple<QString, QString, QString>>>
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libraryModels(const QString& libraryName);
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bool isLocalLibrary(const QString& libraryName);
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std::shared_ptr<std::map<QString, std::shared_ptr<Model>>> getModels();
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std::shared_ptr<std::map<QString, std::shared_ptr<Model>>> getLocalModels();
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std::shared_ptr<std::map<QString, std::shared_ptr<ModelTreeNode>>>
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getModelTree(std::shared_ptr<ModelLibrary> library, ModelFilter filter = ModelFilter_None) const
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{
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return library->getModelTree(filter);
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}
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std::shared_ptr<Model> getModel(const QString& uuid) const;
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std::shared_ptr<Model> getModelByPath(const QString& path) const;
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std::shared_ptr<Model> getModelByPath(const QString& path, const QString& lib) const;
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std::shared_ptr<ModelLibrary> getLibrary(const QString& name) const;
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static bool isModel(const QString& file);
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static bool passFilter(ModelFilter filter, Model::ModelType modelType);
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private:
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ModelManager();
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static void initManagers();
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static ModelManager* _manager;
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static std::unique_ptr<ModelManagerLocal> _localManager;
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static QMutex _mutex;
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};
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} // namespace Materials
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#endif // MATERIAL_MODELMANAGER_H
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