Files
create/src/Mod/Fem/Gui/TaskFemConstraintRigidBody.cpp
2024-12-23 17:48:42 +01:00

748 lines
30 KiB
C++

/***************************************************************************
* Copyright (c) 2022 Ajinkya Dahale <dahale.a.p@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <QAction>
#include <QMessageBox>
#include <sstream>
#endif
#include <App/Document.h>
#include <Gui/Command.h>
#include <Gui/SelectionObject.h>
#include <Mod/Fem/App/FemConstraintRigidBody.h>
#include <Mod/Part/App/PartFeature.h>
#include "TaskFemConstraintRigidBody.h"
#include "ui_TaskFemConstraintRigidBody.h"
using namespace FemGui;
using namespace Gui;
/* TRANSLATOR FemGui::TaskFemConstraintRigidBody */
TaskFemConstraintRigidBody::TaskFemConstraintRigidBody(
ViewProviderFemConstraintRigidBody* ConstraintView,
QWidget* parent)
: TaskFemConstraintOnBoundary(ConstraintView, parent, "FEM_ConstraintRigidBody")
{ // Note change "RigidBody" in line above to new constraint name
proxy = new QWidget(this);
ui = new Ui_TaskFemConstraintRigidBody();
ui->setupUi(proxy);
QMetaObject::connectSlotsByName(this);
// create a context menu for the listview of the references
createDeleteAction(ui->lw_references);
deleteAction->connect(deleteAction,
&QAction::triggered,
this,
&TaskFemConstraintRigidBody::onReferenceDeleted);
connect(ui->lw_references,
&QListWidget::currentItemChanged,
this,
&TaskFemConstraintRigidBody::setSelection);
connect(ui->lw_references,
&QListWidget::itemClicked,
this,
&TaskFemConstraintRigidBody::setSelection);
connect(ui->cb_x_trans_mode,
qOverload<int>(&QComboBox::activated),
this,
&TaskFemConstraintRigidBody::onTransModeXChanged);
connect(ui->cb_y_trans_mode,
qOverload<int>(&QComboBox::activated),
this,
&TaskFemConstraintRigidBody::onTransModeYChanged);
connect(ui->cb_z_trans_mode,
qOverload<int>(&QComboBox::activated),
this,
&TaskFemConstraintRigidBody::onTransModeZChanged);
connect(ui->cb_x_rot_mode,
qOverload<int>(&QComboBox::activated),
this,
&TaskFemConstraintRigidBody::onRotModeXChanged);
connect(ui->cb_y_rot_mode,
qOverload<int>(&QComboBox::activated),
this,
&TaskFemConstraintRigidBody::onRotModeYChanged);
connect(ui->cb_z_rot_mode,
qOverload<int>(&QComboBox::activated),
this,
&TaskFemConstraintRigidBody::onRotModeZChanged);
connect(ui->qsb_ref_node_x,
qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this,
&TaskFemConstraintRigidBody::onRefNodeXChanged);
connect(ui->qsb_ref_node_y,
qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this,
&TaskFemConstraintRigidBody::onRefNodeYChanged);
connect(ui->qsb_ref_node_z,
qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this,
&TaskFemConstraintRigidBody::onRefNodeZChanged);
this->groupLayout()->addWidget(proxy);
/* Note: */
// Get the feature data
auto pcConstraint = ConstraintView->getObject<Fem::ConstraintRigidBody>();
const Base::Vector3d& refNode = pcConstraint->ReferenceNode.getValue();
const Base::Vector3d& disp = pcConstraint->Displacement.getValue();
Base::Vector3d rotDir;
double rotAngleRad;
pcConstraint->Rotation.getValue().getValue(rotDir, rotAngleRad);
Base::Quantity rotAngle(rotAngleRad, "rad");
Base::Quantity forceX = pcConstraint->ForceX.getQuantityValue();
Base::Quantity forceY = pcConstraint->ForceY.getQuantityValue();
Base::Quantity forceZ = pcConstraint->ForceZ.getQuantityValue();
Base::Quantity momentX = pcConstraint->MomentX.getQuantityValue();
