Files
create/src/Mod/Path/Gui/ViewProviderPath.cpp
2018-07-11 21:22:28 -03:00

822 lines
31 KiB
C++

/***************************************************************************
* Copyright (c) Yorik van Havre (yorik@uncreated.net) 2014 *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <Python.h>
# include <Inventor/SbVec3f.h>
# include <Inventor/nodes/SoSeparator.h>
# include <Inventor/nodes/SoTransform.h>
# include <Inventor/nodes/SoRotation.h>
# include <Inventor/nodes/SoBaseColor.h>
# include <Inventor/nodes/SoMaterial.h>
# include <Inventor/nodes/SoMaterialBinding.h>
# include <Inventor/nodes/SoCoordinate3.h>
# include <Inventor/nodes/SoDrawStyle.h>
# include <Inventor/nodes/SoIndexedLineSet.h>
# include <Inventor/nodes/SoPointSet.h>
# include <Inventor/nodes/SoShapeHints.h>
# include <Inventor/details/SoLineDetail.h>
# include <Inventor/nodes/SoSwitch.h>
# include <Inventor/nodes/SoAnnotation.h>
# include <QFile>
#endif
#include "ViewProviderPath.h"
#include <Mod/Path/App/FeaturePath.h>
#include <Mod/Path/App/Path.h>
#include <App/Application.h>
#include <App/Document.h>
#include <Base/FileInfo.h>
#include <Base/Stream.h>
#include <Base/Console.h>
#include <Base/Parameter.h>
#include <Gui/BitmapFactory.h>
#include <Gui/SoFCBoundingBox.h>
#include <Gui/SoAxisCrossKit.h>
#include <Gui/SoFCUnifiedSelection.h>
#define ARC_MIN_SEGMENTS 20.0 // minimum # segments to interpolate an arc
#ifndef M_PI
#define M_PI 3.14159265358979323846
#define M_PI 3.14159265358979323846 /* pi */
#endif
#ifndef M_PI_2
#define M_PI_2 1.57079632679489661923 /* pi/2 */
#endif
using namespace Gui;
using namespace PathGui;
using namespace Path;
using namespace PartGui;
PROPERTY_SOURCE(PathGui::ViewProviderPath, Gui::ViewProviderGeometryObject)
ViewProviderPath::ViewProviderPath()
:pt0Index(-1),blockPropertyChange(false),edgeStart(-1),coordStart(-1),coordEnd(-1)
{
ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath("User parameter:BaseApp/Preferences/Mod/Path");
unsigned long lcol = hGrp->GetUnsigned("DefaultNormalPathColor",11141375UL); // dark green (0,170,0)
float lr,lg,lb;
lr = ((lcol >> 24) & 0xff) / 255.0; lg = ((lcol >> 16) & 0xff) / 255.0; lb = ((lcol >> 8) & 0xff) / 255.0;
unsigned long mcol = hGrp->GetUnsigned("DefaultPathMarkerColor",1442775295UL); // lime green (85,255,0)
float mr,mg,mb;
mr = ((mcol >> 24) & 0xff) / 255.0; mg = ((mcol >> 16) & 0xff) / 255.0; mb = ((mcol >> 8) & 0xff) / 255.0;
int lwidth = hGrp->GetInt("DefaultPathLineWidth",1);
ADD_PROPERTY_TYPE(NormalColor,(lr,lg,lb),"Path",App::Prop_None,"The color of the feed rate moves");
ADD_PROPERTY_TYPE(MarkerColor,(mr,mg,mb),"Path",App::Prop_None,"The color of the markers");
ADD_PROPERTY_TYPE(LineWidth,(lwidth),"Path",App::Prop_None,"The line width of this path");
ADD_PROPERTY_TYPE(ShowNodes,(false),"Path",App::Prop_None,"Turns the display of nodes on/off");
ShowCountConstraints.LowerBound=0;
ShowCountConstraints.UpperBound=INT_MAX;
ShowCountConstraints.StepSize=1;
ShowCount.setConstraints(&ShowCountConstraints);
StartIndexConstraints.LowerBound=0;
StartIndexConstraints.UpperBound=INT_MAX;
StartIndexConstraints.StepSize=1;
StartIndex.setConstraints(&StartIndexConstraints);
ADD_PROPERTY_TYPE(StartPosition,(Base::Vector3d()),"Show",App::Prop_None,"Tool initial position");
