Files
create/src/Mod/PartDesign/Gui/TaskPrimitiveParameters.cpp
2023-01-15 14:27:33 +01:00

970 lines
52 KiB
C++

/***************************************************************************
* Copyright (c) 2015 Stefan Tröger <stefantroeger@gmx.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <QMessageBox>
#endif
#include <App/Document.h>
#include <App/Origin.h>
#include <Base/Console.h>
#include <Base/UnitsApi.h>
#include <Gui/Application.h>
#include <Gui/Command.h>
#include <Gui/Document.h>
#include <Gui/MainWindow.h>
#include <Gui/ViewProviderOrigin.h>
#include <Mod/PartDesign/App/Body.h>
#include <Mod/PartDesign/App/FeaturePrimitive.h>
#include "TaskPrimitiveParameters.h"
#include "ui_TaskPrimitiveParameters.h"
using namespace PartDesignGui;
TaskBoxPrimitives::TaskBoxPrimitives(ViewProviderPrimitive* vp, QWidget* parent)
: TaskBox(QPixmap(),tr("Primitive parameters"), true, parent)
, ui(new Ui_DlgPrimitives)
, vp(vp)
{
proxy = new QWidget(this);
ui->setupUi(proxy);
this->groupLayout()->addWidget(proxy);
int index = 0;
switch(static_cast<PartDesign::FeaturePrimitive*>(vp->getObject())->getPrimitiveType()) {
case PartDesign::FeaturePrimitive::Box:
index = 1;
ui->boxLength->setValue(static_cast<PartDesign::Box*>(vp->getObject())->Length.getValue());
ui->boxLength->bind(static_cast<PartDesign::Box*>(vp->getObject())->Length);
ui->boxHeight->setValue(static_cast<PartDesign::Box*>(vp->getObject())->Height.getValue());
ui->boxHeight->bind(static_cast<PartDesign::Box*>(vp->getObject())->Height);
ui->boxWidth->setValue(static_cast<PartDesign::Box*>(vp->getObject())->Width.getValue());
ui->boxWidth->bind(static_cast<PartDesign::Box*>(vp->getObject())->Width);
ui->boxLength->setMinimum(static_cast<PartDesign::Box*>(vp->getObject())->Length.getMinimum());
ui->boxLength->setMaximum(static_cast<PartDesign::Box*>(vp->getObject())->Length.getMaximum());
ui->boxWidth->setMinimum(static_cast<PartDesign::Box*>(vp->getObject())->Width.getMinimum());
ui->boxWidth->setMaximum(static_cast<PartDesign::Box*>(vp->getObject())->Width.getMaximum());
ui->boxHeight->setMinimum(static_cast<PartDesign::Box*>(vp->getObject())->Height.getMinimum());
ui->boxHeight->setMaximum(static_cast<PartDesign::Box*>(vp->getObject())->Height.getMaximum());
break;
case PartDesign::FeaturePrimitive::Cylinder:
index = 2;
ui->cylinderAngle->setValue(static_cast<PartDesign::Cylinder*>(vp->getObject())->Angle.getValue());
ui->cylinderAngle->bind(static_cast<PartDesign::Cylinder*>(vp->getObject())->Angle);
ui->cylinderHeight->setValue(static_cast<PartDesign::Cylinder*>(vp->getObject())->Height.getValue());
ui->cylinderHeight->bind(static_cast<PartDesign::Cylinder*>(vp->getObject())->Height);
ui->cylinderRadius->setValue(static_cast<PartDesign::Cylinder*>(vp->getObject())->Radius.getValue());
ui->cylinderRadius->bind(static_cast<PartDesign::Cylinder*>(vp->getObject())->Radius);
ui->cylinderXSkew->setValue(static_cast<PartDesign::Cylinder*>(vp->getObject())->FirstAngle.getValue());
ui->cylinderXSkew->bind(static_cast<PartDesign::Cylinder*>(vp->getObject())->FirstAngle);
ui->cylinderYSkew->setValue(static_cast<PartDesign::Cylinder*>(vp->getObject())->SecondAngle.getValue());
ui->cylinderYSkew->bind(static_cast<PartDesign::Cylinder*>(vp->getObject())->SecondAngle);
ui->cylinderAngle->setMaximum(static_cast<PartDesign::Cylinder*>(vp->getObject())->Angle.getMaximum());
ui->cylinderAngle->setMinimum(static_cast<PartDesign::Cylinder*>(vp->getObject())->Angle.getMinimum());