Base::Quantity momentY = pcConstraint->MomentY.getQuantityValue();
Base::Quantity momentZ = pcConstraint->MomentZ.getQuantityValue();
std::vector<App::DocumentObject*> Objects = pcConstraint->References.getValues();
std::vector<std::string> SubElements = pcConstraint->References.getSubValues();
// Fill data into dialog elements
ui->qsb_ref_node_x->setValue(refNode.x);
ui->qsb_ref_node_y->setValue(refNode.y);
ui->qsb_ref_node_z->setValue(refNode.z);
ui->qsb_ref_node_x->bind(
App::ObjectIdentifier::parse(pcConstraint, std::string("ReferenceNode.x")));
ui->qsb_ref_node_y->bind(
App::ObjectIdentifier::parse(pcConstraint, std::string("ReferenceNode.y")));
ui->qsb_ref_node_z->bind(
App::ObjectIdentifier::parse(pcConstraint, std::string("ReferenceNode.z")));
ui->qsb_ref_node_x->setMinimum(-FLOAT_MAX);
ui->qsb_ref_node_x->setMaximum(FLOAT_MAX);
ui->qsb_ref_node_y->setMinimum(-FLOAT_MAX);
ui->qsb_ref_node_y->setMaximum(FLOAT_MAX);
ui->qsb_ref_node_z->setMinimum(-FLOAT_MAX);
ui->qsb_ref_node_z->setMaximum(FLOAT_MAX);
ui->qsb_disp_x->setValue(disp.x);
ui->qsb_disp_y->setValue(disp.y);
ui->qsb_disp_z->setValue(disp.z);
ui->qsb_disp_x->bind(App::ObjectIdentifier::parse(pcConstraint, std::string("Displacement.x")));
ui->qsb_disp_y->bind(App::ObjectIdentifier::parse(pcConstraint, std::string("Displacement.y")));
ui->qsb_disp_z->bind(App::ObjectIdentifier::parse(pcConstraint, std::string("Displacement.z")));
ui->qsb_disp_x->setMinimum(-FLOAT_MAX);
ui->qsb_disp_x->setMaximum(FLOAT_MAX);
ui->qsb_disp_y->setMinimum(-FLOAT_MAX);
ui->qsb_disp_y->setMaximum(FLOAT_MAX);
ui->qsb_disp_z->setMinimum(-FLOAT_MAX);
ui->qsb_disp_z->setMaximum(FLOAT_MAX);
ui->spb_rot_axis_x->setValue(rotDir.x);
ui->spb_rot_axis_y->setValue(rotDir.y);
ui->spb_rot_axis_z->setValue(rotDir.z);
ui->qsb_rot_angle->setValue(rotAngle.getValueAs(Base::Quantity::Degree));
ui->spb_rot_axis_x->bind(
App::ObjectIdentifier::parse(pcConstraint, std::string("Rotation.Axis.x")));
ui->spb_rot_axis_y->bind(
App::ObjectIdentifier::parse(pcConstraint, std::string("Rotation.Axis.y")));
ui->spb_rot_axis_z->bind(
App::ObjectIdentifier::parse(pcConstraint, std::string("Rotation.Axis.z")));
ui->qsb_rot_angle->bind(
App::ObjectIdentifier::parse(pcConstraint, std::string("Rotation.Angle")));
ui->spb_rot_axis_x->setMinimum(-FLOAT_MAX);
ui->spb_rot_axis_x->setMaximum(FLOAT_MAX);
ui->spb_rot_axis_y->setMinimum(-FLOAT_MAX);
ui->spb_rot_axis_y->setMaximum(FLOAT_MAX);
ui->spb_rot_axis_z->setMinimum(-FLOAT_MAX);
ui->spb_rot_axis_z->setMaximum(FLOAT_MAX);
ui->qsb_rot_angle->setMinimum(-FLOAT_MAX);
ui->qsb_rot_angle->setMaximum(FLOAT_MAX);
ui->qsb_force_x->setValue(forceX);
ui->qsb_force_y->setValue(forceY);
ui->qsb_force_z->setValue(forceZ);
ui->qsb_force_x->bind(pcConstraint->ForceX);
ui->qsb_force_y->bind(pcConstraint->ForceY);
ui->qsb_force_z->bind(pcConstraint->ForceZ);
ui->qsb_force_x->setMinimum(-FLOAT_MAX);
ui->qsb_force_x->setMaximum(FLOAT_MAX);
ui->qsb_force_y->setMinimum(-FLOAT_MAX);
ui->qsb_force_y->setMaximum(FLOAT_MAX);
ui->qsb_force_z->setMinimum(-FLOAT_MAX);
ui->qsb_force_z->setMaximum(FLOAT_MAX);
ui->qsb_moment_x->setValue(momentX);
ui->qsb_moment_y->setValue(momentY);
ui->qsb_moment_z->setValue(momentZ);
ui->qsb_moment_x->bind(pcConstraint->MomentX);
ui->qsb_moment_y->bind(pcConstraint->MomentY);
ui->qsb_moment_z->bind(pcConstraint->MomentZ);