ADD_PROPERTY_TYPE(StartIndex,(0),"Show",App::Prop_None,"The index of first GCode to show");
ADD_PROPERTY_TYPE(ShowCount,(0),"Show",App::Prop_None,"Number of movement GCode to show, 0 means all");
pcLineCoords = new SoCoordinate3();
pcLineCoords->ref();
pcMarkerSwitch = new SoSwitch();
pcMarkerSwitch->ref();
pcMarkerSwitch->whichChild = -1;
pcMarkerCoords = new SoCoordinate3();
pcMarkerCoords->ref();
pcMarkerStyle = new SoDrawStyle();
pcMarkerStyle->ref();
pcMarkerStyle->style = SoDrawStyle::POINTS;
pcMarkerStyle->pointSize = App::GetApplication().GetParameterGroupByPath("User parameter:BaseApp/Preferences/View")->GetInt("MarkerSize", 4);
pcDrawStyle = new SoDrawStyle();
pcDrawStyle->ref();
pcDrawStyle->style = SoDrawStyle::LINES;
pcDrawStyle->lineWidth = LineWidth.getValue();
pcLines = new PartGui::SoBrepEdgeSet();
pcLines->ref();
pcLines->coordIndex.setNum(0);
pcLineColor = new SoMaterial;
pcLineColor->ref();
pcMatBind = new SoMaterialBinding;
pcMatBind->ref();
pcMatBind->value = SoMaterialBinding::OVERALL;
pcMarkerColor = new SoBaseColor;
pcMarkerColor->ref();
pcArrowSwitch = new SoSwitch();
pcArrowSwitch->ref();
auto pArrowGroup = new SoSkipBoundingGroup;
pcArrowTransform = new SoTransform();
pArrowGroup->addChild(pcArrowTransform);
auto pArrowScale = new SoShapeScale();
auto pArrow = new SoAxisCrossKit();
pArrow->set("xAxis.appearance.drawStyle", "style INVISIBLE");
pArrow->set("xHead.appearance.drawStyle", "style INVISIBLE");
pArrow->set("yAxis.appearance.drawStyle", "style INVISIBLE");
pArrow->set("yHead.appearance.drawStyle", "style INVISIBLE");
pArrow->set("zAxis.appearance.drawStyle", "style INVISIBLE");
pArrow->set("zHead.transform", "translation 0 0 0");
pArrowScale->setPart("shape", pArrow);
pArrowScale->scaleFactor = 1.0f;
pArrowGroup->addChild(pArrowScale);
pcArrowSwitch->addChild(pArrowGroup);
pcArrowSwitch->whichChild = -1;
NormalColor.touch();
MarkerColor.touch();
DisplayMode.setStatus(App::Property::Status::Hidden, true);
static const char *SelectionStyleEnum[] = {"Shape","BoundBox","None",0};
SelectionStyle.setEnums(SelectionStyleEnum);
unsigned long sstyle = hGrp->GetInt("DefaultSelectionStyle",0);
SelectionStyle.setValue(sstyle);
}
ViewProviderPath::~ViewProviderPath()
{
pcLineCoords->unref();
pcMarkerCoords->unref();
pcMarkerSwitch->unref();
pcDrawStyle->unref();
pcMarkerStyle->unref();
pcLines->unref();
pcLineColor->unref();
pcMatBind->unref();
pcMarkerColor->unref();
pcArrowSwitch->unref();
}
void ViewProviderPath::attach(App::DocumentObject *pcObj)
{
inherited::attach(pcObj);
// Draw trajectory lines
SoSeparator* linesep = new SoSeparator;
linesep->addChild(pcLineColor);
linesep->addChild(pcMatBind);
linesep->addChild(pcDrawStyle);
linesep->addChild(pcLineCoords);
linesep->addChild(pcLines);
// Draw markers
SoSeparator* markersep = new SoSeparator;
SoPointSet* marker = new SoPointSet;
markersep->addChild(pcMarkerColor);
markersep->addChild(pcMarkerCoords);
markersep->addChild(pcMarkerStyle);
markersep->addChild(marker);
pcMarkerSwitch->addChild(markersep);
SoSeparator* pcPathRoot = new SoSeparator();
pcPathRoot->addChild(pcMarkerSwitch);
pcPathRoot->addChild(linesep);
pcPathRoot->addChild(pcArrowSwitch);
addDisplayMaskMode(pcPathRoot, "Waypoints");
}
bool ViewProviderPath::useNewSelectionModel(void) const {
return SelectionStyle.getValue()!=2;
}