ui->cylinderHeight->setMaximum(static_cast<PartDesign::Cylinder*>(vp->getObject())->Height.getMaximum());
ui->cylinderHeight->setMinimum(static_cast<PartDesign::Cylinder*>(vp->getObject())->Height.getMinimum());
ui->cylinderRadius->setMaximum(static_cast<PartDesign::Cylinder*>(vp->getObject())->Radius.getMaximum());
ui->cylinderRadius->setMinimum(static_cast<PartDesign::Cylinder*>(vp->getObject())->Radius.getMinimum());
break;
case PartDesign::FeaturePrimitive::Sphere:
index = 4;
ui->sphereAngle1->setValue(static_cast<PartDesign::Sphere*>(vp->getObject())->Angle1.getValue());
ui->sphereAngle1->bind(static_cast<PartDesign::Sphere*>(vp->getObject())->Angle1);
ui->sphereAngle2->setValue(static_cast<PartDesign::Sphere*>(vp->getObject())->Angle2.getValue());
ui->sphereAngle2->bind(static_cast<PartDesign::Sphere*>(vp->getObject())->Angle2);
ui->sphereAngle3->setValue(static_cast<PartDesign::Sphere*>(vp->getObject())->Angle3.getValue());
ui->sphereAngle3->bind(static_cast<PartDesign::Sphere*>(vp->getObject())->Angle3);
ui->sphereRadius->setValue(static_cast<PartDesign::Sphere*>(vp->getObject())->Radius.getValue());
ui->sphereRadius->bind(static_cast<PartDesign::Sphere*>(vp->getObject())->Radius);
ui->sphereAngle1->setMaximum(ui->sphereAngle2->rawValue()); // must geometrically be <= than sphereAngle2
ui->sphereAngle1->setMinimum(static_cast<PartDesign::Sphere*>(vp->getObject())->Angle1.getMinimum());
ui->sphereAngle2->setMaximum(static_cast<PartDesign::Sphere*>(vp->getObject())->Angle2.getMaximum());
ui->sphereAngle2->setMinimum(ui->sphereAngle1->rawValue());
ui->sphereAngle3->setMaximum(static_cast<PartDesign::Sphere*>(vp->getObject())->Angle3.getMaximum());
ui->sphereAngle3->setMinimum(static_cast<PartDesign::Sphere*>(vp->getObject())->Angle3.getMinimum());
ui->sphereRadius->setMaximum(static_cast<PartDesign::Sphere*>(vp->getObject())->Radius.getMaximum());
ui->sphereRadius->setMinimum(static_cast<PartDesign::Sphere*>(vp->getObject())->Radius.getMinimum());
break;
case PartDesign::FeaturePrimitive::Cone:
index = 3;
ui->coneAngle->setValue(static_cast<PartDesign::Cone*>(vp->getObject())->Angle.getValue());
ui->coneAngle->bind(static_cast<PartDesign::Cone*>(vp->getObject())->Angle);
ui->coneHeight->setValue(static_cast<PartDesign::Cone*>(vp->getObject())->Height.getValue());
ui->coneHeight->bind(static_cast<PartDesign::Cone*>(vp->getObject())->Height);
ui->coneRadius1->setValue(static_cast<PartDesign::Cone*>(vp->getObject())->Radius1.getValue());
ui->coneRadius1->bind(static_cast<PartDesign::Cone*>(vp->getObject())->Radius1);
ui->coneRadius2->setValue(static_cast<PartDesign::Cone*>(vp->getObject())->Radius2.getValue());
ui->coneRadius2->bind(static_cast<PartDesign::Cone*>(vp->getObject())->Radius2);
ui->coneAngle->setMaximum(static_cast<PartDesign::Cone*>(vp->getObject())->Angle.getMaximum());
ui->coneAngle->setMinimum(static_cast<PartDesign::Cone*>(vp->getObject())->Angle.getMinimum());
ui->coneHeight->setMaximum(static_cast<PartDesign::Cone*>(vp->getObject())->Height.getMaximum());
ui->coneHeight->setMinimum(static_cast<PartDesign::Cone*>(vp->getObject())->Height.getMinimum());
ui->coneRadius1->setMaximum(static_cast<PartDesign::Cone*>(vp->getObject())->Radius1.getMaximum());
ui->coneRadius1->setMinimum(static_cast<PartDesign::Cone*>(vp->getObject())->Radius1.getMinimum());
ui->coneRadius2->setMaximum(static_cast<PartDesign::Cone*>(vp->getObject())->Radius2.getMaximum());
ui->coneRadius2->setMinimum(static_cast<PartDesign::Cone*>(vp->getObject())->Radius2.getMinimum());