ui->qsb_moment_x->setMinimum(-FLOAT_MAX);
ui->qsb_moment_x->setMaximum(FLOAT_MAX);
ui->qsb_moment_y->setMinimum(-FLOAT_MAX);
ui->qsb_moment_y->setMaximum(FLOAT_MAX);
ui->qsb_moment_z->setMinimum(-FLOAT_MAX);
ui->qsb_moment_z->setMaximum(FLOAT_MAX);
QStringList modeList;
App::PropertyEnumeration* transMode = &pcConstraint->TranslationalModeX;
for (auto item : transMode->getEnumVector()) {
modeList << QString::fromUtf8(item.c_str());
}
ui->cb_x_trans_mode->addItems(modeList);
ui->cb_y_trans_mode->addItems(modeList);
ui->cb_z_trans_mode->addItems(modeList);
ui->cb_x_trans_mode->setCurrentIndex(pcConstraint->TranslationalModeX.getValue());
ui->cb_y_trans_mode->setCurrentIndex(pcConstraint->TranslationalModeY.getValue());
ui->cb_z_trans_mode->setCurrentIndex(pcConstraint->TranslationalModeZ.getValue());
modeList.clear();
App::PropertyEnumeration* rotMode = &pcConstraint->RotationalModeX;
for (auto item : rotMode->getEnumVector()) {
modeList << QString::fromUtf8(item.c_str());
}
ui->cb_x_rot_mode->addItems(modeList);
ui->cb_y_rot_mode->addItems(modeList);
ui->cb_z_rot_mode->addItems(modeList);
ui->cb_x_rot_mode->setCurrentIndex(pcConstraint->RotationalModeX.getValue());
ui->cb_y_rot_mode->setCurrentIndex(pcConstraint->RotationalModeY.getValue());
ui->cb_z_rot_mode->setCurrentIndex(pcConstraint->RotationalModeZ.getValue());
onTransModeXChanged(pcConstraint->TranslationalModeX.getValue());
onTransModeYChanged(pcConstraint->TranslationalModeY.getValue());
onTransModeZChanged(pcConstraint->TranslationalModeZ.getValue());
onRotModeXChanged(pcConstraint->RotationalModeX.getValue());
onRotModeYChanged(pcConstraint->RotationalModeY.getValue());
onRotModeZChanged(pcConstraint->RotationalModeZ.getValue());
ui->lw_references->clear();
for (std::size_t i = 0; i < Objects.size(); i++) {
ui->lw_references->addItem(makeRefText(Objects[i], SubElements[i]));
}
if (!Objects.empty()) {
ui->lw_references->setCurrentRow(0, QItemSelectionModel::ClearAndSelect);
}
// Selection buttons
buttonGroup->addButton(ui->btnAdd, (int)SelectionChangeModes::refAdd);
buttonGroup->addButton(ui->btnRemove, (int)SelectionChangeModes::refRemove);
updateUI();
}
TaskFemConstraintRigidBody::~TaskFemConstraintRigidBody()
{
delete ui;
}
void TaskFemConstraintRigidBody::updateUI()
{
if (ui->lw_references->model()->rowCount() == 0) {
// Go into reference selection mode if no reference has been selected yet
onButtonReference(true);
return;
}
}
void TaskFemConstraintRigidBody::addToSelection()
{
std::vector<Gui::SelectionObject> selection =
Gui::Selection().getSelectionEx(); // gets vector of selected objects of active document
if (selection.empty()) {
QMessageBox::warning(this, tr("Selection error"), tr("Nothing selected!"));
return;
}
Fem::ConstraintRigidBody* pcConstraint = ConstraintView->getObject<Fem::ConstraintRigidBody>();
std::vector<App::DocumentObject*> Objects = pcConstraint->References.getValues();
std::vector<std::string> SubElements = pcConstraint->References.getSubValues();
for (std::vector<Gui::SelectionObject>::iterator it = selection.begin(); it != selection.end();
++it) { // for every selected object
if (!it->isObjectTypeOf(Part::Feature::getClassTypeId())) {
QMessageBox::warning(this, tr("Selection error"), tr("Selected object is not a part!"));
return;
}
std::vector<std::string> subNames = it->getSubNames();
App::DocumentObject* obj =
