vocx-fc
f6378b1c0b
Draft: improve handling of Part::Vertex when used with PointArray
...
The `Part::Vertex` object has both `Placement`, and `X`, `Y`, `Z`
properties. The net displacement is the sum of both of these two
properties.
Previously, the `PointArray` would only use the `Placement`
which would produce a seemingly erroneous result
because `X`, `Y`, and `Z` would be ignored.
2020-06-05 13:21:02 +02:00
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