git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
265 lines
10 KiB
C++
265 lines
10 KiB
C++
/***************************************************************************
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* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <algorithm>
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# include <map>
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#endif
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#ifdef FC_USE_OCC
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# include <Bnd_Box.hxx>
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# include <BndLib_Add3dCurve.hxx>
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# include <BRep_Tool.hxx>
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# include <BRepAdaptor_Curve.hxx>
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# include <GCPnts_UniformDeflection.hxx>
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# include <Geom_Curve.hxx>
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# include <Geom_Plane.hxx>
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# include <GeomAPI_IntCS.hxx>
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# include <gp_Pln.hxx>
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# include <TopExp_Explorer.hxx>
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# include <TopoDS.hxx>
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# include <TopoDS_Edge.hxx>
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#include "Projection.h"
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#include "MeshKernel.h"
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#include "Iterator.h"
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#include "Algorithm.h"
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#include "Grid.h"
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#include <Base/Exception.h>
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#include <Base/Console.h>
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#include <Base/Sequencer.h>
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using namespace MeshCore;
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MeshProjection::MeshProjection(const MeshKernel& rMesh)
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: _rcMesh(rMesh)
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{
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}
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MeshProjection::~MeshProjection()
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{
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}
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void MeshProjection::splitMeshByShape ( const TopoDS_Shape &aShape, float fMaxDist ) const
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{
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std::vector<SplitEdge> cSplitEdges;
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projectToMesh( aShape, fMaxDist, cSplitEdges );
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std::ofstream str("output.asc", std::ios::out | std::ios::binary);
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str.precision(4);
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str.setf(std::ios::fixed | std::ios::showpoint);
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for (std::vector<SplitEdge>::const_iterator it = cSplitEdges.begin();it!=cSplitEdges.end();++it) {
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str << it->cPt.x << " " << it->cPt.y << " " << it->cPt.z << std::endl;
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}
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str.close();
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}
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void MeshProjection::projectToMesh ( const TopoDS_Shape &aShape, float fMaxDist, std::vector<SplitEdge>& rSplitEdges ) const
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{
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// calculate the average edge length and create a grid
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MeshAlgorithm clAlg( _rcMesh );
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float fAvgLen = clAlg.GetAverageEdgeLength();
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MeshFacetGrid cGrid( _rcMesh, 5.0f*fAvgLen );
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TopExp_Explorer Ex;
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TopoDS_Shape Edge;
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int iCnt=0;
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for (Ex.Init(aShape, TopAbs_EDGE); Ex.More(); Ex.Next())
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iCnt++;
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Base::Sequencer().start( "Project curve on mesh", iCnt );
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for (Ex.Init(aShape, TopAbs_EDGE); Ex.More(); Ex.Next()) {
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const TopoDS_Edge& aEdge = TopoDS::Edge(Ex.Current());
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projectEdgeToEdge( aEdge, fMaxDist, cGrid, rSplitEdges );
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Base::Sequencer().next();
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}
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Base::Sequencer().stop();
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}
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void MeshProjection::projectEdgeToEdge( const TopoDS_Edge &aEdge, float fMaxDist, const MeshFacetGrid& rGrid,
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std::vector<SplitEdge>& rSplitEdges ) const
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{
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std::vector<unsigned long> auFInds;
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std::map<std::pair<unsigned long, unsigned long>, std::list<unsigned long> > pEdgeToFace;
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const std::vector<MeshFacet>& rclFAry = _rcMesh.GetFacets();
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// search the facets in the local area of the curve
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std::vector<Vector3f> acPolyLine;
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BRepAdaptor_Curve clCurve( aEdge );
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Standard_Real fFirst = clCurve.FirstParameter();
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Standard_Real fLast = clCurve.LastParameter();
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GCPnts_UniformDeflection clDefl(clCurve, 0.01f, fFirst, fLast);
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if (clDefl.IsDone() == Standard_True) {
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Standard_Integer nNbPoints = clDefl.NbPoints();
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for (Standard_Integer i = 1; i <= nNbPoints; i++) {
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gp_Pnt gpPt = clCurve.Value(clDefl.Parameter(i));
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acPolyLine.push_back( Vector3f( (float)gpPt.X(), (float)gpPt.Y(), (float)gpPt.Z() ) );
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}
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}
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MeshAlgorithm(_rcMesh).SearchFacetsFromPolyline( acPolyLine, fMaxDist, rGrid, auFInds);
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// remove duplicated elements
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std::sort(auFInds.begin(), auFInds.end());
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auFInds.erase(std::unique(auFInds.begin(), auFInds.end()), auFInds.end());
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// facet to edge
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for ( std::vector<unsigned long>::iterator pI = auFInds.begin(); pI != auFInds.end(); ++pI ) {
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const MeshFacet& rF = rclFAry[*pI];
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for (int i = 0; i < 3; i++) {
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unsigned long ulPt0 = std::min<unsigned long>(rF._aulPoints[i], rF._aulPoints[(i+1)%3]);
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unsigned long ulPt1 = std::max<unsigned long>(rF._aulPoints[i], rF._aulPoints[(i+1)%3]);
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pEdgeToFace[std::pair<unsigned long, unsigned long>(ulPt0, ulPt1)].push_front(*pI);
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}