void ViewProviderPath::setDisplayMode(const char* ModeName)
{
if ( strcmp("Waypoints",ModeName)==0 )
setDisplayMaskMode("Waypoints");
inherited::setDisplayMode( ModeName );
}
std::vector<std::string> ViewProviderPath::getDisplayModes(void) const
{
std::vector<std::string> StrList;
StrList.push_back("Waypoints");
return StrList;
}
std::string ViewProviderPath::getElement(const SoDetail* detail) const
{
if(edgeStart>=0 && detail && detail->getTypeId() == SoLineDetail::getClassTypeId()) {
const SoLineDetail* line_detail = static_cast<const SoLineDetail*>(detail);
int index = line_detail->getLineIndex()+edgeStart;
if(index>=0 && index<(int)edge2Command.size()) {
index = edge2Command[index];
Path::Feature* pcPathObj = static_cast<Path::Feature*>(pcObject);
const Toolpath &tp = pcPathObj->Path.getValue();
if(index<(int)tp.getSize()) {
std::stringstream str;
str << index+1 << " " << tp.getCommand(index).toGCode(6,false);
pt0Index = line_detail->getPoint0()->getCoordinateIndex();
if(pt0Index<0 || pt0Index>=pcLineCoords->point.getNum())
pt0Index = -1;
return str.str();
}
}
}
pt0Index = -1;
pcArrowSwitch->whichChild = -1;
return std::string();
}
SoDetail* ViewProviderPath::getDetail(const char* subelement) const
{
int index = std::atoi(subelement);
SoDetail* detail = 0;
if (index>0 && index<=(int)command2Edge.size()) {
index = command2Edge[index-1];
if(index>=0 && edgeStart>=0 && edgeStart<=index) {
detail = new SoLineDetail();
static_cast<SoLineDetail*>(detail)->setLineIndex(index-edgeStart);
}
}
return detail;
}
void ViewProviderPath::onSelectionChanged(const Gui::SelectionChanges& msg) {
if(msg.Type == Gui::SelectionChanges::SetPreselect && msg.pSubName &&
pt0Index >= 0 && getObject() && getObject()->getDocument())
{
const char *docName = getObject()->getDocument()->getName();
const char *objName = getObject()->getNameInDocument();
if(docName && objName &&
strcmp(msg.pDocName,docName)==0 &&
strcmp(msg.pObjectName,objName)==0)
{
Path::Feature* pcPathObj = static_cast<Path::Feature*>(pcObject);
Base::Vector3d pt = pcPathObj->Placement.getValue().inverse().toMatrix()*
Base::Vector3d(msg.x,msg.y,msg.z);
const SbVec3f &ptTo = *pcLineCoords->point.getValues(pt0Index);
SbVec3f ptFrom(pt.x,pt.y,pt.z);
if(ptFrom != ptTo) {
pcArrowTransform->pointAt(ptFrom,ptTo);
pcArrowSwitch->whichChild = 0;
return;
}
}
}
pcArrowSwitch->whichChild = -1;
}
void ViewProviderPath::onChanged(const App::Property* prop)
{
if(blockPropertyChange) return;
if (prop == &LineWidth) {
pcDrawStyle->lineWidth = LineWidth.getValue();
} else if (prop == &NormalColor) {
if (colorindex.size() > 0 && coordStart>=0 && coordStart<(int)colorindex.size()) {
const App::Color& c = NormalColor.getValue();
ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath("User parameter:BaseApp/Preferences/Mod/Path");
unsigned long rcol = hGrp->GetUnsigned("DefaultRapidPathColor",2852126975UL); // dark red (170,0,0)
float rr,rg,rb;
rr = ((rcol >> 24) & 0xff) / 255.0; rg = ((rcol >> 16) & 0xff) / 255.0; rb = ((rcol >> 8) & 0xff) / 255.0;
unsigned long pcol = hGrp->GetUnsigned("DefaultProbePathColor",4293591295UL); // yellow (255,255,5)
float pr,pg,pb;
pr = ((pcol >> 24) & 0xff) / 255.0; pg = ((pcol >> 16) & 0xff) / 255.0; pb = ((pcol >> 8) & 0xff) / 255.0;
pcMatBind->value = SoMaterialBinding::PER_PART;
// resizing and writing the color vector:
