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create/src/Gui/WorkbenchFactory.h
2025-11-11 13:49:01 +01:00

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/***************************************************************************
* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_WORKBENCHFACTORY_H
#define GUI_WORKBENCHFACTORY_H
#include <list>
#include <string>
#include <Base/Factory.h>
namespace Gui
{
class Workbench;
/**
* The workbench factory provides methods for the dynamic creation of
* special workbenches for each module. To create these workbenches once
* they must be registered through a subclass of WorkbenchProducer.
* @note To create workbenches you should use the API of WorkbenchManager.
* @author Werner Mayer
*/
class GuiExport WorkbenchFactoryInst: public Base::Factory
{
public:
/// The one and only instance.
static WorkbenchFactoryInst& instance();
/// Destructs the sole instance.
static void destruct();
/** Creates the workbench with \a name. If no such workbench is registered
* 0 is returned.
*/
Workbench* createWorkbench(const char* sName) const;
/** Returns a list of all registered workbench classes. */
std::list<std::string> workbenches() const;
private:
static WorkbenchFactoryInst* _pcSingleton;
WorkbenchFactoryInst() = default;
~WorkbenchFactoryInst() override = default;
};
inline GuiExport WorkbenchFactoryInst& WorkbenchFactory()
{
return WorkbenchFactoryInst::instance();
}
// --------------------------------------------------------------------
/**
* The WorkbenchProducer template class allows the registration and the creation of workbench
* classes.
* @author Werner Mayer
*/
template<class CLASS>
class WorkbenchProducer: public Base::AbstractProducer
{
public:
WorkbenchProducer() = default;
~WorkbenchProducer() override = default;
void* Produce() const override
{
return (new CLASS);
}
};
} // namespace Gui
#endif // GUI_WORKBENCHFACTORY_H