692 lines
25 KiB
Python
692 lines
25 KiB
Python
# -*- coding: utf-8 -*-
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# ***************************************************************************
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# * *
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# * Copyright (c) 2014 Dan Falck <ddfalck@gmail.com> *
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# * *
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# * This program is free software; you can redistribute it and/or modify *
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# * it under the terms of the GNU Lesser General Public License (LGPL) *
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# * as published by the Free Software Foundation; either version 2 of *
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# * the License, or (at your option) any later version. *
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# * for detail see the LICENCE text file. *
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# * *
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# * This program is distributed in the hope that it will be useful, *
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# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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# * GNU Library General Public License for more details. *
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# * *
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# * You should have received a copy of the GNU Library General Public *
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# * License along with this program; if not, write to the Free Software *
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# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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# * USA *
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# * *
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# ***************************************************************************
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'''PathUtils -common functions used in PathScripts for filterig, sorting, and generating gcode toolpath data '''
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import FreeCAD
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import Part
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import math
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from DraftGeomUtils import geomType
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from DraftGeomUtils import findWires
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import DraftVecUtils
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import PathScripts
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from PathScripts import PathProject
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def cleanedges(splines, precision):
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'''cleanedges([splines],precision). Convert BSpline curves, Beziers, to arcs that can be used for cnc paths.
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Returns Lines as is. Filters Circle and Arcs for over 180 degrees. Discretizes Ellipses. Ignores other geometry. '''
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edges = []
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for spline in splines:
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if geomType(spline) == "BSplineCurve":
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arcs = spline.Curve.toBiArcs(precision)
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for i in arcs:
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edges.append(Part.Edge(i))
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elif geomType(spline) == "BezierCurve":
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newspline = spline.Curve.toBSpline()
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arcs = newspline.toBiArcs(precision)
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for i in arcs:
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edges.append(Part.Edge(i))
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elif geomType(spline) == "Ellipse":
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edges = curvetowire(spline, 1.0) # fixme hardcoded value
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elif geomType(spline) == "Circle":
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arcs = filterArcs(spline)
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for i in arcs:
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edges.append(Part.Edge(i))
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elif geomType(spline) == "Line":
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edges.append(spline)
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else:
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pass
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return edges
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def curvetowire(obj, steps):
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'''adapted from DraftGeomUtils, because the discretize function changed a bit '''
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points = obj.copy().discretize(Distance=eval('steps'))
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p0 = points[0]
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edgelist = []
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for p in points[1:]:
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edge = Part.makeLine((p0.x, p0.y, p0.z), (p.x, p.y, p.z))
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edgelist.append(edge)
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p0 = p
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return edgelist
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# fixme set at 4 decimal places for testing
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def fmt(val): return format(val, '.4f')
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def isSameEdge(e1, e2):
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"""isSameEdge(e1,e2): return True if the 2 edges are both lines or arcs/circles and have the same
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points - inspired by Yorik's function isSameLine"""
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if not (isinstance(e1.Curve, Part.Line) or isinstance(e1.Curve, Part.Circle)):
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return False
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if not (isinstance(e2.Curve, Part.Line) or isinstance(e2.Curve, Part.Circle)):
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return False
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if type(e1.Curve) != type(e2.Curve):
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return False
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if isinstance(e1.Curve, Part.Line):
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if (DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[0].Point)) and \
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(DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[-1].Point)):
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return True
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elif (DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[0].Point)) and \
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(DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[-1].Point)):
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return True
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if isinstance(e1.Curve, Part.Circle):
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center = False
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radius = False
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endpts = False
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if e1.Curve.Center == e2.Curve.Center:
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center = True
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if e1.Curve.Radius == e2.Curve.Radius:
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radius = True
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if (DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[0].Point)) and \
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(DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[-1].Point)):
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endpts = True
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elif (DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[0].Point)) and \
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(DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[-1].Point)):
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endpts = True
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if (center and radius and endpts):