int count = coordEnd-coordStart;
if(count > (int)colorindex.size()-coordStart) count = colorindex.size()-coordStart;
pcLineColor->diffuseColor.setNum(count);
SbColor* colors = pcLineColor->diffuseColor.startEditing();
for(int i=0;i<count;i++) {
switch(colorindex[i+coordStart]){
case 0:
colors[i] = SbColor(rr,rg,rb);
break;
case 1:
colors[i] = SbColor(c.r,c.g,c.b);
break;
default:
colors[i] = SbColor(pr,pg,pb);
}
}
pcLineColor->diffuseColor.finishEditing();
}
} else if (prop == &MarkerColor) {
const App::Color& c = MarkerColor.getValue();
pcMarkerColor->rgb.setValue(c.r,c.g,c.b);
} else if(prop == &ShowNodes) {
pcMarkerSwitch->whichChild = ShowNodes.getValue()?0:-1;
} else if (prop == &ShowCount || prop==&StartIndex) {
bool vis = isShow();
if (vis) hide();
updateVisual();
if (vis) show();
} else if (prop == &StartPosition) {
if(pcLineCoords->point.getNum()){
const Base::Vector3d &pt = StartPosition.getValue();
pcLineCoords->point.set1Value(0,pt.x,pt.y,pt.z);
pcMarkerCoords->point.set1Value(0,pt.x,pt.y,pt.z);
}
} else {
inherited::onChanged(prop);
if(prop == &SelectionStyle && SelectionStyle.getValue()==2)
hideSelection();
}
}
void ViewProviderPath::showBoundingBox(bool show) {
if(show) {
if(!pcLineCoords->point.getNum())
return;
}
inherited::showBoundingBox(show);
}
unsigned long ViewProviderPath::getBoundColor() const {
ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath("User parameter:BaseApp/Preferences/Mod/Path");
if(SelectionStyle.getValue() == 0 || !Selectable.getValue())
return hGrp->GetUnsigned("DefaultBBoxNormalColor",4294967295UL); // white (255,255,255)
else
return hGrp->GetUnsigned("DefaultBBoxSelectionColor",0xc8ffff00UL); // rgb(0,85,255)
}
void ViewProviderPath::updateShowConstraints() {
Path::Feature* pcPathObj = static_cast<Path::Feature*>(pcObject);
const Toolpath &tp = pcPathObj->Path.getValue();
StartIndexConstraints.UpperBound = tp.getSize();
if (StartIndex.getValue() >= (long)tp.getSize()) {
int start = ((int)tp.getSize())-ShowCount.getValue();
if(start>=(int)tp.getSize())
start=tp.getSize()-1;
if(start<0) start = 0;
blockPropertyChange = true;
StartIndex.setValue(start);
blockPropertyChange = false;
StartIndex.purgeTouched();
}
StartIndexConstraints.StepSize = ShowCount.getValue()>2?ShowCount.getValue()-2:1;
}
void ViewProviderPath::updateData(const App::Property* prop)
{
Path::Feature* pcPathObj = static_cast<Path::Feature*>(pcObject);
if(prop == &pcPathObj->Path) {
updateVisual(true);
return;
}
inherited::updateData(prop);
}
void ViewProviderPath::hideSelection() {
// Clear selection
SoSelectionElementAction saction(Gui::SoSelectionElementAction::None);
saction.apply(pcLines);
// Clear highlighting
SoHighlightElementAction haction;
haction.apply(pcLines);
// Hide arrow
pcArrowSwitch->whichChild = -1;
}
Base::Vector3d compensateRotation(const Base::Vector3d &pt, const Base::Rotation &rot, const Base::Vector3d &center)
{
Base::Vector3d ptRotated;
rot.multVec(pt - center, ptRotated);
return ptRotated + center;
}
Base::Rotation yawPitchRoll(double a, double b, double c)
{
Base::Rotation rot;
rot.setYawPitchRoll(-c, b, -a);
return rot;
}
void ViewProviderPath::updateVisual(bool rebuild) {
hideSelection();
updateShowConstraints();
pcLines->coordIndex.deleteValues(0);
if(rebuild) {
pcLineCoords->point.deleteValues(0);
pcMarkerCoords->point.deleteValues(0);
