Files
create/src/Gui/ViewProviderDocumentObjectGroup.cpp
Markus Reitböck 6ef07bb358 Gui: use CMake to generate precompiled headers on all platforms
"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
2025-09-14 09:47:03 +02:00

147 lines
6.1 KiB
C++

/***************************************************************************
* Copyright (c) 2006 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <App/DocumentObjectGroup.h>
#include <App/Document.h>
#include <Gui/Selection/Selection.h>
#include <Gui/BitmapFactory.h>
#include <QMenu>
#include <QAction>
#include <QObject>
#include "ViewProviderDocumentObjectGroup.h"
#include "Application.h"
#include "BitmapFactory.h"
#include "Document.h"
using namespace Gui;
PROPERTY_SOURCE_WITH_EXTENSIONS(Gui::ViewProviderDocumentObjectGroup, Gui::ViewProviderDocumentObject)
/**
* Creates the view provider for an object group.
*/
ViewProviderDocumentObjectGroup::ViewProviderDocumentObjectGroup()
{
ViewProviderGroupExtension::initExtension(this);
sPixmap = "folder";
}
ViewProviderDocumentObjectGroup::~ViewProviderDocumentObjectGroup() = default;
std::vector<std::string> ViewProviderDocumentObjectGroup::getDisplayModes() const
{
// empty
return {};
}
bool ViewProviderDocumentObjectGroup::isShow() const
{
return Visibility.getValue();
}
QIcon ViewProviderDocumentObjectGroup::getIcon() const
{
return mergeGreyableOverlayIcons (Gui::BitmapFactory().iconFromTheme(sPixmap));
}
/**
* Extracts the associated view providers of the objects of the associated object group group.
*/
void ViewProviderDocumentObjectGroup::getViewProviders(std::vector<ViewProviderDocumentObject*>& vp) const
{
App::DocumentObject* doc = getObject();
if (doc->isDerivedFrom<App::DocumentObjectGroup>()) {
Gui::Document* gd = Application::Instance->getDocument(doc->getDocument());
auto grp = static_cast<App::DocumentObjectGroup*>(doc);
std::vector<App::DocumentObject*> obj = grp->getObjects();
for (const auto & it : obj) {
ViewProvider* v = gd->getViewProvider(it);
if (v && v->isDerivedFrom<ViewProviderDocumentObject>())
vp.push_back(static_cast<ViewProviderDocumentObject*>(v));
}
}
}
void ViewProviderDocumentObjectGroup::setupContextMenu(QMenu* menu, QObject* receiver, const char* member)
{
// First, call the base class implementation to get all the standard menu items.
ViewProviderDocumentObject::setupContextMenu(menu, receiver, member);
App::DocumentObject* obj = this->getObject();
// This action is only for plain "Std::Group" objects, not for derived types like "Draft::Layer".
// We check the TypeId to ensure we don't add this menu to other group-like objects.
if (obj->getTypeId() == App::DocumentObjectGroup::getClassTypeId()) {
auto* group = static_cast<App::DocumentObjectGroup*>(obj);
// Only add the action if the group actually contains objects.
if (group && !group->getObjects().empty()) {
// Add the custom action.
QIcon icon = BitmapFactory().iconFromTheme("Std_SelectGroupContents");
QAction* selectAction = new QAction(icon, QObject::tr("Select Group Contents"), menu);
selectAction->setToolTip(QObject::tr("Selects all objects that are children of this group"));
// Connect the action's triggered signal to a lambda function that performs the selection.
QObject::connect(selectAction, &QAction::triggered, [group]() {
if (!group) return;
// Use getAllChildren() to recursively select contents of subgroups.
const auto& children = group->getAllChildren();
if (!children.empty()) {
const char* docName = group->getDocument()->getName();
Gui::Selection().clearSelection(docName);
// Add each child object to the selection individually.
for (App::DocumentObject* child : children) {
if (child && child->isAttachedToDocument()) {
Gui::Selection().addSelection(docName, child->getNameInDocument());
}
}
}
});
// Insert the action at the top of the menu for better visibility.
menu->insertAction(menu->actions().isEmpty() ? nullptr : menu->actions().first(), selectAction);
}
}
}
// Python feature -----------------------------------------------------------------------
namespace Gui {
/// @cond DOXERR
PROPERTY_SOURCE_TEMPLATE(Gui::ViewProviderDocumentObjectGroupPython, Gui::ViewProviderDocumentObjectGroup)
/// @endcond
// explicit template instantiation
template class GuiExport ViewProviderFeaturePythonT<ViewProviderDocumentObjectGroup>;
}