Files
create/src/Mod/Draft
vocx-fc f6378b1c0b Draft: improve handling of Part::Vertex when used with PointArray
The `Part::Vertex` object has both `Placement`, and `X`, `Y`, `Z`
properties. The net displacement is the sum of both of these two
properties.

Previously, the `PointArray` would only use the `Placement`
which would produce a seemingly erroneous result
because `X`, `Y`, and `Z` would be ignored.
2020-06-05 13:21:02 +02:00
..
2020-06-03 14:50:17 +02:00
2020-03-24 11:14:24 +01:00
2020-04-21 12:46:08 +02:00
2020-04-21 12:46:08 +02:00
2020-05-25 13:37:55 +02:00