git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
// Wild Magic Source Code
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// David Eberly
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// http://www.geometrictools.com
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// Copyright (c) 1998-2007
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or (at
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// your option) any later version. The license is available for reading at
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// either of the locations:
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// http://www.gnu.org/copyleft/lgpl.html
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// http://www.geometrictools.com/License/WildMagicLicense.pdf
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// The license applies to versions 0 through 4 of Wild Magic.
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//
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// Version: 4.0.0 (2006/06/28)
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#ifndef WM4QUERY3INT64_H
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#define WM4QUERY3INT64_H
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#include "Wm4FoundationLIB.h"
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#include "Wm4Query3.h"
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namespace Wm4
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{
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template <class Real>
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class Query3Int64 : public Query3<Real>
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{
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public:
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// The components of the input vertices are truncated to 64-bit integer
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// values, so you should guarantee that the vertices are sufficiently
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// large to give a good distribution of numbers.
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Query3Int64 (int iVQuantity, const Vector3<Real>* akVertex);
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// run-time type information
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virtual Query::Type GetType () const;
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// Queries about the relation of a point to various geometric objects.
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virtual int ToPlane (const Vector3<Real>& rkP, int iV0, int iV1, int iV2)
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const;
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virtual int ToCircumsphere (const Vector3<Real>& rkP, int iV0, int iV1,
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int iV2, int iV3) const;
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private:
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using Query3<Real>::m_akVertex;
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static Integer64 Dot (Integer64 iX0, Integer64 iY0, Integer64 iZ0,
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Integer64 iX1, Integer64 iY1, Integer64 iZ1);
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static Integer64 Det3 (Integer64 iX0, Integer64 iY0, Integer64 iZ0,
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Integer64 iX1, Integer64 iY1, Integer64 iZ1, Integer64 iX2,
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Integer64 iY2, Integer64 iZ2);
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static Integer64 Det4 (Integer64 iX0, Integer64 iY0, Integer64 iZ0,
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Integer64 iW0, Integer64 iX1, Integer64 iY1, Integer64 iZ1,
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Integer64 iW1, Integer64 iX2, Integer64 iY2, Integer64 iZ2,
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Integer64 iW2, Integer64 iX3, Integer64 iY3, Integer64 iZ3,
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Integer64 iW3);
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};
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}
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#include "Wm4Query3Int64.inl"
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namespace Wm4
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{
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typedef Query3Int64<float> Query3Int64f;
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typedef Query3Int64<double> Query3Int64d;
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}
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#endif
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