========================================================= -> Split read and read/write operations New interface to access the solver object (Sketch) of SketchObject is now read only (const): const Sketcher::Sketch &getSolvedSketch(void) const; -> Encapsulate solver r/w access in SketchObject Rationale: - r/w access (access to non-const functions of the solver) leads to unsynchronised solver status. - Before this commit there was a non-enforceable shared responsibility between ViewProviderSketch and SketchObject. - This commit centralises r/w access in SketchObject and SketchObject takes responsibility for doing whatever necessary so that the solver is synchronised as appropriate. - For read-only access (const functions) it is possible to use at ViewProviderSketch getSolvedSketch() returning a const reference to the solver object. - As it regards the advanced solver configuration dialog, it has been modified to configure by const-casting that reference. This is not optimal, but it is deemed acceptable, because it should be rewritten sooner or later to include only useful information and the configuration probably centralised in an individual configuration object, possibly compatible with several solvers (e.g. DeepSOIC's ConstraintSolver too).
536 lines
26 KiB
C++
536 lines
26 KiB
C++
/***************************************************************************
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* Copyright (c) 2008 Jürgen Riegel <juergen.riegel@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef SKETCHER_SKETCHOBJECT_H
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#define SKETCHER_SKETCHOBJECT_H
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#include <App/PropertyStandard.h>
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#include <App/PropertyFile.h>
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#include <App/FeaturePython.h>
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#include <Base/Axis.h>
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#include <Mod/Part/App/Part2DObject.h>
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#include <Mod/Part/App/PropertyGeometryList.h>
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#include <Mod/Sketcher/App/PropertyConstraintList.h>
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#include <Mod/Sketcher/App/SketchAnalysis.h>
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#include "GeometryFacade.h"
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#include "Analyse.h"
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#include "Sketch.h"
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#include "SketchGeometryExtension.h"
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namespace Sketcher
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{
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struct SketcherExport GeoEnum
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{
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static const int RtPnt;
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static const int HAxis;
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static const int VAxis;
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static const int RefExt;
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};
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class SketchAnalysis;
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class SketcherExport SketchObject : public Part::Part2DObject
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{
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PROPERTY_HEADER_WITH_OVERRIDE(Sketcher::SketchObject);
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public:
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SketchObject();
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~SketchObject();
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/// Property
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Part ::PropertyGeometryList Geometry;
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Sketcher::PropertyConstraintList Constraints;
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App ::PropertyLinkSubList ExternalGeometry;
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/** @name methods override Feature */
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//@{
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short mustExecute() const override;
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/// recalculate the Feature (if no recompute is needed see also solve() and solverNeedsUpdate boolean)
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App::DocumentObjectExecReturn *execute(void) override;
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/// returns the type name of the ViewProvider
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const char* getViewProviderName(void) const override {
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return "SketcherGui::ViewProviderSketch";
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}
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//@}
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/** SketchObject can work in two modes: Recompute Mode and noRecomputes Mode
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- In Recompute Mode, a recompute is necessary after each geometry addition to update the solver DoF (default)
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- In NoRecomputes Mode, no recompute is necessary after a geometry addition. If a recompute is triggered
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it is just less efficient.
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This flag does not regulate whether this object will recompute or not if execute() or a recompute() is actually executed,
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it just regulates whether the solver is called or not (i.e. whether it relies on
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the solve of execute for the calculation)
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*/
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bool noRecomputes;
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/*!
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\brief Returns true if the sketcher supports the given geometry
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\param geo - the geometry
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\retval bool - true if the geometry is supported
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*/
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bool isSupportedGeometry(const Part::Geometry *geo) const;
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/// add unspecified geometry
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int addGeometry(const Part::Geometry *geo, bool construction=false);
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/// add unspecified geometry
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int addGeometry(const std::vector<Part::Geometry *> &geoList, bool construction=false);
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/*!
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\brief Deletes indicated geometry (by geoid).