break;
case PartDesign::FeaturePrimitive::Ellipsoid:
index = 5;
ui->ellipsoidAngle1->setValue(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Angle1.getValue());
ui->ellipsoidAngle1->bind(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Angle1);
ui->ellipsoidAngle2->setValue(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Angle2.getValue());
ui->ellipsoidAngle2->bind(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Angle2);
ui->ellipsoidAngle3->setValue(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Angle3.getValue());
ui->ellipsoidAngle3->bind(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Angle3);
ui->ellipsoidRadius1->setValue(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius1.getValue());
ui->ellipsoidRadius1->bind(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius1);
ui->ellipsoidRadius2->setValue(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius2.getValue());
ui->ellipsoidRadius2->bind(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius2);
ui->ellipsoidRadius3->setValue(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius3.getValue());
ui->ellipsoidRadius3->bind(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius3);
ui->ellipsoidAngle1->setMaximum(ui->ellipsoidAngle2->rawValue()); // must geometrically be <= than sphereAngle2
ui->ellipsoidAngle1->setMinimum(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Angle1.getMinimum());
ui->ellipsoidAngle2->setMaximum(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Angle2.getMaximum());
ui->ellipsoidAngle2->setMinimum(ui->ellipsoidAngle1->rawValue());
ui->ellipsoidAngle3->setMaximum(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Angle3.getMaximum());
ui->ellipsoidAngle3->setMinimum(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Angle3.getMinimum());
ui->ellipsoidRadius1->setMinimum(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius1.getMinimum());
ui->ellipsoidRadius1->setMaximum(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius1.getMaximum());
ui->ellipsoidRadius2->setMinimum(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius2.getMinimum());
ui->ellipsoidRadius2->setMaximum(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius2.getMaximum());
ui->ellipsoidRadius3->setMinimum(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius3.getMinimum());
ui->ellipsoidRadius3->setMaximum(static_cast<PartDesign::Ellipsoid*>(vp->getObject())->Radius3.getMaximum());
break;
case PartDesign::FeaturePrimitive::Torus:
index = 6;
ui->torusAngle1->setValue(static_cast<PartDesign::Torus*>(vp->getObject())->Angle1.getValue());
ui->torusAngle1->bind(static_cast<PartDesign::Torus*>(vp->getObject())->Angle1);
ui->torusAngle2->setValue(static_cast<PartDesign::Torus*>(vp->getObject())->Angle2.getValue());
ui->torusAngle2->bind(static_cast<PartDesign::Torus*>(vp->getObject())->Angle2);
ui->torusAngle3->setValue(static_cast<PartDesign::Torus*>(vp->getObject())->Angle3.getValue());
ui->torusAngle3->bind(static_cast<PartDesign::Torus*>(vp->getObject())->Angle3);
ui->torusRadius1->setValue(static_cast<PartDesign::Torus*>(vp->getObject())->Radius1.getValue());
ui->torusRadius1->bind(static_cast<PartDesign::Torus*>(vp->getObject())->Radius1);
ui->torusRadius2->setValue(static_cast<PartDesign::Torus*>(vp->getObject())->Radius2.getValue());
ui->torusRadius2->bind(static_cast<PartDesign::Torus*>(vp->getObject())->Radius2);
ui->torusAngle1->setMaximum(ui->torusAngle2->rawValue()); // must geometrically be <= than sphereAngle2
