"Professional CMake" book suggest the following: "Targets should build successfully with or without compiler support for precompiled headers. It should be considered an optimization, not a requirement. In particular, do not explicitly include a precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically generated precompile header on the compiler command line instead. This is more portable across the major compilers and is likely to be easier to maintain. It will also avoid warnings being generated from certain code checking tools like iwyu (include what you use)." Therefore, removed the "#include <PreCompiled.h>" from sources, also there is no need for the "#ifdef _PreComp_" anymore
179 lines
9.6 KiB
C++
179 lines
9.6 KiB
C++
/***************************************************************************
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* Copyright (c) 2013 Jan Rheinländer *
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* <jrheinlaender@users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include <Precision.hxx>
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#include <Base/Console.h>
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#include "FemConstraintFluidBoundary.h"
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using namespace Fem;
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PROPERTY_SOURCE(Fem::ConstraintFluidBoundary, Fem::Constraint)
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// clang-format off
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// see forum topic: https://forum.freecad.org/viewtopic.php?&p=407901
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// also defined in TaskFemConstraintFluidBoundary.cpp and FoamCaseBuilder/BasicBuilder.py, update simultaneously
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// the second (index 1) item is the default enum, as index 0 causes compiling error
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static const char* BoundaryTypes[] = {"inlet","wall","outlet","interface","freestream", nullptr};
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static const char* WallSubtypes[] = {"unspecific", "fixed", "slip", "partialSlip", "moving", nullptr};
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static const char* InletSubtypes[] = {"unspecific","totalPressure","uniformVelocity","volumetricFlowRate","massFlowRate", nullptr};
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static const char* OutletSubtypes[] = {"unspecific","totalPressure","staticPressure","uniformVelocity", "outFlow", nullptr};
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static const char* InterfaceSubtypes[] = {"unspecific","symmetry","wedge","cyclic","empty", nullptr};
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static const char* FreestreamSubtypes[] = {"unspecific", "freestream",nullptr};
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// see Ansys fluet manual: Turbulence Specification method, if not specified, solver will guess a value based e.g. 0.05 for inlet length geometry",
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static const char* TurbulenceSpecifications[] = {"intensity&DissipationRate", "intensity&LengthScale","intensity&ViscosityRatio","intensity&HydraulicDiameter",nullptr};
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/* only used in TaskFemConstraintFluidBoundary.cpp */
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// activate the heat transfer and radiation model in Solver object explorer
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// also defined in FoamCaseBuilder/HeatTransferBuilder.py, update simultaneously, heatFlux is not a standard OpenFOAM patch type
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static const char* ThermalBoundaryTypes[] = {"fixedValue","zeroGradient", "fixedGradient", "mixed", "heatFlux", "HTC","coupled", nullptr};
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/* only used in TaskFemConstraintFluidBoundary.cpp
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static const char* ThermalBoundaryHelpTexts[] = {"fixed Temperature [K]", "no heat transfer ()", "fixed value heat flux [K/m]",
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"mixed fixedGradient and fixedValue", "fixed heat flux [W/m2]", "Heat transfer coeff [W/(M2)/K]", "conjugate heat transfer with solid", NULL};
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*/
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// clang-format on
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ConstraintFluidBoundary::ConstraintFluidBoundary()
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{
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// clang-format off
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/// momentum boundary: pressure and velocity
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ADD_PROPERTY_TYPE(BoundaryType,(1),"FluidBoundary",(App::PropertyType)(App::Prop_None),
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"Basic boundary type like inlet, wall, outlet,etc");
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BoundaryType.setEnums(BoundaryTypes);
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ADD_PROPERTY_TYPE(Subtype,(1),"FluidBoundary",(App::PropertyType)(App::Prop_None),
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"Subtype defines more specific boundary types");
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Subtype.setEnums(WallSubtypes);
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ADD_PROPERTY_TYPE(BoundaryValue,(0.0),"FluidBoundary",(App::PropertyType)(App::Prop_None),
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"Scaler value for the specific value subtype, like pressure, velocity magnitude");
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/// Direction should be allowed to edit in property editor, if no edge is available in CAD model
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ADD_PROPERTY_TYPE(Direction,(nullptr),"FluidBoundary",(App::PropertyType)(App::Prop_None),
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"Vector direction of BoundaryValue");
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ADD_PROPERTY_TYPE(Reversed,(0),"FluidBoundary",(App::PropertyType)(App::Prop_ReadOnly|App::Prop_Output),
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"To distinguish inlet (flow outward from solid) or outlet boundary condition");
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/// turbulence model setup for boundary
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ADD_PROPERTY_TYPE(TurbulenceSpecification,(1),"Turbulence",(App::PropertyType)(App::Prop_None),
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"Method to specify burbulence magnitude on the boundary");
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TurbulenceSpecification.setEnums(TurbulenceSpecifications); // Turbulence Specification Method
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ADD_PROPERTY_TYPE(TurbulentIntensityValue,(0.0),"Turbulence",(App::PropertyType)(App::Prop_None),
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"Scaler value for Turbulent intensity etc");
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ADD_PROPERTY_TYPE(TurbulentLengthValue,(0.0),"Turbulence",(App::PropertyType)(App::Prop_None),
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"Scaler value for Turbulent length scale, hydraulic diameter etc");
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/// consider using the newly added Fem::ConstraintTemperature, but it is too hard to export the settings
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ADD_PROPERTY_TYPE(ThermalBoundaryType,(1),"HeatTransfer",(App::PropertyType)(App::Prop_None),