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\param GeoId - the geometry to delete
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\param deleteinternalgeo - if true deletes the associated and unconstraint internal geometry, otherwise deletes only the GeoId
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\retval int - 0 if successful
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*/
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int delGeometry(int GeoId, bool deleteinternalgeo = true);
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/// Does the same as \a delGeometry but allows to delete several geometries in one step
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int delGeometries(const std::vector<int>& GeoIds);
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/// deletes all the elements/constraints of the sketch except for external geometry
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int deleteAllGeometry();
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/// deletes all the constraints of the sketch
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int deleteAllConstraints();
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/// add all constraints in the list
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int addConstraints(const std::vector<Constraint *> &ConstraintList);
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/// Copy the constraints instead of cloning them and copying the expressions if any
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int addCopyOfConstraints(const SketchObject &orig);
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/// add constraint
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int addConstraint(const Constraint *constraint);
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/// delete constraint
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int delConstraint(int ConstrId);
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int delConstraints(std::vector<int> ConstrIds, bool updategeometry=true);
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int delConstraintOnPoint(int GeoId, PointPos PosId, bool onlyCoincident=true);
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int delConstraintOnPoint(int VertexId, bool onlyCoincident=true);
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/// Deletes all constraints referencing an external geometry
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int delConstraintsToExternal();
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/// transfers all constraints of a point to a new point
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int transferConstraints(int fromGeoId, PointPos fromPosId, int toGeoId, PointPos toPosId);
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/// Carbon copy another sketch geometry and constraints
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int carbonCopy(App::DocumentObject * pObj, bool construction = true);
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/// add an external geometry reference
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int addExternal(App::DocumentObject *Obj, const char* SubName);
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/** delete external
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* ExtGeoId >= 0 with 0 corresponding to the first user defined
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* external geometry
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*/
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int delExternal(int ExtGeoId);
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/** deletes all external geometry */
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int delAllExternal();
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/** returns a pointer to a given Geometry index, possible indexes are:
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* id>=0 for user defined geometries,
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* id==-1 for the horizontal sketch axis,
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* id==-2 for the vertical sketch axis
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* id<=-3 for user defined projected external geometries,
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*/
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const Part::Geometry* getGeometry(int GeoId) const;
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std::unique_ptr<const GeometryFacade> getGeometryFacade(int GeoId) const;
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/// returns a list of all internal geometries
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const std::vector<Part::Geometry *> &getInternalGeometry(void) const { return Geometry.getValues(); }
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/// returns a list of projected external geometries
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const std::vector<Part::Geometry *> &getExternalGeometry(void) const { return ExternalGeo; }
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/// rebuilds external geometry (projection onto the sketch plane)
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void rebuildExternalGeometry(void);
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/// returns the number of external Geometry entities
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int getExternalGeometryCount(void) const { return ExternalGeo.size(); }
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/// retrieves a vector containing both normal and external Geometry (including the sketch axes)
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std::vector<Part::Geometry*> getCompleteGeometry(void) const;
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/// returns non zero if the sketch contains conflicting constraints
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int hasConflicts(void) const;
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/**
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* sets the geometry of sketchObject as the solvedsketch geometry
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* returns the DoF of such a geometry.
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*/
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int setUpSketch();
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/** solves the sketch and updates the geometry, but not all the dependent features (does not recompute)
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When a recompute is necessary, recompute triggers execute() which solves the sketch and updates all dependent features
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When a solve only is necessary (e.g. DoF changed), solve() solves the sketch and
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updates the geometry (if updateGeoAfterSolving==true), but does not trigger any recompute.
