git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
98 lines
3.5 KiB
C++
98 lines
3.5 KiB
C++
/***************************************************************************
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* Copyright (c) 2006 Werner Mayer <werner.wm.mayer@gmx.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef MESHGUI_VIEWPROVIDERMESHNODE_H
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#define MESHGUI_VIEWPROVIDERMESHNODE_H
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#include <Gui/ViewProviderGeometryObject.h>
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#include <Mod/Mesh/App/Core/Elements.h>
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#include <vector>
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#include <Inventor/fields/SoSFVec2f.h>
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class SbViewVolume;
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class SoBaseColor;
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namespace Gui {
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class SoFCSelection;
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class AbstractMouseModel;
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}
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namespace MeshGui {
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/**
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* The ViewProviderMeshNode class creates a node representing the mesh data structure.
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* @author Werner Mayer
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*/
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class MeshGuiExport ViewProviderMeshNode : public Gui::ViewProviderGeometryObject
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{
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PROPERTY_HEADER(TriangulationGui::ViewProviderMeshNode);
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public:
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ViewProviderMeshNode();
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virtual ~ViewProviderMeshNode();
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// Display properties
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App::PropertyFloatConstraint LineWidth;
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App::PropertyFloatConstraint PointSize;
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App::PropertyBool OpenEdges;
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void attach(App::DocumentObject *pcFeat);
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virtual void updateData(const App::Property*);
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virtual QIcon getIcon() const;
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virtual void setDisplayMode(const char* ModeName);
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virtual std::vector<std::string> getDisplayModes() const;
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/** @name Polygon picking */
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//@{
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// Draws the picked polygon
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bool handleEvent(const SoEvent * const ev,Gui::View3DInventorViewer &Viewer);
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/// Sets the edit mnode
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bool setEdit(int ModNum=0);
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/// Unsets the edit mode
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void unsetEdit(void);
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/// Returns the edit mode
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const char* getEditModeName(void);
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//@}
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protected:
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/// get called by the container whenever a property has been changed
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void onChanged(const App::Property* prop);
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void showOpenEdges( bool );
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void setOpenEdgeColorFrom( const App::Color& col );
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SoDrawStyle *pcLineStyle;
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SoDrawStyle *pcPointStyle;
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SoSeparator *pcOpenEdge;
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SoBaseColor *pOpenColor;
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private:
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bool m_bEdit;
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static App::PropertyFloatConstraint::Constraints floatRange;
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};
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} // namespace MeshGui
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#endif // MESHGUI_VIEWPROVIDERMESHNODE_H
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