221 lines
7.1 KiB
C++
221 lines
7.1 KiB
C++
/***************************************************************************
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* Copyright (c) 2006 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef MESHGUI_VIEWPROVIDER_MESH_DEFECTS_H
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#define MESHGUI_VIEWPROVIDER_MESH_DEFECTS_H
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#include "ViewProvider.h"
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class SoCoordinate3;
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class SoPointSet;
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class SoLineSet;
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class SoFaceSet;
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namespace MeshGui {
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/** The ViewProviderMeshDefects class is used to display the most known types of defects of a polymesh.
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* In subclasses defects like non-manifolds, wrong oriented facets, degenerated facets, duplicates, .... are displayed.
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* @author Werner Mayer
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*/
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class MeshGuiExport ViewProviderMeshDefects : public Gui::ViewProviderDocumentObject
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{
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PROPERTY_HEADER(MeshGui::ViewProviderMeshDefects);
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public:
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ViewProviderMeshDefects();
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virtual ~ViewProviderMeshDefects();
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// Display properties
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App::PropertyFloat LineWidth;
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// Build up the initial Inventor node
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virtual void attach(App::DocumentObject* pcFeature) = 0;
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/// Fill up the Inventor node with data
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virtual void showDefects(const std::vector<unsigned long>&) = 0;
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protected:
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/// get called by the container whenever a property has been changed
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void onChanged(const App::Property* prop);
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SoCoordinate3 * pcCoords;
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SoDrawStyle * pcDrawStyle;
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};
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/** The ViewProviderMeshOrientation class displays wrong oriented facets (i.e. flipped normals) in orange.
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* @author Werner Mayer
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*/
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class MeshGuiExport ViewProviderMeshOrientation : public ViewProviderMeshDefects
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{
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PROPERTY_HEADER(MeshGui::ViewProviderMeshOrientation);
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public:
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ViewProviderMeshOrientation();
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virtual ~ViewProviderMeshOrientation();
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void attach(App::DocumentObject* pcFeature);
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void showDefects(const std::vector<unsigned long>&);
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protected:
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SoFaceSet* pcFaces;
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};
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/** The ViewProviderMeshNonManifolds class displays edges with more than two faces attached in red.
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* @author Werner Mayer
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*/
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class MeshGuiExport ViewProviderMeshNonManifolds : public ViewProviderMeshDefects
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{
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PROPERTY_HEADER(MeshGui::ViewProviderMeshNonManifolds);
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public:
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ViewProviderMeshNonManifolds();
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virtual ~ViewProviderMeshNonManifolds();
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void attach(App::DocumentObject* pcFeature);
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void showDefects(const std::vector<unsigned long>&);
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protected:
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SoLineSet* pcLines;
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};
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/** The ViewProviderMeshNonManifoldPoints class displays non-manifold vertexes in red.
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* @author Werner Mayer
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*/
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class MeshGuiExport ViewProviderMeshNonManifoldPoints : public ViewProviderMeshDefects
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{
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PROPERTY_HEADER(MeshGui::ViewProviderMeshNonManifoldPoints);
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public:
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ViewProviderMeshNonManifoldPoints();
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virtual ~ViewProviderMeshNonManifoldPoints();
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void attach(App::DocumentObject* pcFeature);
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void showDefects(const std::vector<unsigned long>&);
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protected:
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SoPointSet* pcPoints;
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};
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/** The ViewProviderMeshDuplicatedFaces class displays duplicated faces in red.
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* @author Werner Mayer
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*/
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class MeshGuiExport ViewProviderMeshDuplicatedFaces : public ViewProviderMeshDefects
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{
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PROPERTY_HEADER(MeshGui::ViewProviderMeshDuplicatedFaces);
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public:
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ViewProviderMeshDuplicatedFaces();
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virtual ~ViewProviderMeshDuplicatedFaces();
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void attach(App::DocumentObject* pcFeature);
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void showDefects(const std::vector<unsigned long>&);
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protected:
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SoFaceSet* pcFaces;
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};
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/** The ViewProviderMeshDegenerations class displays degenerated faces to a line or even a point in orange.
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* @author Werner Mayer
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*/
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class MeshGuiExport ViewProviderMeshDegenerations : public ViewProviderMeshDefects
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{
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PROPERTY_HEADER(MeshGui::ViewProviderMeshDegenerations);
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public:
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ViewProviderMeshDegenerations();
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virtual ~ViewProviderMeshDegenerations();
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void attach(App::DocumentObject* pcFeature);
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void showDefects(const std::vector<unsigned long>&);
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protected:
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SoLineSet* pcLines;
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};
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class MeshGuiExport ViewProviderMeshDuplicatedPoints : public ViewProviderMeshDefects
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{
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PROPERTY_HEADER(MeshGui::ViewProviderMeshDuplicatedPoints);
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public:
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ViewProviderMeshDuplicatedPoints();
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virtual ~ViewProviderMeshDuplicatedPoints();
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void attach(App::DocumentObject* pcFeature);
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void showDefects(const std::vector<unsigned long>&);
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protected:
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SoPointSet* pcPoints;
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};
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class MeshGuiExport ViewProviderMeshIndices : public ViewProviderMeshDefects
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{
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PROPERTY_HEADER(MeshGui::ViewProviderMeshIndices);
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public:
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ViewProviderMeshIndices();
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virtual ~ViewProviderMeshIndices();
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void attach(App::DocumentObject* pcFeature);
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void showDefects(const std::vector<unsigned long>&);
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protected:
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SoFaceSet* pcFaces;
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};
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/** The ViewProviderMeshSelfIntersections class displays lines of self-intersections.
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* @author Werner Mayer
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*/
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class MeshGuiExport ViewProviderMeshSelfIntersections : public ViewProviderMeshDefects
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{
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PROPERTY_HEADER(MeshGui::ViewProviderMeshSelfIntersections);
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public:
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ViewProviderMeshSelfIntersections();
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virtual ~ViewProviderMeshSelfIntersections();
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void attach(App::DocumentObject* pcFeature);
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void showDefects(const std::vector<unsigned long>&);
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protected:
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SoLineSet* pcLines;
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};
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class MeshGuiExport ViewProviderMeshFolds : public ViewProviderMeshDefects
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{
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PROPERTY_HEADER(MeshGui::ViewProviderMeshFolds);
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public:
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ViewProviderMeshFolds();
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virtual ~ViewProviderMeshFolds();
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void attach(App::DocumentObject* pcFeature);
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void showDefects(const std::vector<unsigned long>&);
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protected:
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SoFaceSet* pcFaces;
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};
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} // namespace MeshGui
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#endif // MESHGUI_VIEWPROVIDER_MESH_DEFECTS_H
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