89 lines
3.6 KiB
C++
89 lines
3.6 KiB
C++
/***************************************************************************
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* Copyright (c) 2020 Abdullah Tahiri <abdullah.tahiri.yo@gmail.com> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef SKETCHER_VIEWPROVIDERSKETCHGEOMETRYEXTENSION_H
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#define SKETCHER_VIEWPROVIDERSKETCHGEOMETRYEXTENSION_H
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#include <Mod/Part/App/Geometry.h>
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#include <Mod/Sketcher/SketcherGlobal.h>
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namespace SketcherGui
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{
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class SketcherGuiExport ViewProviderSketchGeometryExtension
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: public Part::GeometryPersistenceExtension
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{
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TYPESYSTEM_HEADER_WITH_OVERRIDE();
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public:
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ViewProviderSketchGeometryExtension();
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~ViewProviderSketchGeometryExtension() override = default;
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std::unique_ptr<Part::GeometryExtension> copy() const override;
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PyObject* getPyObject() override;
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// Data Members
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// Representation factor
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// Provides a mechanism to store a factor associated with the representation of a geometry
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// This is only useful when a geometry must be scaled only for representation, while keeping its
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// value Applicability: General abstract concepts embodied in a geometry, in practice B-Spline
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// poles. Why not in SketchGeometryExtension? Because it is merely representation related. It
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// has no place in a console application.
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double getRepresentationFactor() const
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{
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return RepresentationFactor;
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}
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void setRepresentationFactor(double representationFactor)
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{
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RepresentationFactor = representationFactor;
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}
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int getVisualLayerId() const
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{
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return VisualLayerId;
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}
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void setVisualLayerId(int visuallayerid)
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{
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VisualLayerId = visuallayerid;
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}
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protected:
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void copyAttributes(Part::GeometryExtension* cpy) const override;
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void restoreAttributes(Base::XMLReader& reader) override;
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void saveAttributes(Base::Writer& writer) const override;
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private:
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ViewProviderSketchGeometryExtension(const ViewProviderSketchGeometryExtension&) = default;
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private:
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double RepresentationFactor;
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int VisualLayerId;
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};
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} // namespace SketcherGui
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#endif // SKETCHER_VIEWPROVIDERSKETCHGEOMETRYEXTENSION_H
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