command2Edge.clear();
edge2Command.clear();
edgeIndices.clear();
Path::Feature* pcPathObj = static_cast<Path::Feature*>(pcObject);
const Toolpath &tp = pcPathObj->Path.getValue();
if(tp.getSize()==0) {
return;
}
ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath("User parameter:BaseApp/Preferences/Mod/Part");
float deviation = hGrp->GetFloat("MeshDeviation",0.2);
std::deque<Base::Vector3d> points;
std::deque<Base::Vector3d> markers;
Base::Vector3d rotCenter = tp.getCenter();
Base::Vector3d last(StartPosition.getValue());
Base::Rotation lrot;
double A = 0.0;
double B = 0.0;
double C = 0.0;
colorindex.clear();
bool absolute = true;
bool absolutecenter = false;
// for mapping the coordinates to XY plane
double Base::Vector3d::*pz = &Base::Vector3d::z;
command2Edge.resize(tp.getSize(),-1);
points.push_back(last);
markers.push_back(last); // startpoint of path
for (unsigned int i = 0; i < tp.getSize(); i++) {
const Path::Command &cmd = tp.getCommand(i);
const std::string &name = cmd.Name;
Base::Vector3d next = cmd.getPlacement().getPosition();
double a = A;
double b = B;
double c = C;
if (!absolute)
next = last + next;
if (!cmd.has("X")) next.x = last.x;
if (!cmd.has("Y")) next.y = last.y;
if (!cmd.has("Z")) next.z = last.z;
if ( cmd.has("A")) a = cmd.getValue("A");
if ( cmd.has("B")) b = cmd.getValue("B");
if ( cmd.has("C")) c = cmd.getValue("C");
Base::Rotation nrot = yawPitchRoll(a, b, c);
Base::Vector3d rnext = compensateRotation(next, nrot, rotCenter);
if ( (name == "G0") || (name == "G00") || (name == "G1") || (name == "G01") ) {
// straight line
int color = ((name == "G0") || (name == "G00")) ? 0 : 1;
if (nrot != lrot) {
double amax = std::max(fmod(fabs(a - A), 360), std::max(fmod(fabs(b - B), 360), fmod(fabs(c - C), 360)));
double angle = amax / 180 * M_PI;
int segments = std::max(ARC_MIN_SEGMENTS, 3.0/(deviation/angle));
double da = (a - A) / segments;
double db = (b - B) / segments;
double dc = (c - C) / segments;
Base::Vector3d dnext = (next - last) / segments;
for (int j = 1; j < segments; j++) {
Base::Vector3d inter = last + dnext * j;
Base::Rotation rot = yawPitchRoll(A + da*j, B + db*j, C + dc*j);
Base::Vector3d rinter = compensateRotation(inter, rot, rotCenter);
points.push_back(rinter);
colorindex.push_back(color);
}
}
points.push_back(rnext);
markers.push_back(rnext); // endpoint
colorindex.push_back(color); // std color
command2Edge[i] = edgeIndices.size();
edgeIndices.push_back(points.size());
edge2Command.push_back(i);
last = next;
A = a;
B = b;
C = c;
lrot = nrot;
} else if ( (name == "G2") || (name == "G02") || (name == "G3") || (name == "G03") ) {
// arc
Base::Vector3d norm;
Base::Vector3d center;
if ( (name == "G2") || (name == "G02") )
norm.*pz = -1.0;
else
norm.*pz = 1.0;
if (absolutecenter)
center = cmd.getCenter();
else
center = (last + cmd.getCenter());
Base::Vector3d next0(next);
next0.*pz = 0.0;
Base::Vector3d last0(last);
last0.*pz = 0.0;
Base::Vector3d center0(center);
center0.*pz = 0.0;
//double radius = (last - center).Length();
double angle = (next0 - center0).GetAngle(last0 - center0);
// GetAngle will always return the minor angle. Switch if needed
Base::Vector3d anorm = (last0 - center0) % (next0 - center0);
if (anorm.*pz < 0) {
if(name == "G3" || name == "G03")
angle = M_PI * 2 - angle;
} else if(anorm.*pz > 0) {
