Files
create/src/Mod/Mesh/App/Core/Projection.cpp
2019-05-11 15:14:04 +02:00

215 lines
8.1 KiB
C++

/***************************************************************************
* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <algorithm>
# include <map>
#endif
#include "Projection.h"
#include "MeshKernel.h"
#include "Iterator.h"
#include "Algorithm.h"
#include "Grid.h"
#include <Base/Exception.h>
#include <Base/Console.h>
#include <Base/Sequencer.h>
using namespace MeshCore;
// ------------------------------------------------------------------------
MeshProjection::MeshProjection(const MeshKernel& mesh)
: kernel(mesh)
{
}
MeshProjection::~MeshProjection()
{
}
bool MeshProjection::bboxInsideRectangle(const Base::BoundBox3f& bbox,
const Base::Vector3f& p1,
const Base::Vector3f& p2,
const Base::Vector3f& view) const
{
Base::Vector3f dir(p2 - p1);
Base::Vector3f base(p1), normal(view % dir);
normal.Normalize();
if (bbox.IsCutPlane(base, normal)) {
dir.Normalize();
Base::Vector3f cnt(bbox.GetCenter());
return (fabs(cnt.DistanceToPlane(p1, dir)) + fabs(cnt.DistanceToPlane(p2, dir))) <=
(bbox.CalcDiagonalLength() + (p2 - p1).Length());
}
return false;
}
bool MeshProjection::isPointInsideDistance (const Base::Vector3f& p1,
const Base::Vector3f& p2,
const Base::Vector3f& pt) const
{
// project point on line
Base::Vector3f proj, dir(p2 - p1);
Base::Vector3f move(pt - p1);
proj.ProjectToLine(move, dir);
proj = pt + proj;
return (((p1 - proj) * (p2 - proj)) < 0.0f);
}
bool MeshProjection::connectLines(std::list< std::pair<Base::Vector3f, Base::Vector3f> >& cutLines,
const Base::Vector3f& startPoint, const Base::Vector3f& endPoint,
std::vector<Base::Vector3f>& polyline) const
{
const float fMaxDist = float(sqrt(FLOAT_MAX)); // max. length of a gap
const float fMinEps = 1.0e-4f;
polyline.clear();
polyline.push_back(startPoint);
Base::Vector3f curr(startPoint);
while ((curr != endPoint) && (!cutLines.empty())) {
std::list< std::pair<Base::Vector3f, Base::Vector3f> >::iterator it, pCurr = cutLines.end();
// get nearest line
float fMin = fMaxDist * fMaxDist;
bool bPos = false;
for (it = cutLines.begin(); it != cutLines.end(); ++it) {
float fD1 = Base::DistanceP2(curr, it->first);
float fD2 = Base::DistanceP2(curr, it->second);
if (std::min<float>(fD1, fD2) < fMin) {
pCurr = it;
bPos = fD1 < fD2;
fMin = std::min<float>(fD1, fD2);
if (fMin < fMinEps) // abort because next line already found
break;
}
}
if (pCurr != cutLines.end()) {
if (bPos) {
if (fMin > fMinEps) // gap, insert point
polyline.push_back(pCurr->first);
polyline.push_back(pCurr->second);
curr = pCurr->second;
}
else {
if (fMin > fMinEps) // gap, insert point
polyline.push_back(pCurr->second);
polyline.push_back(pCurr->first);
curr = pCurr->first;
}
}
else {
return false; // abort because no line was found
}
cutLines.erase(pCurr);
}
return true;
}
bool MeshProjection::projectLineOnMesh(const MeshFacetGrid& grid,
const Base::Vector3f& v1, unsigned long f1,
const Base::Vector3f& v2, unsigned long f2,
const Base::Vector3f& vd,
std::vector<Base::Vector3f>& polyline)
{
Base::Vector3f dir(v2 - v1);
Base::Vector3f base(v1), normal(vd % dir);
normal.Normalize();
dir.Normalize();
std::vector<unsigned long> facets;
// special case: start and endpoint inside same facet
if (f1 == f2) {
polyline.push_back(v1);
polyline.push_back(v2);
return true;
}
// cut all facets between the two endpoints
MeshGridIterator gridIter(grid);
for (gridIter.Init(); gridIter.More(); gridIter.Next()) {
// bbox cuts plane
if (bboxInsideRectangle(gridIter.GetBoundBox(), v1, v2, vd))
gridIter.GetElements(facets);
}
std::sort(facets.begin(), facets.end());
facets.erase(std::unique(facets.begin(), facets.end()), facets.end());
// cut all facets with plane
std::list< std::pair<Base::Vector3f, Base::Vector3f> > cutLine;
//unsigned long start = 0, end = 0;
for (std::vector<unsigned long>::iterator it = facets.begin(); it != facets.end(); ++it) {
Base::Vector3f e1, e2;
MeshGeomFacet tria = kernel.GetFacet(*it);
if (bboxInsideRectangle(tria.GetBoundBox(), v1, v2, vd)) {
if (tria.IntersectWithPlane(base, normal, e1, e2)) {
if ((*it != f1) && (*it != f2)) {
// inside cut line
if ((isPointInsideDistance(v1, v2, e1) == false) ||
(isPointInsideDistance(v1, v2, e2) == false)) {
continue;
}
cutLine.push_back(std::pair<Base::Vector3f, Base::Vector3f>(e1, e2));
}
else {
if (*it == f1) { // start facet
if (((e2 - v1) * dir) > 0.0f)
cutLine.push_back(std::pair<Base::Vector3f, Base::Vector3f>(v1, e2));
else
cutLine.push_back(std::pair<Base::Vector3f, Base::Vector3f>(v1, e1));
//start = it - facets.begin();
}
if (*it == f2) { // end facet
if (((e2 - v2) * -dir) > 0.0f)
cutLine.push_back(std::pair<Base::Vector3f, Base::Vector3f>(v2, e2));
else
cutLine.push_back(std::pair<Base::Vector3f, Base::Vector3f>(v2, e1));
//end = it - facets.begin();
}
}
}
}
}
return connectLines(cutLine, v1, v2, polyline);
}