Every basic data type is stored in Base module, color is standing out as one that does not. Moving it to Base opens possibilities to integrate it better with the rest of FreeCAD.
318 lines
8.7 KiB
C++
318 lines
8.7 KiB
C++
/***************************************************************************
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* Copyright (c) 2005 Jürgen Riegel <juergen.riegel@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef APP_COLOR_H
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#define APP_COLOR_H
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#ifdef __GNUC__
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#include <cstdint>
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#endif
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#include <cmath>
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#include <string>
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#include <FCGlobal.h>
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// NOLINTBEGIN(readability-magic-numbers)
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namespace Base
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{
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template<class color_type>
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struct color_traits
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{
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color_traits() = default;
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explicit color_traits(const color_type& ct)
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: ct(ct)
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{}
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float redF() const
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{
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return static_cast<float>(ct.redF());
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}
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float greenF() const
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{
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return static_cast<float>(ct.greenF());
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}
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float blueF() const
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{
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return static_cast<float>(ct.blueF());
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}
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float alphaF() const
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{
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return static_cast<float>(ct.alphaF());
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}
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int red() const
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{
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return ct.red();
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}
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int green() const
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{
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return ct.green();
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}
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int blue() const
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{
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return ct.blue();
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}
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int alpha() const
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{
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return ct.alpha();
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}
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static color_type makeColor(int red, int green, int blue, int alpha = 255)
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{
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return color_type {red, green, blue, alpha};
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}
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private:
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color_type ct;
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};
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/** Color class
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*/
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class BaseExport Color
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{
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public:
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/**
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* Defines the color as (R,G,B,A) whereas all values are in the range [0,1].
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* \a A defines the alpha value.
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*/
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explicit Color(float R = 0.0, float G = 0.0, float B = 0.0, float A = 1.0);
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/**
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* Does basically the same as the constructor above unless that (R,G,B,A) is
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* encoded as an unsigned int.
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*/
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explicit Color(uint32_t rgba);
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/** Copy constructor. */
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Color(const Color& c) = default;
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Color(Color&&) = default;
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/** Returns true if both colors are equal. Therefore all components must be equal. */
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bool operator==(const Color& c) const;
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bool operator!=(const Color& c) const;
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/**
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* Defines the color as (R,G,B,A) whereas all values are in the range [0,1].
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* \a A defines the alpha value, 1 means fully opaque and 0 transparent.
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*/
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void set(float R, float G, float B, float A = 1.0);
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float transparency() const;
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void setTransparency(float value);
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Color& operator=(const Color& c) = default;
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Color& operator=(Color&& c) = default;
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/**
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* Sets the color value as a 32 bit combined red/green/blue/alpha value.
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* Each component is 8 bit wide (i.e. from 0x00 to 0xff), and the red
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* value should be stored leftmost, like this: 0xRRGGBBAA.
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*
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* \sa getPackedValue().
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*/
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Color& setPackedValue(uint32_t rgba);
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/**
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* Returns color as a 32 bit packed unsigned int in the form 0xRRGGBBAA.
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*
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* \sa setPackedValue().
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*/
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uint32_t getPackedValue() const;
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/**
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* Returns color as a 32 bit packed unsigned int in the form 0xRRGGBB.
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*/
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uint32_t getPackedRGB() const;
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/**
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* Sets color as a 32 bit packed unsigned int in the form 0xRRGGBB.
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*/
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void setPackedRGB(uint32_t);
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/**
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* Returns color as a 32 bit packed unsigned int in the form 0xAARRGGBB.
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*/
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uint32_t getPackedARGB() const;
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/**
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* Sets color as a 32 bit packed unsigned int in the form 0xAARRGGBB.