if(name == "G2" || name == "G02")
angle = M_PI * 2 - angle;
} else if (angle == 0)
angle = M_PI * 2;
double amax = std::max(fmod(fabs(a - A), 360), std::max(fmod(fabs(b - B), 360), fmod(fabs(c - C), 360)));
int segments = std::max(ARC_MIN_SEGMENTS, 3.0/(deviation/std::max(angle, amax))); //we use a rather simple rule here, provisorily
double dZ = (next.*pz - last.*pz)/segments; //How far each segment will helix in Z
double dangle = angle/segments;
double da = (a - A) / segments;
double db = (b - B) / segments;
double dc = (c - C) / segments;
for (int j = 1; j < segments; j++) {
Base::Vector3d inter;
Base::Rotation rot(norm, dangle*j);
rot.multVec((last0 - center0), inter);
inter.*pz = last.*pz + dZ * j; //Enable displaying helices
Base::Rotation arot = yawPitchRoll(A + da*j, B + db*j, C + dc*j);
Base::Vector3d rinter = compensateRotation(center0 + inter, arot, rotCenter);
points.push_back(rinter);
colorindex.push_back(1);
}
points.push_back(rnext);
markers.push_back(rnext); // endpoint
markers.push_back(center); // add a marker at center too
colorindex.push_back(1);
command2Edge[i] = edgeIndices.size();
edgeIndices.push_back(points.size());
edge2Command.push_back(i);
last = next;
A = a;
B = b;
C = c;
lrot = nrot;
} else if (name == "G90") {
// absolute mode
absolute = true;
} else if (name == "G91") {
// relative mode
absolute = false;
} else if (name == "G90.1") {
// absolute mode
absolutecenter = true;
} else if (name == "G91.1") {
// relative mode
absolutecenter = false;
} else if ((name=="G81")||(name=="G82")||(name=="G83")||(name=="G84")||(name=="G85")||(name=="G86")||(name=="G89")){
// drill,tap,bore
double r = 0;
if (cmd.has("R"))
r = cmd.getValue("R");
Base::Vector3d p1(next);
p1.*pz = last.*pz;
if (nrot != lrot) {
double amax = std::max(fmod(fabs(a - A), 360), std::max(fmod(fabs(b - B), 360), fmod(fabs(c - C), 360)));
double angle = amax / 180 * M_PI;
int segments = std::max(ARC_MIN_SEGMENTS, 3.0/(deviation/angle));
double da = (a - A) / segments;
double db = (b - B) / segments;
double dc = (c - C) / segments;
Base::Vector3d dnext = (p1 - last) / segments;
for (int j = 1; j < segments; j++) {
Base::Vector3d inter = last + dnext * j;
Base::Rotation rot = yawPitchRoll(A + da*j, B + db*j, C + dc*j);
Base::Vector3d rinter = compensateRotation(inter, rot, rotCenter);
points.push_back(rinter);
colorindex.push_back(0);
}
}
Base::Vector3d p1r = compensateRotation(p1, nrot, rotCenter);
points.push_back(p1r);
markers.push_back(p1r);
colorindex.push_back(0);
Base::Vector3d p2(next);
p2.*pz = r;
Base::Vector3d p2r = compensateRotation(p2, nrot, rotCenter);
points.push_back(p2r);
markers.push_back(p2r);
colorindex.push_back(0);
points.push_back(rnext);
markers.push_back(rnext);
colorindex.push_back(1);
double q;
if (cmd.has("Q")) {
q = cmd.getValue("Q");
if (q>0) {
Base::Vector3d temp(next);
for(temp.*pz=r;temp.*pz>next.*pz;temp.*pz-=q) {
Base::Vector3d pr = compensateRotation(temp, nrot, rotCenter);
markers.push_back(pr);
}
}
}
Base::Vector3d p3(next);
p3.*pz = last.*pz;
Base::Vector3d p3r = compensateRotation(p3, nrot, rotCenter);
points.push_back(p3r);
markers.push_back(p2r);
colorindex.push_back(0);
command2Edge[i] = edgeIndices.size();
edgeIndices.push_back(points.size());
edge2Command.push_back(i);
last = p3;
A = a;
B = b;
C = c;
lrot = nrot;
