"Professional CMake" book suggest the following: "Targets should build successfully with or without compiler support for precompiled headers. It should be considered an optimization, not a requirement. In particular, do not explicitly include a precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically generated precompile header on the compiler command line instead. This is more portable across the major compilers and is likely to be easier to maintain. It will also avoid warnings being generated from certain code checking tools like iwyu (include what you use)." Therefore, removed the "#include <PreCompiled.h>" from sources, also there is no need for the "#ifdef _PreComp_" anymore
393 lines
11 KiB
C++
393 lines
11 KiB
C++
/***************************************************************************
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* Copyright (c) 2009 Werner Mayer <wmayer@users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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# include <QApplication>
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# include <QElapsedTimer>
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# include <QMessageBox>
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# include <QPushButton>
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# include <QThread>
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# include <QTime>
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#include "ProgressDialog.h"
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#include "MainWindow.h"
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using namespace Gui;
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namespace Gui {
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struct SequencerDialogPrivate
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{
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ProgressDialog* dlg;
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QElapsedTimer measureTime;
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QElapsedTimer progressTime;
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QString text;
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bool guiThread;
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bool canabort;
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};
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}
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SequencerDialog* SequencerDialog::_pclSingleton = nullptr;
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SequencerDialog* SequencerDialog::instance()
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{
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// not initialized?
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if (!_pclSingleton)
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_pclSingleton = new SequencerDialog();
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return _pclSingleton;
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}
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SequencerDialog::SequencerDialog ()
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{
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d = new SequencerDialogPrivate;
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d->dlg = new ProgressDialog(this,getMainWindow());
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d->dlg->reset(); // stops the timer to force showing the dialog
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d->dlg->hide();
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d->guiThread = true;
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d->canabort = false;
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}
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SequencerDialog::~SequencerDialog()
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{
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delete d;
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}
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void SequencerDialog::pause()
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{
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}
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void SequencerDialog::resume()
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{
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}
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void SequencerDialog::startStep()
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{
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QThread *currentThread = QThread::currentThread();
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QThread *thr = d->dlg->thread(); // this is the main thread
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if (thr != currentThread) {
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d->guiThread = false;
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QMetaObject::invokeMethod(d->dlg, "setRangeEx", Qt::QueuedConnection,
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Q_ARG(int, 0), Q_ARG(int, (int)nTotalSteps));
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d->dlg->setModal(false);
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if (nTotalSteps == 0) {
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d->progressTime.start();
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}
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d->measureTime.start();
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QMetaObject::invokeMethod(d->dlg, "setValueEx", Qt::QueuedConnection,
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Q_ARG(int,0));
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QMetaObject::invokeMethod(d->dlg, "aboutToShow", Qt::QueuedConnection);
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}
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else {
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d->guiThread = true;
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d->dlg->setRangeEx(0, (int)nTotalSteps);
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d->dlg->setModal(true);
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if (nTotalSteps == 0) {
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d->progressTime.start();
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}
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d->measureTime.start();
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d->dlg->setValueEx(0);
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d->dlg->aboutToShow();
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}
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}
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void SequencerDialog::nextStep(bool canAbort)
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{
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d->canabort = canAbort;
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QThread *currentThread = QThread::currentThread();
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QThread *thr = d->dlg->thread(); // this is the main thread
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if (thr != currentThread) {
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if (wasCanceled() && canAbort) {
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abort();
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}
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else {
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setValue((int)nProgress + 1);
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}
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}
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else {
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if (wasCanceled() && canAbort) {
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// restore cursor
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pause();
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bool ok = d->dlg->canAbort();
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// continue and show up wait cursor if needed
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resume();
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// force to abort the operation
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if ( ok ) {