ConstraintView->getObject()->getDocument()->getObject(it->getFeatName());
for (size_t subIt = 0; subIt < (subNames.size());
++subIt) { // for every selected sub element
bool addMe = true;
for (std::vector<std::string>::iterator itr =
std::find(SubElements.begin(), SubElements.end(), subNames[subIt]);
itr != SubElements.end();
itr = std::find(++itr,
SubElements.end(),
subNames[subIt])) { // for every sub element in selection that
// matches one in old list
if (obj
== Objects[std::distance(
SubElements.begin(),
itr)]) { // if selected sub element's object equals the one in old list
// then it was added before so don't add
addMe = false;
}
}
// limit constraint such that only vertexes or faces or edges can be used depending on
// what was selected first
std::string searchStr;
if (subNames[subIt].find("Vertex") != std::string::npos) {
searchStr = "Vertex";
}
else if (subNames[subIt].find("Edge") != std::string::npos) {
searchStr = "Edge";
}
else {
searchStr = "Face";
}
for (size_t iStr = 0; iStr < (SubElements.size()); ++iStr) {
if (SubElements[iStr].find(searchStr) == std::string::npos) {
QString msg = tr("Only one type of selection (vertex, face or edge) per "
"constraint allowed!");
QMessageBox::warning(this, tr("Selection error"), msg);
addMe = false;
break;
}
}
if (addMe) {
QSignalBlocker block(ui->lw_references);
Objects.push_back(obj);
SubElements.push_back(subNames[subIt]);
ui->lw_references->addItem(makeRefText(obj, subNames[subIt]));
}
}
}
// Update UI
pcConstraint->References.setValues(Objects, SubElements);
updateUI();
}
void TaskFemConstraintRigidBody::removeFromSelection()
{
std::vector<Gui::SelectionObject> selection =
Gui::Selection().getSelectionEx(); // gets vector of selected objects of active document
if (selection.empty()) {
QMessageBox::warning(this, tr("Selection error"), tr("Nothing selected!"));
return;
}
Fem::ConstraintRigidBody* pcConstraint = ConstraintView->getObject<Fem::ConstraintRigidBody>();
std::vector<App::DocumentObject*> Objects = pcConstraint->References.getValues();
std::vector<std::string> SubElements = pcConstraint->References.getSubValues();
std::vector<size_t> itemsToDel;
for (std::vector<Gui::SelectionObject>::iterator it = selection.begin(); it != selection.end();
++it) { // for every selected object
if (!it->isObjectTypeOf(Part::Feature::getClassTypeId())) {
QMessageBox::warning(this, tr("Selection error"), tr("Selected object is not a part!"));
return;
}
const std::vector<std::string>& subNames = it->getSubNames();
App::DocumentObject* obj = it->getObject();
for (size_t subIt = 0; subIt < (subNames.size());
++subIt) { // for every selected sub element
for (std::vector<std::string>::iterator itr =
std::find(SubElements.begin(), SubElements.end(), subNames[subIt]);
itr != SubElements.end();
itr = std::find(++itr,
SubElements.end(),
subNames[subIt])) { // for every sub element in selection that
// matches one in old list
if (obj
== Objects[std::distance(
SubElements.begin(),
itr)]) { // if selected sub element's object equals the one in old list
// then it was added before so mark for deletion
itemsToDel.push_back(std::distance(SubElements.begin(), itr));
}
}
}
}
std::sort(itemsToDel.begin(), itemsToDel.end());
while (!itemsToDel.empty()) {
Objects.erase(Objects.begin() + itemsToDel.back());
SubElements.erase(SubElements.begin() + itemsToDel.back());
itemsToDel.pop_back();
}