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return True
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return False
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def segments(poly):
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''' A sequence of (x,y) numeric coordinates pairs '''
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return zip(poly, poly[1:] + [poly[0]])
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def check_clockwise(poly):
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'''
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check_clockwise(poly) a function for returning a boolean if the selected wire is clockwise or counter clockwise
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based on point order. poly = [(x1,y1),(x2,y2),(x3,y3)]
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'''
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clockwise = False
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if (sum(x0 * y1 - x1 * y0 for ((x0, y0), (x1, y1)) in segments(poly))) < 0:
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clockwise = not clockwise
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return clockwise
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def filterArcs(arcEdge):
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'''filterArcs(Edge) -used to split arcs that over 180 degrees. Returns list '''
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s = arcEdge
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if isinstance(s.Curve, Part.Circle):
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splitlist = []
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angle = abs(s.LastParameter - s.FirstParameter)
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# overhalfcircle = False
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goodarc = False
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if (angle > math.pi):
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pass
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# overhalfcircle = True
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else:
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goodarc = True
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if not goodarc:
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arcstpt = s.valueAt(s.FirstParameter)
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arcmid = s.valueAt(
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(s.LastParameter - s.FirstParameter) * 0.5 + s.FirstParameter)
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arcquad1 = s.valueAt((s.LastParameter - s.FirstParameter)
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* 0.25 + s.FirstParameter) # future midpt for arc1
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arcquad2 = s.valueAt((s.LastParameter - s.FirstParameter)
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* 0.75 + s.FirstParameter) # future midpt for arc2
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arcendpt = s.valueAt(s.LastParameter)
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# reconstruct with 2 arcs
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arcseg1 = Part.ArcOfCircle(arcstpt, arcquad1, arcmid)
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arcseg2 = Part.ArcOfCircle(arcmid, arcquad2, arcendpt)
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eseg1 = arcseg1.toShape()
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eseg2 = arcseg2.toShape()
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splitlist.append(eseg1)
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splitlist.append(eseg2)
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else:
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splitlist.append(s)
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elif isinstance(s.Curve, Part.Line):
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pass
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return splitlist
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def reverseEdge(e):
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if geomType(e) == "Circle":
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arcstpt = e.valueAt(e.FirstParameter)
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arcmid = e.valueAt((e.LastParameter - e.FirstParameter) * 0.5 + e.FirstParameter)
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arcendpt = e.valueAt(e.LastParameter)
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arcofCirc = Part.ArcOfCircle(arcendpt, arcmid, arcstpt)
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newedge = arcofCirc.toShape()
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elif geomType(e) == "Line":
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stpt = e.valueAt(e.FirstParameter)
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endpt = e.valueAt(e.LastParameter)
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newedge = Part.makeLine(endpt, stpt)
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return newedge
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def convert(toolpath, Side, radius, clockwise=False, Z=0.0, firstedge=None, vf=1.0, hf=2.0):
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'''convert(toolpath,Side,radius,clockwise=False,Z=0.0,firstedge=None) Converts lines and arcs to G1,G2,G3 moves. Returns a string.'''
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last = None
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output = ""
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# create the path from the offset shape
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for edge in toolpath:
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if not last:
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# set the first point
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last = edge.Vertexes[0].Point
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# FreeCAD.Console.PrintMessage("last pt= " + str(last)+ "\n")
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output += "G1 X" + str(fmt(last.x)) + " Y" + str(fmt(last.y)) + \
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" Z" + str(fmt(Z)) + " F" + str(vf) + "\n"
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if isinstance(edge.Curve, Part.Circle):
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# FreeCAD.Console.PrintMessage("arc\n")
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arcstartpt = edge.valueAt(edge.FirstParameter)
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midpt = edge.valueAt(
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(edge.FirstParameter + edge.LastParameter) * 0.5)
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arcendpt = edge.valueAt(edge.LastParameter)
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# arcchkpt = edge.valueAt(edge.LastParameter * .99)
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if DraftVecUtils.equals(last, arcstartpt):
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startpt = arcstartpt
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endpt = arcendpt
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else:
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startpt = arcendpt
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endpt = arcstartpt
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center = edge.Curve.Center
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relcenter = center.sub(last)
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# FreeCAD.Console.PrintMessage("arc startpt= " + str(startpt)+ "\n")
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# FreeCAD.Console.PrintMessage("arc midpt= " + str(midpt)+ "\n")
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# FreeCAD.Console.PrintMessage("arc endpt= " + str(endpt)+ "\n")
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arc_cw = check_clockwise(
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[(startpt.x, startpt.y), (midpt.x, midpt.y), (endpt.x, endpt.y)])
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# FreeCAD.Console.PrintMessage("arc_cw="+ str(arc_cw)+"\n")
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if arc_cw:
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output += "G2"
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else:
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output += "G3"
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output += " X" + str(fmt(endpt.x)) + " Y" + \
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str(fmt(endpt.y)) + " Z" + str(fmt(Z)) + " F" + str(hf)
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output += " I" + str(fmt(relcenter.x)) + " J" + \
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str(fmt(relcenter.y)) + " K" + str(fmt(relcenter.z))
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output += "\n"