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@return 0 if no error, if error, the following codes in this order of priority: -4 if overconstrained,
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-3 if conflicting, -1 if solver error, -2 if redundant constraints
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*/
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int solve(bool updateGeoAfterSolving=true);
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/// set the datum of a Distance or Angle constraint and solve
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int setDatum(int ConstrId, double Datum);
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/// set the driving status of this constraint and solve
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int setDriving(int ConstrId, bool isdriving);
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/// get the driving status of this constraint
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int getDriving(int ConstrId, bool &isdriving);
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/// toggle the driving status of this constraint
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int toggleDriving(int ConstrId);
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/// set the driving status of this constraint and solve
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int setActive(int ConstrId, bool isactive);
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/// get the driving status of this constraint
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int getActive(int ConstrId, bool &isactive);
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/// toggle the driving status of this constraint
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int toggleActive(int ConstrId);
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/// Make all dimensionals Driving/non-Driving
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int setDatumsDriving(bool isdriving);
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/// Move Dimensional constraints at the end of the properties array
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int moveDatumsToEnd(void);
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/// set the driving status of this constraint and solve
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int setVirtualSpace(int ConstrId, bool isinvirtualspace);
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/// get the driving status of this constraint
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int getVirtualSpace(int ConstrId, bool &isinvirtualspace) const;
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/// toggle the driving status of this constraint
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int toggleVirtualSpace(int ConstrId);
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/// move this point to a new location and solve
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int movePoint(int GeoId, PointPos PosId, const Base::Vector3d& toPoint, bool relative=false, bool updateGeoBeforeMoving=false);
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/// retrieves the coordinates of a point
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Base::Vector3d getPoint(int GeoId, PointPos PosId) const;
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/// toggle geometry to draft line
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int toggleConstruction(int GeoId);
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int setConstruction(int GeoId, bool on);
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/// create a fillet
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int fillet(int geoId, PointPos pos, double radius, bool trim=true);
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int fillet(int geoId1, int geoId2,
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const Base::Vector3d& refPnt1, const Base::Vector3d& refPnt2,
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double radius, bool trim=true);
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/// trim a curve
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int trim(int geoId, const Base::Vector3d& point);
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/// extend a curve
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int extend(int geoId, double increment, int endPoint);
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/// adds symmetric geometric elements with respect to the refGeoId (line or point)
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int addSymmetric(const std::vector<int> &geoIdList, int refGeoId, Sketcher::PointPos refPosId=Sketcher::none);
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/// with default parameters adds a copy of the geometric elements displaced by the displacement vector.
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/// It creates an array of csize elements in the direction of the displacement vector by rsize elements in the
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/// direction perpendicular to the displacement vector, wherein the modulus of this perpendicular vector is scaled by perpscale.
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int addCopy(const std::vector<int> &geoIdList, const Base::Vector3d& displacement, bool moveonly = false, bool clone=false, int csize=2, int rsize=1, bool constraindisplacement = false, double perpscale = 1.0);
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/// Exposes all internal geometry of an object supporting internal geometry
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/*!
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* \return -1 on error
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*/
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int exposeInternalGeometry(int GeoId);
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/*!
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\brief Deletes all unused (not further constrained) internal geometry
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\param GeoId - the geometry having the internal geometry to delete
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\param delgeoid - if true in addition to the unused internal geometry also deletes the GeoId geometry
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\retval int - returns -1 on error, otherwise the number of deleted elements
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*/
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int deleteUnusedInternalGeometry(int GeoId, bool delgeoid=false);
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/*!
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\brief Approximates the given geometry with a B-spline
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\param GeoId - the geometry to approximate
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\param delgeoid - if true in addition to the unused internal geometry also deletes the GeoId geometry
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\retval bool - returns true if the approximation succeeded, or false if it did not succeed.
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*/
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bool convertToNURBS(int GeoId);
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/*!
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\brief Increases the degree of a BSpline by degreeincrement, which defaults to 1
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\param GeoId - the geometry of type bspline to increase the degree
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\param degreeincrement - the increment in number of degrees to effect
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\retval bool - returns true if the increase in degree succeeded, or false if it did not succeed.
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*/
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bool increaseBSplineDegree(int GeoId, int degreeincrement = 1);
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/*!
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\brief Decreases the degree of a BSpline by degreedecrement, which defaults to 1
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\param GeoId - the geometry of type bspline to increase the degree
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\param degreedecrement - the decrement in number of degrees to effect
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\retval bool - returns true if the decrease in degree succeeded, or false if it did not succeed.
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*/
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bool decreaseBSplineDegree(int GeoId, int degreedecrement = 1);
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/*!
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\brief Increases or Decreases the multiplicity of a BSpline knot by the multiplicityincr param, which defaults to 1, if the result is multiplicity zero, the knot is removed
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\param GeoId - the geometry of type bspline to increase the degree
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\param knotIndex - the index of the knot to modify (note that index is OCC consistent, so 1<=knotindex<=knots)
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\param multiplicityincr - the increment (positive value) or decrement (negative value) of multiplicity of the knot
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\retval bool - returns true if the operation succeeded, or false if it did not succeed.