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"Thermal boundary type");
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ThermalBoundaryType.setEnums(ThermalBoundaryTypes);
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ADD_PROPERTY_TYPE(TemperatureValue,(0.0),"HeatTransfer",(App::PropertyType)(App::Prop_None),
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"Temperature value for thermal boundary condition");
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ADD_PROPERTY_TYPE(HeatFluxValue,(0.0),"HeatTransfer",(App::PropertyType)(App::Prop_None),
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"Heat flux value for thermal boundary condition");
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ADD_PROPERTY_TYPE(HTCoeffValue,(0.0),"HeatTransfer",(App::PropertyType)(App::Prop_None),
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"Heat transfer coefficient for convective boundary condition");
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ADD_PROPERTY_TYPE(DirectionVector,(Base::Vector3d(0,0,1)),"FluidBoundary",App::PropertyType(App::Prop_ReadOnly|App::Prop_Output),
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"Direction of arrows");
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naturalDirectionVector = Base::Vector3d(0,0,0); // by default use the null vector to indicate an invalid value
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// clang-format on
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}
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App::DocumentObjectExecReturn* ConstraintFluidBoundary::execute()
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{
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return Constraint::execute();
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}
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void ConstraintFluidBoundary::onChanged(const App::Property* prop)
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{
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// Note: If we call this at the end, then the arrows are not oriented correctly initially
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// because the NormalDirection has not been calculated yet
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Constraint::onChanged(prop);
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if (prop == &BoundaryType) {
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std::string boundaryType = BoundaryType.getValueAsString();
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if (boundaryType == "wall") {
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Subtype.setEnums(WallSubtypes);
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}
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else if (boundaryType == "interface") {
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Subtype.setEnums(InterfaceSubtypes);
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}
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else if (boundaryType == "freestream") {
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Subtype.setEnums(FreestreamSubtypes);
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}
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else if (boundaryType == "inlet") {
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Subtype.setEnums(InletSubtypes);
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}
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else if (boundaryType == "outlet") {
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Subtype.setEnums(OutletSubtypes);
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}
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else {
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Base::Console().message(boundaryType.c_str());
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Base::Console().message(" Error: this boundaryType is not defined\n");
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}
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// must set a default (0 or 1) as freestream has only 2 subtypes
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Subtype.setValue(1);
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// need to trigger ViewProvider::updateData() for redraw in 3D view after this method
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}
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else if (prop == &Direction) {
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Base::Vector3d direction = getDirection(Direction);
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// if Direct has no link provided return Base::Vector3d(0,0,0);
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if (direction.Length() < Precision::Confusion()) {
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return;
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}
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naturalDirectionVector = direction;
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if (Reversed.getValue()) {
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direction = -direction;
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}
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DirectionVector.setValue(direction);
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}
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else if (prop == &Reversed) {
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// if the direction is invalid try to compute it again
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if (naturalDirectionVector.Length() < Precision::Confusion()) {
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naturalDirectionVector = getDirection(Direction);
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}
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if (naturalDirectionVector.Length() >= Precision::Confusion()) {
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if (Reversed.getValue() && (DirectionVector.getValue() == naturalDirectionVector)) {
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DirectionVector.setValue(-naturalDirectionVector);
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}
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else if (!Reversed.getValue()
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&& (DirectionVector.getValue() != naturalDirectionVector)) {
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DirectionVector.setValue(naturalDirectionVector);
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}
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}
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}
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else if (prop == &NormalDirection) {
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// Set a default direction if no direction reference has been given
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if (!Direction.getValue()) {
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Base::Vector3d direction = NormalDirection.getValue();
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if (Reversed.getValue()) {
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direction = -direction;
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}
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DirectionVector.setValue(direction);
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naturalDirectionVector = direction;
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}
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}
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}
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