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abort();
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} else {
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rejectCancel();
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setValue((int)nProgress+1);
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}
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}
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else {
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setValue((int)nProgress+1);
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}
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}
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}
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void SequencerDialog::setProgress(size_t step)
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{
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QThread* currentThread = QThread::currentThread();
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QThread* thr = d->dlg->thread(); // this is the main thread
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if (thr != currentThread) {
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QMetaObject::invokeMethod(d->dlg, "show", Qt::QueuedConnection);
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}
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else {
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d->dlg->show();
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}
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setValue((int)step);
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}
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void SequencerDialog::setValue(int step)
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{
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QThread *currentThread = QThread::currentThread();
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QThread *thr = d->dlg->thread(); // this is the main thread
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// if number of total steps is unknown then increment only by one
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if (nTotalSteps == 0) {
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int elapsed = d->progressTime.elapsed();
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// allow an update every 500 milliseconds only
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if (elapsed > 500) {
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d->progressTime.restart();
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if (thr != currentThread) {
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QMetaObject::invokeMethod(d->dlg, "setValueEx", Qt::/*Blocking*/QueuedConnection,
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Q_ARG(int,d->dlg->value()+1));
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}
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else {
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d->dlg->setValueEx(d->dlg->value()+1);
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qApp->processEvents();
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}
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}
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}
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else {
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if (thr != currentThread) {
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QMetaObject::invokeMethod(d->dlg, "setValueEx", Qt::/*Blocking*/QueuedConnection,
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Q_ARG(int,step));
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if (d->dlg->isVisible())
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showRemainingTime();
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}
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else {
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d->dlg->setValueEx(step);
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if (d->dlg->isVisible())
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showRemainingTime();
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qApp->processEvents();
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}
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}
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}
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void SequencerDialog::showRemainingTime()
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{
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QThread *currentThread = QThread::currentThread();
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QThread *thr = d->dlg->thread(); // this is the main thread
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int elapsed = d->measureTime.elapsed();
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int progress = d->dlg->value();
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int totalSteps = d->dlg->maximum() - d->dlg->minimum();
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QString txt = d->text;
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// More than 5 percent complete or more than 5 secs have elapsed.
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if (progress * 20 > totalSteps || elapsed > 5000) {
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int rest = (int) ( (double) totalSteps/progress * elapsed ) - elapsed;
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// more than 1 secs have elapsed and at least 100 ms are remaining
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if (elapsed > 1000 && rest > 100) {
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QTime time( 0,0, 0);
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time = time.addSecs( rest/1000 );
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QString remain = Gui::ProgressDialog::tr("Remaining: %1").arg(time.toString());
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QString status = QStringLiteral("%1\t[%2]").arg(txt, remain);
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if (thr != currentThread) {
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QMetaObject::invokeMethod(d->dlg, "setLabelText",
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Qt::/*Blocking*/QueuedConnection,
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Q_ARG(QString,status));
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}
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else {
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d->dlg->setLabelText(status);
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}
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}
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}
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}
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void SequencerDialog::resetData()
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{
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QThread *currentThread = QThread::currentThread();
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QThread *thr = d->dlg->thread(); // this is the main thread
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if (thr != currentThread) {
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QMetaObject::invokeMethod(d->dlg, "resetEx", Qt::QueuedConnection);
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QMetaObject::invokeMethod(d->dlg, "hide", Qt::QueuedConnection);
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QMetaObject::invokeMethod(d->dlg, "setLabelText",
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Qt::/*Blocking*/QueuedConnection,
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Q_ARG(QString,QString()));
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}
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else {
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d->dlg->resetEx();
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// Note: Under Qt 4.1.4 this forces to run QWindowsStyle::eventFilter() twice
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// handling the same event thus a warning is printed. Possibly, this is a bug
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// in Qt. The message is QEventDispatcherUNIX::unregisterTimer: invalid argument.