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last = endpt
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# FreeCAD.Console.PrintMessage("last pt arc= " + str(last)+ "\n")
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else:
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point = edge.Vertexes[-1].Point
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if DraftVecUtils.equals(point, last): # edges can come flipped
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point = edge.Vertexes[0].Point
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output += "G1 X" + str(fmt(point.x)) + " Y" + str(fmt(point.y)) + \
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" Z" + str(fmt(Z)) + " F" + str(hf) + "\n"
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last = point
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# FreeCAD.Console.PrintMessage("line\n")
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# FreeCAD.Console.PrintMessage("last pt line= " + str(last)+ "\n")
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return output
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def SortPath(wire, Side, radius, clockwise, firstedge=None, SegLen=0.5):
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'''SortPath(wire,Side,radius,clockwise,firstedge=None,SegLen =0.5) Sorts the wire and reverses it, if needed. Splits arcs over 180 degrees in two. Returns the reordered offset of the wire. '''
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if firstedge:
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edgelist = wire.Edges[:]
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if wire.isClosed():
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elindex = None
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n = 0
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for e in edgelist:
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if isSameEdge(e, firstedge):
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# FreeCAD.Console.PrintMessage('found first edge\n')
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elindex = n
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n = n + 1
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l1 = edgelist[:elindex]
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l2 = edgelist[elindex:]
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newedgelist = l2 + l1
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if clockwise:
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newedgelist.reverse()
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last = newedgelist.pop(-1)
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newedgelist.insert(0, last)
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preoffset = []
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for e in newedgelist:
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if clockwise:
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r = reverseEdge(e)
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preoffset.append(r)
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else:
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preoffset.append(e)
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sortedpreoff = Part.__sortEdges__(preoffset)
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wire = Part.Wire(sortedpreoff)
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#wire = findWires(sortedpreoff)[0]
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else:
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sortedpreoff = Part.__sortEdges__(edgelist)
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wire = Part.Wire(sortedpreoff)
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#wire = findWires(sortedpreoff)[0]
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edgelist = []
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for e in wire.Edges:
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if geomType(e) == "Circle":
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arclist = filterArcs(e)
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for a in arclist:
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edgelist.append(a)
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elif geomType(e) == "Line":
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edgelist.append(e)
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elif geomType(e) == "BSplineCurve" or \
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geomType(e) == "BezierCurve" or \
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geomType(e) == "Ellipse":
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edgelist.append(Part.Wire(curvetowire(e, (SegLen))))
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#newwire = Part.Wire(edgelist)
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sortededges = Part.__sortEdges__(edgelist)
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newwire = findWires(sortededges)[0]
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if Side == 'Left':
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# we use the OCC offset feature
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offset = newwire.makeOffset(radius) # tool is outside line
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elif Side == 'Right':
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offset = newwire.makeOffset(-radius) # tool is inside line
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else:
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if wire.isClosed():
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offset = newwire.makeOffset(0.0)
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else:
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offset = newwire
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return offset
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def MakePath(wire, Side, radius, clockwise, ZClearance, StepDown, ZStart, ZFinalDepth, firstedge=None, PathClosed=True, SegLen=0.5, VertFeed=1.0, HorizFeed=2.0):
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''' makes the path - just a simple profile for now '''
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offset = SortPath(wire, Side, radius, clockwise, firstedge, SegLen=0.5)
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if len(offset.Edges) == 0:
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return ""
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toolpath = offset.Edges[:]
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paths = ""
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paths += "G0 Z" + str(ZClearance) + "\n"
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first = toolpath[0].Vertexes[0].Point
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paths += "G0 X" + str(fmt(first.x)) + "Y" + str(fmt(first.y)) + "\n"
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ZCurrent = ZStart - StepDown
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if PathClosed:
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while ZCurrent > ZFinalDepth:
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paths += convert(toolpath, Side, radius, clockwise,
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ZCurrent, firstedge, VertFeed, HorizFeed)
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ZCurrent = ZCurrent - abs(StepDown)
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paths += convert(toolpath, Side, radius, clockwise,
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ZFinalDepth, firstedge, VertFeed, HorizFeed)
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paths += "G0 Z" + str(ZClearance)
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else:
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while ZCurrent > ZFinalDepth:
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paths += convert(toolpath, Side, radius, clockwise,
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ZCurrent, firstedge, VertFeed, HorizFeed)
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paths += "G0 Z" + str(ZClearance)
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paths += "G0 X" + str(fmt(first.x)) + "Y" + \
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str(fmt(first.y)) + "\n"
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ZCurrent = ZCurrent - abs(StepDown)
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paths += convert(toolpath, Side, radius, clockwise,
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ZFinalDepth, firstedge, VertFeed, HorizFeed)
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paths += "G0 Z" + str(ZClearance)
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return paths
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# the next two functions are for automatically populating tool
