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C++ (AssemblyObject): - getOrCreateSolver: log which solver backend was loaded - solve: log assembly name, grounded/joint counts, context size, result status with DOF and placement count, per-constraint diagnostics on failure - preDrag/doDragStep/postDrag: log drag part count, per-step validation failures, and summary (total steps / rejected count) - buildSolveContext: log grounded/free part counts, constraint count, limits count, and bundle_fixed flag Python (kindred_solver submodule): - solver.py: log solve entry/exit with timing, system build stats, decomposition decisions, Newton/BFGS fallback events, drag lifecycle - decompose.py: log cluster stats and per-cluster convergence - Init.py: FreeCAD log handler routing Python logging to Console
304 lines
10 KiB
C++
304 lines
10 KiB
C++
// SPDX-License-Identifier: LGPL-2.1-or-later
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/****************************************************************************
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* *
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* Copyright (c) 2023 Ondsel <development@ondsel.com> *
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* *
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* This file is part of FreeCAD. *
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* *
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* FreeCAD is free software: you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 2.1 of the *
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* License, or (at your option) any later version. *
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* *
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* FreeCAD is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with FreeCAD. If not, see *
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* <https://www.gnu.org/licenses/>. *
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* *
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***************************************************************************/
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#ifndef ASSEMBLY_AssemblyObject_H
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#define ASSEMBLY_AssemblyObject_H
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#include <memory>
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#include <boost/signals2.hpp>
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#include <Mod/Assembly/AssemblyGlobal.h>
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#include <Mod/Assembly/Solver/Types.h>
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#include <App/FeaturePython.h>
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#include <App/Part.h>
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#include <App/PropertyLinks.h>
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namespace KCSolve
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{
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class IKCSolver;
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} // namespace KCSolve
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namespace App
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{
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class PropertyXLinkSub;
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} // namespace App
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namespace Base
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{
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class Placement;
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class Rotation;
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} // namespace Base
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namespace Assembly
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{
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class AssemblyLink;
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class JointGroup;
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class ViewGroup;
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enum class JointType;
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struct ObjRef
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{
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App::DocumentObject* obj;
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App::PropertyXLinkSub* ref;
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};
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class AssemblyExport AssemblyObject: public App::Part
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{
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PROPERTY_HEADER_WITH_OVERRIDE(Assembly::AssemblyObject);
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public:
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AssemblyObject();
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~AssemblyObject() override;
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PyObject* getPyObject() override;
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/// returns the type name of the ViewProvider
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const char* getViewProviderName() const override
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{
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return "AssemblyGui::ViewProviderAssembly";
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}
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void setupObject() override;
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App::DocumentObjectExecReturn* execute() override;
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void onChanged(const App::Property* prop) override;
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/* Solve the assembly. It will update first the joints, solve, update placements of the parts
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and redraw the joints Args : enableRedo : This store initial positions to enable undo while
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being in an active transaction (joint creation).*/
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int solve(bool enableRedo = false, bool updateJCS = true);
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int generateSimulation(App::DocumentObject* sim);
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int updateForFrame(size_t index, bool updateJCS = true);
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size_t numberOfFrames();
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void preDrag(std::vector<App::DocumentObject*> dragParts);
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void doDragStep();
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void postDrag();
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void savePlacementsForUndo();
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void undoSolve();
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void resetSolver();
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void clearUndo();
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void exportAsASMT(std::string fileName);
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/// Build the assembly constraint graph without solving.
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/// Returns an empty SolveContext if no parts are grounded.
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KCSolve::SolveContext getSolveContext();
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bool validateNewPlacements();
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void setNewPlacements();
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static void redrawJointPlacements(std::vector<App::DocumentObject*> joints);
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static void redrawJointPlacement(App::DocumentObject* joint);
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// This makes sure that LinkGroups or sub-assemblies have identity placements.
