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create/src/Gui/InputField.h
2025-11-11 13:49:01 +01:00

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C++

/***************************************************************************
* Copyright (c) 2013 Jürgen Riegel <FreeCAD@juergen-riegel.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_INPUTFIELD_H
#define GUI_INPUTFIELD_H
#include <QValidator>
#include <Base/Parameter.h>
#include "ExpressionBinding.h"
#include "ExpressionCompleter.h"
#include "MetaTypes.h"
#include "Widgets.h"
#ifdef Q_MOC_RUN
Q_DECLARE_METATYPE(Base::Quantity)
#endif
namespace App
{
class DocumentObject;
class ObjectIdentifier;
class Expression;
} // namespace App
namespace Gui
{
/**
* The InputField class
* The input field widget handles all around user input of Quantities. That
* includes parsing and checking input. Providing a context menu for common operations
* and managing default and history values.
* Although it's derived from a QLineEdit widget, it supports most of the properties and signals
* of a spin box.
* \author Jürgen Riegel
*/
class GuiExport InputField: public ExpressionLineEdit, public ExpressionWidget
{
Q_OBJECT
Q_PROPERTY(
QByteArray prefPath READ paramGrpPath WRITE setParamGrpPath
) // clazy:exclude=qproperty-without-notify
Q_PROPERTY(
double singleStep READ singleStep WRITE setSingleStep
) // clazy:exclude=qproperty-without-notify
Q_PROPERTY(double maximum READ maximum WRITE setMaximum) // clazy:exclude=qproperty-without-notify
Q_PROPERTY(double minimum READ minimum WRITE setMinimum) // clazy:exclude=qproperty-without-notify
Q_PROPERTY(double rawValue READ rawValue WRITE setValue NOTIFY valueChanged)
Q_PROPERTY(
int historySize READ historySize WRITE setHistorySize
) // clazy:exclude=qproperty-without-notify
Q_PROPERTY(QString unit READ getUnitText WRITE setUnitText) // clazy:exclude=qproperty-without-notify
Q_PROPERTY(int precision READ getPrecision WRITE setPrecision) // clazy:exclude=qproperty-without-notify
Q_PROPERTY(QString format READ getFormat WRITE setFormat) // clazy:exclude=qproperty-without-notify
Q_PROPERTY(Base::Quantity quantity READ getQuantity WRITE setValue NOTIFY valueChanged)
Q_PROPERTY(
QString quantityString READ getQuantityString WRITE setQuantityString
) // clazy:exclude=qproperty-without-notify
Q_PROPERTY(QString rawText READ rawText WRITE setRawText) // clazy:exclude=qproperty-without-notify
public:
InputField(QWidget* parent = nullptr);
~InputField() override;
/// set the field with a quantity
void setValue(const Base::Quantity&);
// set a numerical value which gets converted to a quantity with the currently set unit type
void setValue(const double&);
/// get the current value
Base::Quantity getQuantity() const
{
return this->actQuantity;
}
/// Get the current quantity without unit
double rawValue() const;
/// get stored, valid quantity as a string (user string - avoid storing)
QString getQuantityString() const;
/// set, validate and display quantity from a string. Must match existing units.
void setQuantityString(const QString& text);
/// return the quantity in C locale, i.e. decimal separator is a dot.
QString rawText() const;
/// expects the string in C locale and internally converts it into the OS-specific locale
void setRawText(const QString& text);
/// gives the current state of the user input, gives true if it is a valid input with correct
/// quantity (shown by the green pixmap), returns false if the input is a unparsable string or
/// has a wrong unit (shown by the red pixmap in the gui)
bool hasValidInput()
{
return validInput;
}
/** sets the Unit this field is working with.
* After setting the Unit the field will only accept
* user input with this unit type. Or if the user input
* a value without unit, this one will be added to the resulting
* Quantity.
*/
void setUnit(const Base::Unit&);
const Base::Unit& getUnit() const;
/// set the input field to the last used value (works only if the setParamGrpPath() was called)
void setToLastUsedValue();
/// get the value of the singleStep property
double singleStep() const;
/// set the value of the singleStep property
void setSingleStep(double);
/// get the value of the maximum property
double maximum() const;
/// set the value of the maximum property
void setMaximum(double);
/// get the value of the minimum property
double minimum() const;
/// set the value of the minimum property
void setMinimum(double);
/// get the value of the minimum property
int historySize() const;
/// set the value of the minimum property
void setHistorySize(int);
/// set the unit by a string (can be used in the *.ui file)
void setUnitText(const QString&);
/// get the unit as a string (can be used in the *.ui file)
QString getUnitText();
/// get the value of the precision property
int getPrecision() const;
/// set the value of the precision property (can be used in the *.ui file)
void setPrecision(const int);
/// get the value of the format property: "f" (fixed), "e" (scientific), "g" (general)
QString getFormat() const;
/// set the value of the format property (can be used in the *.ui file)
void setFormat(const QString&);
/// set the number portion selected (use after setValue())
void selectNumber();
/// input validation
void fixup(QString& input) const;
/// input validation
QValidator::State validate(QString& input, int& pos) const;
/** @name history and default management */
//@{
/// the param group path where the widget writes and reads the default values
QByteArray paramGrpPath() const;
/// set the param group path where the widget writes and reads the default values
void setParamGrpPath(const QByteArray& name);
/// push a new value to the history, if no string given the actual text of the input field is used.
void pushToHistory(const QString& valueq = QString());
/// get the history of the field, newest first
std::vector<QString> getHistory();
/// push a new value to the history, if no string given the actual text of the input field is used.
void pushToSavedValues(const QString& valueq = QString());
/// get the history of the field, newest first
std::vector<QString> getSavedValues();
//@}
void bind(const App::ObjectIdentifier& _path) override;
bool apply(const std::string& propName) override;
bool apply() override;
Q_SIGNALS:
/** gets emitted if the user has entered a VALID input
* Valid means the user inputted string obeys all restrictions
* like: minimum, maximum and/or the right Unit (if specified).
* If you want the unfiltered/non-validated input use textChanged(const QString&)
* instead:
*/
void valueChanged(const Base::Quantity&); // clazy:exclude=overloaded-signal
/** gets emitted if the user has entered a VALID input
* Valid means the user inputted string obeys all restrictions
* like: minimum, maximum and/or the right Unit (if specified).
* If you want the unfiltered/non-validated input use textChanged(const QString&)
* instead:
*/
void valueChanged(double); // clazy:exclude=overloaded-signal
/// signal for an invalid user input (signals a lot while typing!)
void parseError(const QString& errorText);
protected Q_SLOTS:
void newInput(const QString& text);
void updateIconLabel(const QString& text);
protected:
void showEvent(QShowEvent* event) override;
void focusInEvent(QFocusEvent* event) override;
void focusOutEvent(QFocusEvent* event) override;
void keyPressEvent(QKeyEvent* event) override;
void wheelEvent(QWheelEvent* event) override;
void contextMenuEvent(QContextMenuEvent* event) override;
void resizeEvent(QResizeEvent*) override;
int getMargin();
private:
QPixmap getValidationIcon(const char* name, const QSize& size) const;
void updateText(const Base::Quantity&);
private:
QByteArray m_sPrefGrp;
bool validInput;
/// handle to the parameter group for defaults and history
ParameterGrp::handle _handle;
std::string sGroupString;
Base::Quantity actQuantity;
Base::Unit actUnit;
double actUnitValue;
double Maximum;
double Minimum;
double StepSize;
int HistorySize;
int SaveSize;
QPalette defaultPalette;
};
} // namespace Gui
#endif // GUI_INPUTFIELD_H