// Update UI
{
QSignalBlocker block(ui->lw_references);
ui->lw_references->clear();
for (unsigned int j = 0; j < Objects.size(); j++) {
ui->lw_references->addItem(makeRefText(Objects[j], SubElements[j]));
}
}
pcConstraint->References.setValues(Objects, SubElements);
updateUI();
}
void TaskFemConstraintRigidBody::onReferenceDeleted()
{
TaskFemConstraintRigidBody::removeFromSelection();
}
void TaskFemConstraintRigidBody::onRotModeXChanged(int item)
{
const char* val = ConstraintView->getObject<Fem::ConstraintRigidBody>()
->RotationalModeX.getEnumVector()[item]
.c_str();
if (strcmp(val, "Free") == 0) {
ui->spb_rot_axis_x->setEnabled(false);
ui->qsb_moment_x->setEnabled(false);
}
else if (strcmp(val, "Constraint") == 0) {
ui->spb_rot_axis_x->setEnabled(true);
ui->qsb_moment_x->setEnabled(false);
}
else if (strcmp(val, "Load") == 0) {
ui->spb_rot_axis_x->setEnabled(false);
ui->qsb_moment_x->setEnabled(true);
}
}
void TaskFemConstraintRigidBody::onRotModeYChanged(int item)
{
const char* val = ConstraintView->getObject<Fem::ConstraintRigidBody>()
->RotationalModeY.getEnumVector()[item]
.c_str();
if (strcmp(val, "Free") == 0) {
ui->spb_rot_axis_y->setEnabled(false);
ui->qsb_moment_y->setEnabled(false);
}
else if (strcmp(val, "Constraint") == 0) {
ui->spb_rot_axis_y->setEnabled(true);
ui->qsb_moment_y->setEnabled(false);
}
else if (strcmp(val, "Load") == 0) {
ui->spb_rot_axis_y->setEnabled(false);
ui->qsb_moment_y->setEnabled(true);
}
}
void TaskFemConstraintRigidBody::onRotModeZChanged(int item)
{
const char* val = ConstraintView->getObject<Fem::ConstraintRigidBody>()
->RotationalModeZ.getEnumVector()[item]
.c_str();
if (strcmp(val, "Free") == 0) {
ui->spb_rot_axis_z->setEnabled(false);
ui->qsb_moment_z->setEnabled(false);
}
else if (strcmp(val, "Constraint") == 0) {
ui->spb_rot_axis_z->setEnabled(true);
ui->qsb_moment_z->setEnabled(false);
}
else if (strcmp(val, "Load") == 0) {
ui->spb_rot_axis_z->setEnabled(false);
ui->qsb_moment_z->setEnabled(true);
}
}
void TaskFemConstraintRigidBody::onTransModeXChanged(int item)
{
const char* val = ConstraintView->getObject<Fem::ConstraintRigidBody>()
->TranslationalModeX.getEnumVector()[item]
.c_str();
if (strcmp(val, "Free") == 0) {
ui->qsb_disp_x->setEnabled(false);
ui->qsb_force_x->setEnabled(false);
}
else if (strcmp(val, "Constraint") == 0) {
ui->qsb_disp_x->setEnabled(true);
ui->qsb_force_x->setEnabled(false);
}
else if (strcmp(val, "Load") == 0) {
ui->qsb_disp_x->setEnabled(false);
ui->qsb_force_x->setEnabled(true);
}
}
void TaskFemConstraintRigidBody::onTransModeYChanged(int item)
{
const char* val = ConstraintView->getObject<Fem::ConstraintRigidBody>()
->TranslationalModeY.getEnumVector()[item]
.c_str();
if (strcmp(val, "Free") == 0) {
ui->qsb_disp_y->setEnabled(false);
ui->qsb_force_y->setEnabled(false);
}
else if (strcmp(val, "Constraint") == 0) {
ui->qsb_disp_y->setEnabled(true);
ui->qsb_force_y->setEnabled(false);
}
else if (strcmp(val, "Load") == 0) {
ui->qsb_disp_y->setEnabled(false);
ui->qsb_force_y->setEnabled(true);
}
}
void TaskFemConstraintRigidBody::onTransModeZChanged(int item)
{
const char* val = ConstraintView->getObject<Fem::ConstraintRigidBody>()
->TranslationalModeZ.getEnumVector()[item]
.c_str();
if (strcmp(val, "Free") == 0) {
ui->qsb_disp_z->setEnabled(false);
ui->qsb_force_z->setEnabled(false);
}
else if (strcmp(val, "Constraint") == 0) {