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}
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// sort intersection points by parameter
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std::map<Quantity_Parameter, SplitEdge> rParamSplitEdges;
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// Standard_Real fFirst, fLast;
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Handle(Geom_Curve) hCurve = BRep_Tool::Curve( aEdge,fFirst,fLast );
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// bounds of curve
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// Bnd_Box clBB;
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// BndLib_Add3dCurve::Add( BRepAdaptor_Curve(aEdge), 0.0, clBB );
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MeshPointIterator cPI( _rcMesh );
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MeshFacetIterator cFI( _rcMesh );
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Base::Sequencer().start( "Project curve on mesh", pEdgeToFace.size() );
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std::map<std::pair<unsigned long, unsigned long>, std::list<unsigned long> >::iterator it;
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for ( it = pEdgeToFace.begin(); it != pEdgeToFace.end(); ++it ) {
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Base::Sequencer().next();
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// edge points
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unsigned long uE0 = it->first.first;
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cPI.Set( uE0 );
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Vector3f cE0 = *cPI;
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unsigned long uE1 = it->first.second;
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cPI.Set( uE1 );
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Vector3f cE1 = *cPI;
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const std::list<unsigned long>& auFaces = it->second;
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if ( auFaces.size() > 2 )
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continue; // non-manifold edge -> don't handle this
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// if ( clBB.IsOut( gp_Pnt(cE0.x, cE0.y, cE0.z) ) && clBB.IsOut( gp_Pnt(cE1.x, cE1.y, cE1.z) ) )
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// continue;
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Vector3f cEdgeNormal;
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for ( std::list<unsigned long>::const_iterator itF = auFaces.begin(); itF != auFaces.end(); ++itF ) {
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cFI.Set( *itF );
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cEdgeNormal += cFI->GetNormal();
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}
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// create a plane from the edge normal and point
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Vector3f cPlaneNormal = cEdgeNormal % (cE1 - cE0);
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Handle(Geom_Plane) hPlane = new Geom_Plane(gp_Pln(gp_Pnt(cE0.x,cE0.y,cE0.z),
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gp_Dir(cPlaneNormal.x,cPlaneNormal.y,cPlaneNormal.z)));
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// get intersection of curve and plane
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GeomAPI_IntCS Alg(hCurve,hPlane);
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if ( Alg.IsDone() ) {
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Standard_Integer nNbPoints = Alg.NbPoints();
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if ( nNbPoints == 1 ) {
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Quantity_Parameter fU, fV, fW;
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Alg.Parameters( 1, fU, fV, fW);
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gp_Pnt P = Alg.Point(1);
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Vector3f cP0((float)P.X(), (float)P.Y(), (float)P.Z());
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float l = ( (cP0 - cE0) * (cE1 - cE0) ) / ( (cE1 - cE0) * ( cE1 - cE0) );
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// lies the point inside the edge?
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if ( l>=0.0f && l<=1.0f ) {
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Vector3f cSplitPoint = (1-l) * cE0 + l * cE1;
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float fDist = Base::Distance( cP0, cSplitPoint );
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if ( fDist <= fMaxDist ) {
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SplitEdge splitEdge;
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splitEdge.uE0 = uE0;
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splitEdge.uE1 = uE1;
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splitEdge.cPt = cSplitPoint;
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rParamSplitEdges[fW] = splitEdge;
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}
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}
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}
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// search for the right solution
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else if ( nNbPoints > 1 ) {
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int nCntSol=0;
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Vector3f cSplitPoint;
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Quantity_Parameter fSol;
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Vector3f cP0;
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for ( int j=1; j<=nNbPoints; j++ ) {
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Quantity_Parameter fU, fV, fW;
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Alg.Parameters( j, fU, fV, fW);
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gp_Pnt P = Alg.Point(j);
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cP0.Set((float)P.X(), (float)P.Y(), (float)P.Z());
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float l = ( (cP0 - cE0) * (cE1 - cE0) ) / ( (cE1 - cE0) * ( cE1 - cE0) );
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// lies the point inside the edge?
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if ( l>=0.0 && l<=1.0 ) {
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cSplitPoint = (1-l) * cE0 + l * cE1;
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float fDist = Base::Distance( cP0, cSplitPoint );
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if (fDist <= fMaxDist) {
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nCntSol++;
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fSol = fW;
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}
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}
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}
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// ok, only one sensible solution
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if ( nCntSol == 1 ) {
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SplitEdge splitEdge;
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splitEdge.uE0 = uE0;
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splitEdge.uE1 = uE1;
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splitEdge.cPt = cSplitPoint;
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rParamSplitEdges[fSol] = splitEdge;
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}
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else if ( nCntSol > 1 ) {
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Base::Console().Log("More than one possible intersection points\n");
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}
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}
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}
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}
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// sorted by parameter
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for (std::map<Quantity_Parameter, SplitEdge>::iterator itS =
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rParamSplitEdges.begin(); itS != rParamSplitEdges.end(); ++itS) {
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rSplitEdges.push_back( itS->second );
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}
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Base::Sequencer().stop();
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}
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#endif
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