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# numbers/height offset numbers based on previously active toolnumbers
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def changeTool(obj, proj):
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tlnum = 0
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for p in proj.Group:
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if not hasattr(p, "Group"):
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if isinstance(p.Proxy, PathScripts.PathLoadTool.LoadTool) and p.ToolNumber > 0:
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tlnum = p.ToolNumber
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if p == obj:
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return tlnum
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elif hasattr(p, "Group"):
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for g in p.Group:
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if isinstance(g.Proxy, PathScripts.PathLoadTool.LoadTool):
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tlnum = g.ToolNumber
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if g == obj:
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return tlnum
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def getLastTool(obj):
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toolNum = obj.ToolNumber
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if obj.ToolNumber == 0:
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# find tool from previous toolchange
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proj = findProj()
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toolNum = changeTool(obj, proj)
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return getTool(obj, toolNum)
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def getLastToolLoad(obj):
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# This walks up the hierarchy and tries to find the closest preceding
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# toolchange.
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import PathScripts
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tc = None
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lastfound = None
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try:
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child = obj
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parent = obj.InList[0]
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except:
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parent = None
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while parent is not None:
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sibs = parent.Group
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for g in sibs:
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if isinstance(g.Proxy, PathScripts.PathLoadTool.LoadTool):
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lastfound = g
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if g == child:
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tc = lastfound
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if tc is None:
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try:
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child = parent
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parent = parent.InList[0]
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except:
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parent = None
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else:
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return tc
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if tc is None:
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for g in FreeCAD.ActiveDocument.Objects: # top level object
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if isinstance(g.Proxy, PathScripts.PathLoadTool.LoadTool):
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lastfound = g
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if g == obj:
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tc = lastfound
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return tc
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def getTool(obj, number=0):
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"retrieves a tool from a hosting object with a tooltable, if any"
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for o in obj.InList:
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if o.TypeId == "Path::FeatureCompoundPython":
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for m in o.Group:
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if hasattr(m, "Tooltable"):
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return m.Tooltable.getTool(number)
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# not found? search one level up
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for o in obj.InList:
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return getTool(o, number)
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return None
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def findProj():
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for o in FreeCAD.ActiveDocument.Objects:
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if "Proxy" in o.PropertiesList:
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if isinstance(o.Proxy, PathProject.ObjectPathProject):
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return o
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def findMachine():
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'''find machine object for the tooltable editor '''
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for o in FreeCAD.ActiveDocument.Objects:
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if "Proxy" in o.PropertiesList:
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if isinstance(o.Proxy, PathScripts.PathMachine.Machine):
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return o
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def addToProject(obj):
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"""Adds a path obj to this document, if no PathParoject exists it's created on the fly"""
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p = FreeCAD.ParamGet("User parameter:BaseApp/Preferences/Mod/Path")
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if p.GetBool("pathAutoProject", True):
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project = findProj()
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if not project:
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project = PathProject.CommandProject.Create()
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g = project.Group
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g.append(obj)
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project.Group = g
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return project
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return None
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def getLastZ(obj):
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''' find the last z value in the project '''
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lastZ = ""
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for g in obj.Group:
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for c in g.Path.Commands:
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for n in c.Parameters:
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if n == 'Z':
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lastZ = c.Parameters['Z']
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return lastZ
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def frange(start, stop, step, finish):
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x = []
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curdepth = start
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if step == 0:
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return x
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# do the base cuts until finishing round
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while curdepth >= stop + step + finish:
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curdepth = curdepth - step
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if curdepth <= stop + finish:
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curdepth = stop + finish
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x.append(curdepth)
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# we might have to do a last pass or else finish round might be too far
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|
# away
|
|
if curdepth - stop > finish:
|
|
x.append(stop + finish)
|
|
|
|
# do the the finishing round
|
|
if curdepth >= stop:
|
|
curdepth = stop
|
|
x.append(curdepth)
|
|
|
|
return x
|
|
def rapid(x=None, y=None, z=None):
|
|
""" Returns gcode string to perform a rapid move."""