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*/
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bool modifyBSplineKnotMultiplicity(int GeoId, int knotIndex, int multiplicityincr = 1);
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/// retrieves for a Vertex number the corresponding GeoId and PosId
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void getGeoVertexIndex(int VertexId, int &GeoId, PointPos &PosId) const;
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int getHighestVertexIndex(void) const { return VertexId2GeoId.size() - 1; } // Most recently created
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int getHighestCurveIndex(void) const { return Geometry.getSize() - 1; }
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void rebuildVertexIndex(void);
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/// retrieves for a GeoId and PosId the Vertex number
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int getVertexIndexGeoPos(int GeoId, PointPos PosId) const;
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// retrieves an array of maps, each map containing the points that are coincidence by virtue of
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// any number of direct or indirect coincidence constraints
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const std::vector< std::map<int, Sketcher::PointPos> > getCoincidenceGroups();
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// returns if the given geoId is fixed (coincident) with external geometry on any of the possible relevant points
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void isCoincidentWithExternalGeometry(int GeoId, bool &start_external, bool &mid_external, bool &end_external);
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// returns a map containing all the GeoIds that are coincident with the given point as keys, and the PosIds as values associated
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// with the keys.
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const std::map<int, Sketcher::PointPos> getAllCoincidentPoints(int GeoId, PointPos PosId);
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/// retrieves for a Vertex number a list with all coincident points (sharing a single coincidence constraint)
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void getDirectlyCoincidentPoints(int GeoId, PointPos PosId, std::vector<int> &GeoIdList,
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std::vector<PointPos> &PosIdList);
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void getDirectlyCoincidentPoints(int VertexId, std::vector<int> &GeoIdList, std::vector<PointPos> &PosIdList);
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bool arePointsCoincident(int GeoId1, PointPos PosId1, int GeoId2, PointPos PosId2);
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/// generates a warning message about constraint conflicts and appends it to the given message
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static void appendConflictMsg(const std::vector<int> &conflicting, std::string &msg);
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/// generates a warning message about redundant constraints and appends it to the given message
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static void appendRedundantMsg(const std::vector<int> &redundant, std::string &msg);
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double calculateAngleViaPoint(int geoId1, int geoId2, double px, double py);
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bool isPointOnCurve(int geoIdCurve, double px, double py);
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double calculateConstraintError(int ConstrId);
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int changeConstraintsLocking(bool bLock);
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/// returns whether a given constraint has an associated expression or not
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bool constraintHasExpression(int constrid) const;
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///porting functions
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int port_reversedExternalArcs(bool justAnalyze);
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// from base class
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virtual PyObject *getPyObject(void) override;
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virtual unsigned int getMemSize(void) const override;
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virtual void Save(Base::Writer &/*writer*/) const override;
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virtual void Restore(Base::XMLReader &/*reader*/) override;
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/// returns the number of construction lines (to be used as axes)
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virtual int getAxisCount(void) const override;
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/// retrieves an axis iterating through the construction lines of the sketch (indices start at 0)
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virtual Base::Axis getAxis(int axId) const override;
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/// verify and accept the assigned geometry
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virtual void acceptGeometry() override;
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/// Check if constraint has invalid indexes
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bool evaluateConstraint(const Constraint *constraint) const;
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/// Check for constraints with invalid indexes
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bool evaluateConstraints() const;
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/// Remove constraints with invalid indexes
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void validateConstraints();
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/// Checks if support is valid
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bool evaluateSupport(void);
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/// validate External Links (remove invalid external links)
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void validateExternalLinks(void);
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/// gets DoF of last solver execution
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inline int getLastDoF() const {return lastDoF;}
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/// gets HasConflicts status of last solver execution
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inline bool getLastHasConflicts() const {return lastHasConflict;}
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/// gets HasRedundancies status of last solver execution
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inline bool getLastHasRedundancies() const {return lastHasRedundancies;}
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/// gets solver status of last solver execution
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inline int getLastSolverStatus() const {return lastSolverStatus;}
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/// gets solver SolveTime of last solver execution
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inline float getLastSolveTime() const {return lastSolveTime;}
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/// gets the conflicting constraints of the last solver execution