ui->qsb_disp_z->setEnabled(true);
ui->qsb_force_z->setEnabled(false);
}
else if (strcmp(val, "Load") == 0) {
ui->qsb_disp_z->setEnabled(false);
ui->qsb_force_z->setEnabled(true);
}
}
void TaskFemConstraintRigidBody::onRefNodeXChanged(double value)
{
auto obj = ConstraintView->getObject<Fem::ConstraintRigidBody>();
Base::Vector3d refNode = obj->ReferenceNode.getValue();
refNode.x = value;
obj->ReferenceNode.setValue(refNode);
}
void TaskFemConstraintRigidBody::onRefNodeYChanged(double value)
{
auto obj = ConstraintView->getObject<Fem::ConstraintRigidBody>();
Base::Vector3d refNode = obj->ReferenceNode.getValue();
refNode.y = value;
obj->ReferenceNode.setValue(refNode);
}
void TaskFemConstraintRigidBody::onRefNodeZChanged(double value)
{
auto obj = ConstraintView->getObject<Fem::ConstraintRigidBody>();
Base::Vector3d refNode = obj->ReferenceNode.getValue();
refNode.z = value;
obj->ReferenceNode.setValue(refNode);
}
const std::string TaskFemConstraintRigidBody::getReferences() const
{
int rows = ui->lw_references->model()->rowCount();
std::vector<std::string> items;
for (int r = 0; r < rows; r++) {
items.push_back(ui->lw_references->item(r)->text().toStdString());
}
return TaskFemConstraint::getReferences(items);
}
Base::Vector3d TaskFemConstraintRigidBody::getReferenceNode() const
{
double x = ui->qsb_ref_node_x->rawValue();
double y = ui->qsb_ref_node_y->rawValue();
double z = ui->qsb_ref_node_z->rawValue();
return Base::Vector3d(x, y, z);
}
Base::Vector3d TaskFemConstraintRigidBody::getDisplacement() const
{
double x = ui->qsb_disp_x->rawValue();
double y = ui->qsb_disp_y->rawValue();
double z = ui->qsb_disp_z->rawValue();
return Base::Vector3d(x, y, z);
}
Base::Rotation TaskFemConstraintRigidBody::getRotation() const
{
double x = ui->spb_rot_axis_x->value();
double y = ui->spb_rot_axis_y->value();
double z = ui->spb_rot_axis_z->value();
double angle = ui->qsb_rot_angle->value().getValueAs(Base::Quantity::Radian);
return Base::Rotation(Base::Vector3d(x, y, z), angle);
}
std::vector<std::string> TaskFemConstraintRigidBody::getForce() const
{
std::string x = ui->qsb_force_x->value().getSafeUserString();
std::string y = ui->qsb_force_y->value().getSafeUserString();
std::string z = ui->qsb_force_z->value().getSafeUserString();
return {x, y, z};
}
std::vector<std::string> TaskFemConstraintRigidBody::getMoment() const
{
std::string x = ui->qsb_moment_x->value().getSafeUserString();
std::string y = ui->qsb_moment_y->value().getSafeUserString();
std::string z = ui->qsb_moment_z->value().getSafeUserString();
return std::vector<std::string>({x, y, z});
}
std::vector<std::string> TaskFemConstraintRigidBody::getTranslationalMode() const
{
std::vector<std::string> transModes(3);
transModes[0] = ui->cb_x_trans_mode->currentText().toStdString();
transModes[1] = ui->cb_y_trans_mode->currentText().toStdString();
transModes[2] = ui->cb_z_trans_mode->currentText().toStdString();
return transModes;
}
std::vector<std::string> TaskFemConstraintRigidBody::getRotationalMode() const
{
std::vector<std::string> rotModes(3);
rotModes[0] = ui->cb_x_rot_mode->currentText().toStdString();
rotModes[1] = ui->cb_y_rot_mode->currentText().toStdString();
rotModes[2] = ui->cb_z_rot_mode->currentText().toStdString();
return rotModes;
}
void TaskFemConstraintRigidBody::changeEvent(QEvent*)
{}
void TaskFemConstraintRigidBody::clearButtons(const SelectionChangeModes notThis)