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*/
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void setPackedARGB(uint32_t);
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template<typename T>
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static uint32_t asPackedRGBA(const T& color)
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{
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color_traits<T> ct {color};
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return (ct.red() << 24) | (ct.green() << 16) | (ct.blue() << 8) | ct.alpha();
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}
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template<typename T>
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static T fromPackedRGBA(uint32_t color)
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{
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return color_traits<T>::makeColor((color >> 24) & 0xff,
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(color >> 16) & 0xff,
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(color >> 8) & 0xff,
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(color & 0xff));
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}
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template<typename T>
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static uint32_t asPackedRGB(const T& color)
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{
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color_traits<T> ct {color};
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return (ct.red() << 24) | (ct.green() << 16) | (ct.blue() << 8);
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}
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template<typename T>
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static T fromPackedRGB(uint32_t color)
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{
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return color_traits<T>::makeColor((color >> 24) & 0xff,
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(color >> 16) & 0xff,
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(color >> 8) & 0xff);
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}
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/**
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* creates FC Color from template type, e.g. Qt QColor
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*/
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template<typename T>
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void setValue(const T& q)
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{
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color_traits<T> ct {q};
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set(ct.redF(), ct.greenF(), ct.blueF(), ct.alphaF());
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}
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/**
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* returns a template type e.g. Qt color equivalent to FC color
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*
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*/
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template<typename T>
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inline T asValue() const
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{
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// clang-format off
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return color_traits<T>::makeColor(int(std::lround(r * 255.0F)),
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int(std::lround(g * 255.0F)),
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int(std::lround(b * 255.0F)),
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int(std::lround(a * 255.0F)));
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// clang-format on
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}
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/**
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* creates FC Color from template type, e.g. Qt QColor
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*/
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template<typename T>
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static Color fromValue(const T& q)
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{
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color_traits<T> ct {q};
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return Color(ct.redF(), ct.greenF(), ct.blueF(), ct.alphaF());
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}
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/**
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* returns color as hex color "#RRGGBB"
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*
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*/
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std::string asHexString() const;
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/**
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* gets color from hex color "#RRGGBB"
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*
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*/
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bool fromHexString(const std::string& hex);
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/// color values, public accessible
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float r {}, g {}, b {}, a {};
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};
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// Specialization for Color
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template<>
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struct color_traits<Base::Color>
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{
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using color_type = Base::Color;
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color_traits() = default;
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explicit color_traits(const color_type& ct)
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: ct(ct)
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{}
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float redF() const
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{
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return ct.r;
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}
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float greenF() const
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{
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return ct.g;
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}
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float blueF() const
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{
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return ct.b;
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}
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float alphaF() const
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{
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return ct.a;
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}
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void setRedF(float red)
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{
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ct.r = red;
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}
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void setGreenF(float green)
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{
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ct.g = green;
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}
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void setBlueF(float blue)
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{
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ct.b = blue;
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}
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void setAlphaF(float alpha)
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{
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ct.a = alpha;
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}
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int red() const
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{
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return int(std::lround(ct.r * 255.0F));
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}
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int green() const
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{
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return int(std::lround(ct.g * 255.0F));
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}
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int blue() const
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{
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return int(std::lround(ct.b * 255.0F));
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}
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int alpha() const
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{
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return int(std::lround(ct.a * 255.0F));
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}
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void setRed(int red)
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{
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ct.r = static_cast<float>(red) / 255.0F;
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}
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void setGreen(int green)
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{
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ct.g = static_cast<float>(green) / 255.0F;
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}
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void setBlue(int blue)
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{
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ct.b = static_cast<float>(blue) / 255.0F;
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}
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void setAlpha(int alpha)
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{
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ct.a = static_cast<float>(alpha) / 255.0F;
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}
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static color_type makeColor(int red, int green, int blue, int alpha = 255)
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{
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return color_type {static_cast<float>(red) / 255.0F,
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static_cast<float>(green) / 255.0F,
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static_cast<float>(blue) / 255.0F,
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static_cast<float>(alpha) / 255.0F};
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}
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private:
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color_type ct;
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};
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} // namespace Base
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// NOLINTEND(readability-magic-numbers)
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#endif // APP_COLOR_H
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