} else if ((name=="G38.2")||(name=="38.3")||(name=="G38.4")||(name=="G38.5")){
// Straight probe
Base::Vector3d p1(next.x,next.y,last.z);
points.push_back(p1);
colorindex.push_back(0);
points.push_back(next);
colorindex.push_back(2);
Base::Vector3d p3(next.x,next.y,last.z);
points.push_back(p3);
colorindex.push_back(0);
command2Edge[i] = edgeIndices.size();
edgeIndices.push_back(points.size());
edge2Command.push_back(i);
} else if(name=="G17") {
pz = &Base::Vector3d::z;
} else if(name=="G18") {
pz = &Base::Vector3d::y;
} else if(name=="G19") {
pz = &Base::Vector3d::x;
}
}
if (!edgeIndices.empty()) {
pcLineCoords->point.setNum(points.size());
SbVec3f* verts = pcLineCoords->point.startEditing();
int i=0;
for(const auto &pt : points)
verts[i++].setValue(pt.x,pt.y,pt.z);
pcLineCoords->point.finishEditing();
pcMarkerCoords->point.setNum(markers.size());
for(unsigned int i=0;i<markers.size();i++)
pcMarkerCoords->point.set1Value(i,markers[i].x,markers[i].y,markers[i].z);
recomputeBoundingBox();
}
}
// count = index + separators
edgeStart = -1;
int i;
for(i=StartIndex.getValue();i<(int)command2Edge.size();++i)
if((edgeStart=command2Edge[i])>=0) break;
if(edgeStart<0) return;
if(i!=StartIndex.getValue() && StartIndex.getValue()!=0) {
blockPropertyChange = true;
StartIndex.setValue(i);
blockPropertyChange = false;
StartIndex.purgeTouched();
}
int edgeEnd = edgeStart+ShowCount.getValue();
if(edgeEnd==edgeStart || edgeEnd>(int)edgeIndices.size())
edgeEnd = edgeIndices.size();
// coord index start
coordStart = edgeStart==0?0:(edgeIndices[edgeStart-1]-1);
coordEnd = edgeIndices[edgeEnd-1];
// count = coord indices + index separators
int count = coordEnd-coordStart+2*(edgeEnd-edgeStart-1)+1;
pcLines->coordIndex.setNum(count);
int32_t *idx = pcLines->coordIndex.startEditing();
i=0;
int start = coordStart;
for(int e=edgeStart;e!=edgeEnd;++e) {
for(int end=edgeIndices[e];start<end;++start)
idx[i++] = start;
idx[i++]=-1;
--start;
}
pcLines->coordIndex.finishEditing();
assert(i==count);
NormalColor.touch();
}
void ViewProviderPath::recomputeBoundingBox()
{
// update the boundbox
double MinX,MinY,MinZ,MaxX,MaxY,MaxZ;
MinX = 999999999.0;
MinY = 999999999.0;
MinZ = 999999999.0;
MaxX = -999999999.0;
MaxY = -999999999.0;
MaxZ = -999999999.0;
Path::Feature* pcPathObj = static_cast<Path::Feature*>(pcObject);
Base::Placement pl = *(&pcPathObj->Placement.getValue());
Base::Vector3d pt;
for (int i=1;i<pcLineCoords->point.getNum();i++) {
pt.x = pcLineCoords->point[i].getValue()[0];
pt.y = pcLineCoords->point[i].getValue()[1];
pt.z = pcLineCoords->point[i].getValue()[2];
pl.multVec(pt,pt);
if (pt.x < MinX) MinX = pt.x;
if (pt.y < MinY) MinY = pt.y;
if (pt.z < MinZ) MinZ = pt.z;
if (pt.x > MaxX) MaxX = pt.x;
if (pt.y > MaxY) MaxY = pt.y;
if (pt.z > MaxZ) MaxZ = pt.z;
}
pcBoundingBox->minBounds.setValue(MinX, MinY, MinZ);
pcBoundingBox->maxBounds.setValue(MaxX, MaxY, MaxZ);
}
QIcon ViewProviderPath::getIcon() const
{
return Gui::BitmapFactory().pixmap("Path-Toolpath");
}
// Python object -----------------------------------------------------------------------
namespace Gui {
/// @cond DOXERR
PROPERTY_SOURCE_TEMPLATE(PathGui::ViewProviderPathPython, PathGui::ViewProviderPath)
/// @endcond
// explicit template instantiation
template class PathGuiExport ViewProviderPythonFeatureT<PathGui::ViewProviderPath>;
}