|
|
retstr = "G00"
|
|
if (x is not None) or (y is not None) or (z is not None):
|
|
if (x is not None):
|
|
retstr += " X" + str("%.4f" % x)
|
|
if (y is not None):
|
|
retstr += " Y" + str("%.4f" % y)
|
|
if (z is not None):
|
|
retstr += " Z" + str("%.4f" % z)
|
|
else:
|
|
return ""
|
|
return retstr + "\n"
|
|
|
|
def feed(x=None, y=None, z=None, horizFeed=0, vertFeed=0):
|
|
""" Return gcode string to perform a linear feed."""
|
|
global feedxy
|
|
retstr = "G01 F"
|
|
if(x is None) and (y is None):
|
|
retstr += str("%.4f" % horizFeed)
|
|
else:
|
|
retstr += str("%.4f" % vertFeed)
|
|
|
|
if (x is not None) or (y is not None) or (z is not None):
|
|
if (x is not None):
|
|
retstr += " X" + str("%.4f" % x)
|
|
if (y is not None):
|
|
retstr += " Y" + str("%.4f" % y)
|
|
if (z is not None):
|
|
retstr += " Z" + str("%.4f" % z)
|
|
else:
|
|
return ""
|
|
return retstr + "\n"
|
|
|
|
def arc(cx, cy, sx, sy, ex, ey, horizFeed=0, ez=None, ccw=False):
|
|
"""
|
|
Return gcode string to perform an arc.
|
|
|
|
Assumes XY plane or helix around Z
|
|
Don't worry about starting Z- assume that's dealt with elsewhere
|
|
If start/end radii aren't within eps, abort.
|
|
|
|
cx, cy -- arc center coordinates
|
|
sx, sy -- arc start coordinates
|
|
ex, ey -- arc end coordinates
|
|
ez -- ending Z coordinate. None unless helix.
|
|
horizFeed -- horiz feed speed
|
|
ccw -- arc direction
|
|
"""
|
|
|
|
eps = 0.01
|
|
if (math.sqrt((cx - sx)**2 + (cy - sy)**2) - math.sqrt((cx - ex)**2 + (cy - ey)**2)) >= eps:
|
|
print "ERROR: Illegal arc: Start and end radii not equal"
|
|
return ""
|
|
|
|
retstr = ""
|
|
if ccw:
|
|
retstr += "G03 F" + str(horizFeed)
|
|
else:
|
|
retstr += "G02 F" + str(horizFeed)
|
|
|
|
retstr += " X" + str("%.4f" % ex) + " Y" + str("%.4f" % ey)
|
|
|
|
if ez is not None:
|
|
retstr += " Z" + str("%.4f" % ez)
|
|
|
|
retstr += " I" + str("%.4f" % (cx - sx)) + " J" + str("%.4f" % (cy - sy))
|
|
|
|
return retstr + "\n"
|
|
|
|
def helicalPlunge(plungePos, rampangle, destZ, startZ, toold, plungeR, horizFeed):
|
|
"""
|
|
Return gcode string to perform helical entry move.
|
|
|
|
plungePos -- vector of the helical entry location
|
|
destZ -- the lowest Z position or milling level
|
|
startZ -- Starting Z position for helical move
|
|
rampangle -- entry angle
|
|
toold -- tool diameter
|
|
plungeR -- the radius of the entry helix
|
|
"""
|
|
# toold = self.radius * 2
|
|
|
|
helixCmds = "(START HELICAL PLUNGE)\n"
|
|
if(plungePos is None):
|
|
raise Exception("Helical plunging requires a position!")