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void ensureIdentityPlacements();
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int slidingPartIndex(App::DocumentObject* joint);
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JointGroup* getJointGroup() const;
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ViewGroup* getExplodedViewGroup() const;
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template<typename T>
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T* getGroup();
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std::vector<App::DocumentObject*> getJoints(
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bool updateJCS = true,
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bool delBadJoints = false,
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bool subJoints = true
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);
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std::vector<App::DocumentObject*> getGroundedJoints();
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std::vector<App::DocumentObject*> getJointsOfObj(App::DocumentObject* obj);
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std::vector<App::DocumentObject*> getJointsOfPart(App::DocumentObject* part);
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App::DocumentObject* getJointOfPartConnectingToGround(
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App::DocumentObject* part,
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std::string& name,
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const std::vector<App::DocumentObject*>& excludeJoints = {}
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);
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std::unordered_set<App::DocumentObject*> getGroundedParts();
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bool isJointConnectingPartToGround(App::DocumentObject* joint, const char* partPropName);
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bool isJointTypeConnecting(App::DocumentObject* joint);
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bool isObjInSetOfObjRefs(App::DocumentObject* obj, const std::vector<ObjRef>& pairs);
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void removeUnconnectedJoints(
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std::vector<App::DocumentObject*>& joints,
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std::unordered_set<App::DocumentObject*> groundedObjs
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);
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void traverseAndMarkConnectedParts(
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App::DocumentObject* currentPart,
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std::vector<ObjRef>& connectedParts,
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const std::vector<App::DocumentObject*>& joints
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);
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std::vector<ObjRef> getConnectedParts(
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App::DocumentObject* part,
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const std::vector<App::DocumentObject*>& joints
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);
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bool isPartGrounded(App::DocumentObject* part);
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bool isPartConnected(App::DocumentObject* part);
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std::vector<ObjRef> getDownstreamParts(
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App::DocumentObject* part,
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App::DocumentObject* joint = nullptr
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);
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App::DocumentObject* getUpstreamMovingPart(
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App::DocumentObject* part,
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App::DocumentObject*& joint,
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std::string& name,
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std::vector<App::DocumentObject*> excludeJoints = {}
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);
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double getObjMass(App::DocumentObject* obj);
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void setObjMasses(std::vector<std::pair<App::DocumentObject*, double>> objectMasses);
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std::vector<AssemblyLink*> getSubAssemblies();
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std::vector<App::DocumentObject*> getMotionsFromSimulation(App::DocumentObject* sim);
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bool isJointValid(App::DocumentObject* joint);
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bool isEmpty() const;
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int numberOfComponents() const;
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void updateSolveStatus();
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inline int getLastDoF() const
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{
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return lastDoF;
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}
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inline bool getLastHasConflicts() const
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{
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return lastHasConflict;
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}
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inline bool getLastHasRedundancies() const
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{
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return lastHasRedundancies;
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}
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inline bool getLastHasPartialRedundancies() const
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{
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return lastHasPartialRedundancies;
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}
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inline bool getLastHasMalformedConstraints() const
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{
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return lastHasMalformedConstraints;
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}
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inline int getLastSolverStatus() const
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{
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return lastSolverStatus;
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}
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inline const std::vector<std::string>& getLastConflicting() const
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{
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return lastConflictingJoints;
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}
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inline const std::vector<std::string>& getLastRedundant() const
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{
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return lastRedundantJoints;
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}
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inline const std::vector<std::string>& getLastPartiallyRedundant() const
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{
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return lastPartialRedundantJoints;
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}
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inline const std::vector<std::string>& getLastMalformed() const
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{
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return lastMalformedJoints;
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}
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fastsignals::signal<void()> signalSolverUpdate;
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private:
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// ── Solver integration ─────────────────────────────────────────
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KCSolve::IKCSolver* getOrCreateSolver();
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KCSolve::SolveContext buildSolveContext(
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const std::vector<App::DocumentObject*>& joints,
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bool forSimulation = false,
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App::DocumentObject* sim = nullptr
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);
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KCSolve::Transform computeMarkerTransform(
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App::DocumentObject* joint,
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const char* propRefName,
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const char* propPlcName
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);
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struct RackPinionResult
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{
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std::string partIdI;
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KCSolve::Transform markerI;
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std::string partIdJ;
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KCSolve::Transform markerJ;
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};
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RackPinionResult computeRackPinionMarkers(App::DocumentObject* joint);
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// ── Part ↔ solver ID mapping ───────────────────────────────────
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// Maps a solver part ID to the FreeCAD objects it represents.
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// Multiple objects map to one ID when parts are bundled by Fixed joints.
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struct PartMapping
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{
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App::DocumentObject* obj;
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Base::Placement offset; // identity for primary, non-identity for bundled
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};
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std::unordered_map<std::string, std::vector<PartMapping>> partIdToObjs_;
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std::unordered_map<App::DocumentObject*, std::string> objToPartId_;
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// Register a part (and recursively its fixed-joint bundle when bundleFixed is set).
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// Returns the solver part ID.
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std::string registerPart(App::DocumentObject* obj);
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// ── Solver state ───────────────────────────────────────────────
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std::unique_ptr<KCSolve::IKCSolver> solver_;
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KCSolve::SolveResult lastResult_;
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// ── Existing state (unchanged) ─────────────────────────────────
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std::vector<std::pair<App::DocumentObject*, double>> objMasses;
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std::vector<App::DocumentObject*> draggedParts;
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std::vector<std::pair<App::DocumentObject*, Base::Placement>> previousPositions;
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bool bundleFixed;
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// Drag diagnostic counters (reset in preDrag, reported in postDrag)
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int dragStepCount_ = 0;
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int dragStepRejected_ = 0;
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int lastDoF;
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bool lastHasConflict;
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bool lastHasRedundancies;
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bool lastHasPartialRedundancies;
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bool lastHasMalformedConstraints;
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int lastSolverStatus;
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std::vector<std::string> lastRedundantJoints;
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std::vector<std::string> lastConflictingJoints;
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std::vector<std::string> lastPartialRedundantJoints;
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std::vector<std::string> lastMalformedJoints;
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};
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} // namespace Assembly
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#endif // ASSEMBLY_AssemblyObject_H
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