Files
create/src/Mod/Draft/draftguitools/gui_circulararray.py
vocx-fc ab6976c5db Draft: add new command for Draft CircularArray
Added object, viewprovider, icon; gui command definition, task panel,
add command to InitGui; add callbacks, and delay system.
2020-01-08 15:16:07 +01:00

156 lines
6.1 KiB
Python

"""This module provides the Draft CircularArray tool.
"""
## @package gui_circulararray
# \ingroup DRAFT
# \brief This module provides the Draft CircularArray tool.
# ***************************************************************************
# * (c) 2019 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
# * *
# * This file is part of the FreeCAD CAx development system. *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * FreeCAD is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with FreeCAD; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
import FreeCAD as App
import FreeCADGui as Gui
import Draft
import DraftGui
import Draft_rc
from . import gui_base
from drafttaskpanels import task_circulararray
if App.GuiUp:
from PySide.QtCore import QT_TRANSLATE_NOOP
# import DraftTools
from DraftGui import translate
# from DraftGui import displayExternal
from pivy import coin
else:
def QT_TRANSLATE_NOOP(context, text):
return text
def translate(context, text):
return text
def _tr(text):
"""Function to translate with the context set"""
return translate("Draft", text)
# So the resource file doesn't trigger errors from code checkers (flake8)
True if Draft_rc.__name__ else False
class GuiCommandCircularArray(gui_base.GuiCommandBase):
"""Gui command for the CircularArray tool"""
def __init__(self):
super().__init__()
self.command_name = "CircularArray"
self.location = None
self.mouse_event = None
self.view = None
self.callback_move = None
self.callback_click = None
self.ui = None
self.point = App.Vector()
def GetResources(self):
_msg = ("Creates copies of a selected object, "
"and places the copies in a circular pattern.\n"
"The properties of the array can be further modified after "
"the new object is created, including turning it into "
"a different type of array.")
d = {'Pixmap': 'Draft_CircularArray',
'MenuText': QT_TRANSLATE_NOOP("Draft", "Circular array"),
'ToolTip': QT_TRANSLATE_NOOP("Draft", _msg)}
return d
def Activated(self):
"""This is called when the command is executed.
We add callbacks that connect the 3D view with
the widgets of the task panel.
"""
self.location = coin.SoLocation2Event.getClassTypeId()
self.mouse_event = coin.SoMouseButtonEvent.getClassTypeId()
self.view = Draft.get3DView()
self.callback_move = \
self.view.addEventCallbackPivy(self.location, self.move)
self.callback_click = \
self.view.addEventCallbackPivy(self.mouse_event, self.click)
self.ui = task_circulararray.TaskPanelCircularArray()
# The calling class (this one) is saved in the object
# of the interface, to be able to call a function from within it.
self.ui.source_command = self
# Gui.Control.showDialog(self.ui)
DraftGui.todo.delay(Gui.Control.showDialog, self.ui)
def move(self, event_cb):
"""This is a callback for when the mouse pointer moves in the 3D view.
It should automatically update the coordinates in the widgets
of the task panel.
"""
event = event_cb.getEvent()
mousepos = event.getPosition().getValue()
ctrl = event.wasCtrlDown()
self.point = Gui.Snapper.snap(mousepos, active=ctrl)
if self.ui:
self.ui.display_point(self.point)
def click(self, event_cb=None):
"""This is a callback for when the mouse pointer clicks on the 3D view.
It should act as if the Enter key was pressed, or the OK button
was pressed in the task panel.
"""
if event_cb:
event = event_cb.getEvent()
if (event.getState() != coin.SoMouseButtonEvent.DOWN
or event.getButton() != coin.SoMouseButtonEvent.BUTTON1):
return
if self.ui and self.point:
# The accept function of the interface
# should call the completed function
# of the calling class (this one).
self.ui.accept()
def completed(self):
"""This is called when the command is terminated.
We should remove the callbacks that were added to the 3D view
and then close the task panel.
"""
self.view.removeEventCallbackPivy(self.location,
self.callback_move)
self.view.removeEventCallbackPivy(self.mouse_event,
self.callback_click)
if Gui.Control.activeDialog():
Gui.Snapper.off()
Gui.Control.closeDialog()
super().finish()
if App.GuiUp:
Gui.addCommand('Draft_CircularArray', GuiCommandCircularArray())