{
if (notThis != SelectionChangeModes::refAdd) {
ui->btnAdd->setChecked(false);
}
if (notThis != SelectionChangeModes::refRemove) {
ui->btnRemove->setChecked(false);
}
}
//**************************************************************************
// TaskDialog
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TaskDlgFemConstraintRigidBody::TaskDlgFemConstraintRigidBody(
ViewProviderFemConstraintRigidBody* ConstraintView)
{
this->ConstraintView = ConstraintView;
assert(ConstraintView);
this->parameter = new TaskFemConstraintRigidBody(ConstraintView);
Content.push_back(parameter);
}
//==== calls from the TaskView ===============================================================
bool TaskDlgFemConstraintRigidBody::accept()
{
std::string name = ConstraintView->getObject()->getNameInDocument();
const TaskFemConstraintRigidBody* parameters =
static_cast<const TaskFemConstraintRigidBody*>(parameter);
try {
Base::Vector3d ref = parameters->getReferenceNode();
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.ReferenceNode = App.Vector(%f, %f, %f)",
name.c_str(),
ref.x,
ref.y,
ref.z);
Base::Vector3d disp = parameters->getDisplacement();
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.Displacement = App.Vector(%f, %f, %f)",
name.c_str(),
disp.x,
disp.y,
disp.z);
Base::Rotation rot = parameters->getRotation();
Base::Vector3d axis;
double angle;
rot.getValue(axis, angle);
Gui::Command::doCommand(
Gui::Command::Doc,
"App.ActiveDocument.%s.Rotation = App.Rotation(App.Vector(%f,% f, %f), Radian=%f)",
name.c_str(),
axis.x,
axis.y,
axis.z,
angle);
auto force = parameters->getForce();
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.ForceX = \"%s\"",
name.c_str(),
force[0].c_str());
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.ForceY = \"%s\"",
name.c_str(),
force[1].c_str());
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.ForceZ = \"%s\"",
name.c_str(),
force[2].c_str());
auto moment = parameters->getMoment();
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.MomentX = \"%s\"",
name.c_str(),
moment[0].c_str());
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.MomentY = \"%s\"",
name.c_str(),
moment[1].c_str());
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.MomentZ = \"%s\"",
name.c_str(),
moment[2].c_str());
auto transModes = parameters->getTranslationalMode();
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.TranslationalModeX = \"%s\"",
name.c_str(),
transModes[0].c_str());
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.TranslationalModeY = \"%s\"",
name.c_str(),
transModes[1].c_str());
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.TranslationalModeZ = \"%s\"",
name.c_str(),
transModes[2].c_str());
auto rotModes = parameters->getRotationalMode();
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.RotationalModeX = \"%s\"",
name.c_str(),
rotModes[0].c_str());
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.RotationalModeY = \"%s\"",
name.c_str(),
rotModes[1].c_str());
Gui::Command::doCommand(Gui::Command::Doc,
"App.ActiveDocument.%s.RotationalModeZ = \"%s\"",
name.c_str(),
rotModes[2].c_str());
}
catch (const Base::Exception& e) {
QMessageBox::warning(parameter, tr("Input error"), QString::fromLatin1(e.what()));
return false;
}
return TaskDlgFemConstraint::accept();
}
#include "moc_TaskFemConstraintRigidBody.cpp"