|
|
return None
|
|
|
|
helixX = plungePos.x + toold/2 * plungeR
|
|
helixY = plungePos.y
|
|
|
|
helixCirc = math.pi * toold * plungeR
|
|
dzPerRev = math.sin(rampangle/180. * math.pi) * helixCirc
|
|
|
|
# Go to the start of the helix position
|
|
helixCmds += rapid(helixX, helixY)
|
|
helixCmds += rapid(z=startZ)
|
|
|
|
# Helix as required to get to the requested depth
|
|
lastZ = startZ
|
|
curZ = max(startZ-dzPerRev, destZ)
|
|
done = False
|
|
while not done:
|
|
done = (curZ == destZ)
|
|
# NOTE: FreeCAD doesn't render this, but at least LinuxCNC considers it valid
|
|
# helixCmds += arc(plungePos.x, plungePos.y, helixX, helixY, helixX, helixY, ez = curZ, ccw=True)
|
|
|
|
# Use two half-helixes; FreeCAD renders that correctly,
|
|
# and it fits with the other code breaking up 360-degree arcs
|
|
helixCmds += arc(plungePos.x, plungePos.y, helixX, helixY, helixX - toold * plungeR, helixY, horizFeed, ez=(curZ + lastZ)/2., ccw=True)
|
|
helixCmds += arc(plungePos.x, plungePos.y, helixX - toold * plungeR, helixY, helixX, helixY, horizFeed, ez=curZ, ccw=True)
|
|
lastZ = curZ
|
|
curZ = max(curZ - dzPerRev, destZ)
|
|
|
|
return helixCmds
|
|
|
|
def rampPlunge(edge, rampangle, destZ, startZ):
|
|
"""
|
|
Return gcode string to linearly ramp down to milling level.
|
|
|
|
edge -- edge to follow
|
|
rampangle -- entry angle
|
|
destZ -- Final Z depth
|
|
startZ -- Starting Z depth
|
|
|
|
FIXME: This ramps along the first edge, assuming it's long
|
|
enough, NOT just wiggling back and forth by ~0.75 * toolD.
|
|
Not sure if that's any worse, but it's simpler
|
|
I think this should be changed to be limited to a maximum ramp size. Otherwise machine time will get longer than it needs to be.
|
|
"""
|
|
|
|
rampCmds = "(START RAMP PLUNGE)\n"
|
|
if(edge is None):
|
|
raise Exception("Ramp plunging requires an edge!")
|
|
return None
|
|
|
|
sPoint = edge.Vertexes[0].Point
|
|
ePoint = edge.Vertexes[1].Point
|
|
# Evidently edges can get flipped- pick the right one in this case
|
|
# FIXME: This is iffy code, based on what already existed in the "for vpos ..." loop below
|
|
if ePoint == sPoint:
|
|
# print "FLIP"
|
|
ePoint = edge.Vertexes[-1].Point
|
|
|
|
rampDist = edge.Length
|
|
rampDZ = math.sin(rampangle/180. * math.pi) * rampDist
|
|
|
|
rampCmds += rapid(sPoint.x, sPoint.y)
|
|
rampCmds += rapid(z=startZ)
|
|
|
|
# Ramp down to the requested depth
|
|
# FIXME: This might be an arc, so handle that as well
|
|
|
|
curZ = max(startZ-rampDZ, destZ)
|
|
done = False
|
|
while not done:
|
|
done = (curZ == destZ)
|
|
|
|
# If it's an arc, handle it!
|
|
if isinstance(edge.Curve, Part.Circle):
|
|
raise Exception("rampPlunge: Screw it, not handling an arc.")
|
|
# Straight feed! Easy!
|
|
else:
|
|
rampCmds += feed(ePoint.x, ePoint.y, curZ)
|
|
rampCmds += feed(sPoint.x, sPoint.y)
|
|
|
|
curZ = max(curZ - rampDZ, destZ)
|
|
|
|
return rampCmds
|
|
|
|
|
|
class depth_params:
|
|
|
|
def __init__(self, clearance_height, rapid_safety_space, start_depth, step_down, z_finish_depth, final_depth, user_depths=None):
|
|
self.clearance_height = clearance_height
|
|
self.rapid_safety_space = math.fabs(rapid_safety_space)
|
|
self.start_depth = start_depth
|
|
self.step_down = math.fabs(step_down)
|
|
self.z_finish_depth = math.fabs(z_finish_depth)
|
|
self.final_depth = final_depth
|
|
self.user_depths = user_depths
|
|
|
|
def get_depths(self):
|
|
depths = []
|
|
if self.user_depths is not None:
|
|
depths = self.user_depths
|
|
else:
|
|
depth = self.final_depth
|
|
depths = [depth]
|
|
depth += self.z_finish_depth
|
|
if depth + 0.0000001 < self.start_depth:
|
|
if self.z_finish_depth > 0.0000001:
|
|
depths.insert(0, depth)
|
|
layer_count = int((self.start_depth - depth) /
|
|
self.step_down - 0.0000001) + 1
|
|
if layer_count > 0:
|
|
layer_depth = (self.start_depth - depth) / layer_count
|
|
for i in range(1, layer_count):
|
|
depth += layer_depth
|
|
depths.append(depth)
|
|
depths.reverse()
|
|
return depths
|