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inline const std::vector<int> &getLastConflicting(void) const { return lastConflicting; }
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/// gets the redundant constraints of last solver execution
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inline const std::vector<int> &getLastRedundant(void) const { return lastRedundant; }
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public: /* Solver exposed interface */
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/// gets the solved sketch as a reference
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inline const Sketch &getSolvedSketch(void) const {return solvedSketch;}
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/// enables/disables solver initial solution recalculation when moving point mode (useful for dragging)
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inline void setRecalculateInitialSolutionWhileMovingPoint(bool recalculateInitialSolutionWhileMovingPoint)
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{solvedSketch.setRecalculateInitialSolutionWhileMovingPoint(recalculateInitialSolutionWhileMovingPoint);}
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/// Forwards a request for a temporary initMove to the solver using the current sketch state as a reference (enables dragging)
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inline int initTemporaryMove(int geoId, PointPos pos, bool fine=true)
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{ return solvedSketch.initMove(geoId,pos,fine);}
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/// Forwards a request for point or curve temporary movement to the solver using the current state as a reference (enables dragging)
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inline int moveTemporaryPoint(int geoId, PointPos pos, Base::Vector3d toPoint, bool relative=false)
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{ return solvedSketch.movePoint(geoId, pos, toPoint, relative);}
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inline void updateSolverExtension(int geoId, std::unique_ptr<Part::GeometryExtension> && ext)
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{ return solvedSketch.updateExtension(geoId, std::move(ext));}
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public:
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/// returns the geometric elements/vertex which the solver detects as having dependent parameters.
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/// these parameters relate to not fully constraint edges/vertices.
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void getGeometryWithDependentParameters(std::vector<std::pair<int,PointPos>>& geometrymap);
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/// Flag to allow external geometry from other bodies than the one this sketch belongs to
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bool isAllowedOtherBody() const {
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return allowOtherBody;
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}
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void setAllowOtherBody(bool on) {
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allowOtherBody = on;
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}
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/// Flag to allow carbon copy from misaligned geometry
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bool isAllowedUnaligned() const {
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return allowUnaligned;
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}
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void setAllowUnaligned(bool on) {
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allowUnaligned = on;
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}
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enum eReasonList{
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rlAllowed,
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rlOtherDoc,
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rlCircularReference,
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rlOtherPart,
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rlOtherBody,
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rlOtherBodyWithLinks, // for carbon copy
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rlNotASketch, // for carbon copy
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rlNonParallel, // for carbon copy
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rlAxesMisaligned, // for carbon copy
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rlOriginsMisaligned // for carbon copy
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};
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/// Return true if this object is allowed as external geometry for the
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/// sketch. rsn argument receives the reason for disallowing.
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bool isExternalAllowed(App::Document *pDoc, App::DocumentObject *pObj, eReasonList* rsn = 0) const;
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bool isCarbonCopyAllowed(App::Document *pDoc, App::DocumentObject *pObj, bool & xinv, bool & yinv, eReasonList* rsn = 0) const;
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bool isPerformingInternalTransaction() const {return internaltransaction;};
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public:
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// Analyser functions
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int autoConstraint(double precision = Precision::Confusion() * 1000, double angleprecision = M_PI/20, bool includeconstruction = true);
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int detectMissingPointOnPointConstraints(double precision = Precision::Confusion() * 1000, bool includeconstruction = true);
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void analyseMissingPointOnPointCoincident(double angleprecision = M_PI/8);
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int detectMissingVerticalHorizontalConstraints(double angleprecision = M_PI/8);
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int detectMissingEqualityConstraints(double precision);
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std::vector<ConstraintIds> &getMissingPointOnPointConstraints(void);
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std::vector<ConstraintIds> &getMissingVerticalHorizontalConstraints(void);
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std::vector<ConstraintIds> &getMissingLineEqualityConstraints(void);
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std::vector<ConstraintIds> &getMissingRadiusConstraints(void);
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void setMissingRadiusConstraints(std::vector<ConstraintIds> &cl);
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void setMissingLineEqualityConstraints(std::vector<ConstraintIds>& cl);
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void setMissingVerticalHorizontalConstraints(std::vector<ConstraintIds>& cl);
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void setMissingPointOnPointConstraints(std::vector<ConstraintIds>& cl);
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void makeMissingPointOnPointCoincident(bool onebyone = false);
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void makeMissingVerticalHorizontal(bool onebyone = false);