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d->dlg->hide();
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d->dlg->setLabelText(QString());
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}
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SequencerBase::resetData();
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}
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bool SequencerDialog::canAbort() const
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{
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return d->canabort;
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}
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void SequencerDialog::abort()
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{
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//resets
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resetData();
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Base::AbortException exc("User aborted");
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throw exc;
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}
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void SequencerDialog::setText (const char* pszTxt)
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{
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QThread *currentThread = QThread::currentThread();
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QThread *thr = d->dlg->thread(); // this is the main thread
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// set label text of the dialog
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d->text = pszTxt ? QString::fromUtf8(pszTxt) : QLatin1String("");
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if (thr != currentThread) {
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QMetaObject::invokeMethod(d->dlg, "setLabelText",
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Qt::/*Blocking*/QueuedConnection,
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Q_ARG(QString,d->text));
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}
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else {
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d->dlg->setLabelText(d->text);
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}
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}
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bool SequencerDialog::isBlocking() const
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{
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return d->guiThread;
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}
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// -------------------------------------------------------
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/* TRANSLATOR Gui::ProgressDialog */
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ProgressDialog::ProgressDialog (SequencerDialog* s, QWidget * parent)
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: QProgressDialog(parent, Qt::FramelessWindowHint), sequencer(s)
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{
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#ifdef QT_WINEXTRAS_LIB
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m_taskbarButton = nullptr;
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m_taskbarButton = nullptr;
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#endif
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connect(this, &QProgressDialog::canceled, this, &ProgressDialog::onCancel);
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}
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ProgressDialog::~ProgressDialog() = default;
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void ProgressDialog::onCancel()
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{
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sequencer->tryToCancel();
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}
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bool ProgressDialog::canAbort() const
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{
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auto ret = QMessageBox::question(getMainWindow(),tr("Aborting"),
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tr("Abort the operation?"), QMessageBox::Yes | QMessageBox::No,
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QMessageBox::No);
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return (ret == QMessageBox::Yes) ? true : false;
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}
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void ProgressDialog::showEvent(QShowEvent* ev)
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{
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QPushButton* btn = findChild<QPushButton*>();
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if (btn)
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btn->setEnabled(sequencer->canAbort());
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QProgressDialog::showEvent(ev);
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}
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void ProgressDialog::hideEvent(QHideEvent* ev)
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{
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QProgressDialog::hideEvent(ev);
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}
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void ProgressDialog::resetEx()
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{
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QProgressDialog::reset();
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#ifdef QT_WINEXTRAS_LIB
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setupTaskBarProgress();
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m_taskbarProgress->reset();
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#endif
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}
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void ProgressDialog::setRangeEx(int minimum, int maximum)
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{
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QProgressDialog::setRange(minimum, maximum);
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#ifdef QT_WINEXTRAS_LIB
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setupTaskBarProgress();
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m_taskbarProgress->setRange(minimum, maximum);
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#endif
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}
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void ProgressDialog::setValueEx(int value)
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{
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QProgressDialog::setValue(value);
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#ifdef QT_WINEXTRAS_LIB
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setupTaskBarProgress();
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m_taskbarProgress->setValue(value);
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#endif
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}
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void ProgressDialog::aboutToShow()
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{
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#ifdef QT_WINEXTRAS_LIB
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setupTaskBarProgress();
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m_taskbarProgress->show();
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#endif
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}
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void ProgressDialog::aboutToHide()
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{
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hide();
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#ifdef QT_WINEXTRAS_LIB
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setupTaskBarProgress();
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m_taskbarProgress->hide();
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#endif
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}
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#ifdef QT_WINEXTRAS_LIB
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void ProgressDialog::setupTaskBarProgress()
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{
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if (!m_taskbarButton || !m_taskbarProgress)
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{
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m_taskbarButton = new QWinTaskbarButton(this);
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m_taskbarButton->setWindow(MainWindow::getInstance()->windowHandle());
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//m_myButton->setOverlayIcon(QIcon(""));
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m_taskbarProgress = m_taskbarButton->progress();
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}
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}
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#endif
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#include "moc_ProgressDialog.cpp"
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