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void makeMissingEquality(bool onebyone = true);
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// helper
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/// returns the number of redundant constraints detected
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int autoRemoveRedundants(bool updategeo = true);
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// Validation routines
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std::vector<Base::Vector3d> getOpenVertices(void) const;
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public: // geometry extension functionalities for single element sketch object user convenience
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int setGeometryId(int GeoId, long id);
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int getGeometryId(int GeoId, long &id) const;
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protected:
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/// get called by the container when a property has changed
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virtual void onChanged(const App::Property* /*prop*/) override;
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virtual void onDocumentRestored() override;
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virtual void restoreFinished() override;
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virtual void setExpression(const App::ObjectIdentifier &path, boost::shared_ptr<App::Expression> expr) override;
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std::string validateExpression(const App::ObjectIdentifier &path, boost::shared_ptr<const App::Expression> expr);
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void constraintsRenamed(const std::map<App::ObjectIdentifier, App::ObjectIdentifier> &renamed);
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void constraintsRemoved(const std::set<App::ObjectIdentifier> &removed);
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/*!
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\brief Returns a list of supported geometries from the input list
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\param geoList - the geometry list
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\retval list - the supported geometry list
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*/
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std::vector<Part::Geometry *> supportedGeometry(const std::vector<Part::Geometry *> &geoList) const;
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// refactoring functions
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// check whether constraint may be changed driving status
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int testDrivingChange(int ConstrId, bool isdriving);
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virtual void onUndoRedoFinished() override;
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// migration functions
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void migrateSketch(void);
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private:
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/// Flag to allow external geometry from other bodies than the one this sketch belongs to
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bool allowOtherBody;
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/// Flag to allow carbon copy from misaligned geometry
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bool allowUnaligned;
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std::vector<Part::Geometry *> ExternalGeo;
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std::vector<int> VertexId2GeoId;
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std::vector<PointPos> VertexId2PosId;
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Sketch solvedSketch;
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/** this internal flag indicate that an operation modifying the geometry, but not the DoF of the sketch took place (e.g. toggle construction),
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so if next action is a movement of a point (movePoint), the geometry must be updated first.
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*/
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bool solverNeedsUpdate;
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int lastDoF;
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bool lastHasConflict;
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bool lastHasRedundancies;
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int lastSolverStatus;
|
|
float lastSolveTime;
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std::vector<int> lastConflicting;
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std::vector<int> lastRedundant;
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boost::signals2::scoped_connection constraintsRenamedConn;
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boost::signals2::scoped_connection constraintsRemovedConn;
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|
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bool AutoLockTangencyAndPerpty(Constraint* cstr, bool bForce = false, bool bLock = true);
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|
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// Geometry Extensions is used to store on geometry a state that is enforced by pre-existing constraints
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// Like Block constraint and InternalAlignment constraint. This enables (more) convenient handling in ViewProviderSketch
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// and solver.
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//
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// These functions are responsible for updating the Geometry State, currently Geometry Mode (Blocked) and
|
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// Geometry InternalType (BSplineKnot, BSplinePole).
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//
|
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// The data life model for handling this state is as follows:
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// 1. Upon restore, any migration is handled to set the status for legacy files (backwards compatibility)
|
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// 2. Functionality adding constraints (of the relevant type) calls addGeometryState to set the status
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// 3. Functionality removing constraints (of the relevant type) calls removeGeometryState to remove the status
|
|
// 4. Save mechanism will ensure persistence.
|
|
void addGeometryState(const Constraint* cstr) const;
|
|
void removeGeometryState(const Constraint* cstr) const;
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|
|
SketchAnalysis * analyser;
|
|
|
|
bool internaltransaction;
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|
|
|
bool managedoperation; // indicates whether changes to properties are the deed of SketchObject or not (for input validation)
|
|
};
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|
|
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typedef App::FeaturePythonT<SketchObject> SketchObjectPython;
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} //namespace Sketcher
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#endif // SKETCHER_SKETCHOBJECT_H
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