ui->torusAngle1->setMinimum(static_cast<PartDesign::Torus*>(vp->getObject())->Angle1.getMinimum());
ui->torusAngle2->setMaximum(static_cast<PartDesign::Torus*>(vp->getObject())->Angle2.getMaximum());
ui->torusAngle2->setMinimum(ui->torusAngle1->rawValue());
ui->torusAngle3->setMaximum(static_cast<PartDesign::Torus*>(vp->getObject())->Angle3.getMaximum());
ui->torusAngle3->setMinimum(static_cast<PartDesign::Torus*>(vp->getObject())->Angle3.getMinimum());
// this is the outer radius that must not be smaller than the inner one
// otherwise the geometry is impossible and we can even get a crash:
// https://forum.freecadweb.org/viewtopic.php?f=3&t=44467
ui->torusRadius1->setMaximum(static_cast<PartDesign::Torus*>(vp->getObject())->Radius1.getMaximum());
ui->torusRadius1->setMinimum(ui->torusRadius2->rawValue());
ui->torusRadius2->setMaximum(ui->torusRadius1->rawValue());
ui->torusRadius2->setMinimum(static_cast<PartDesign::Torus*>(vp->getObject())->Radius2.getMinimum());
break;
case PartDesign::FeaturePrimitive::Prism:
index = 7;
ui->prismPolygon->setValue(static_cast<PartDesign::Prism*>(vp->getObject())->Polygon.getValue());
ui->prismCircumradius->setValue(static_cast<PartDesign::Prism*>(vp->getObject())->Circumradius.getValue());
ui->prismCircumradius->bind(static_cast<PartDesign::Prism*>(vp->getObject())->Circumradius);
ui->prismHeight->setValue(static_cast<PartDesign::Prism*>(vp->getObject())->Height.getValue());
ui->prismHeight->bind(static_cast<PartDesign::Prism*>(vp->getObject())->Height);
ui->prismXSkew->setValue(static_cast<PartDesign::Prism*>(vp->getObject())->FirstAngle.getValue());
ui->prismXSkew->bind(static_cast<PartDesign::Prism*>(vp->getObject())->FirstAngle);
ui->prismYSkew->setValue(static_cast<PartDesign::Prism*>(vp->getObject())->SecondAngle.getValue());
ui->prismYSkew->bind(static_cast<PartDesign::Prism*>(vp->getObject())->SecondAngle);
ui->prismCircumradius->setMaximum(static_cast<PartDesign::Prism*>(vp->getObject())->Circumradius.getMaximum());
ui->prismCircumradius->setMinimum(static_cast<PartDesign::Prism*>(vp->getObject())->Circumradius.getMinimum());
ui->prismHeight->setMaximum(static_cast<PartDesign::Prism*>(vp->getObject())->Height.getMaximum());
ui->prismHeight->setMinimum(static_cast<PartDesign::Prism*>(vp->getObject())->Height.getMinimum());
break;
case PartDesign::FeaturePrimitive::Wedge:
index = 8;
ui->wedgeXmax->setValue(static_cast<PartDesign::Wedge*>(vp->getObject())->Xmax.getValue());
ui->wedgeXmax->bind(static_cast<PartDesign::Wedge*>(vp->getObject())->Xmax);
ui->wedgeXmin->setValue(static_cast<PartDesign::Wedge*>(vp->getObject())->Xmin.getValue());
ui->wedgeXmin->bind(static_cast<PartDesign::Wedge*>(vp->getObject())->Xmin);
ui->wedgeX2max->setValue(static_cast<PartDesign::Wedge*>(vp->getObject())->X2max.getValue());
ui->wedgeX2max->bind(static_cast<PartDesign::Wedge*>(vp->getObject())->X2max);
ui->wedgeX2min->setValue(static_cast<PartDesign::Wedge*>(vp->getObject())->X2min.getValue());
ui->wedgeX2min->bind(static_cast<PartDesign::Wedge*>(vp->getObject())->X2min);
ui->wedgeYmax->setValue(static_cast<PartDesign::Wedge*>(vp->getObject())->Ymax.getValue());
ui->wedgeYmax->bind(static_cast<PartDesign::Wedge*>(vp->getObject())->Ymax);
ui->wedgeYmin->setValue(static_cast<PartDesign::Wedge*>(vp->getObject())->Ymin.getValue());
ui->wedgeYmin->bind(static_cast<PartDesign::Wedge*>(vp->getObject())->Ymin);
ui->wedgeZmax->setValue(static_cast<PartDesign::Wedge*>(vp->getObject())->Zmax.getValue());
ui->wedgeZmax->bind(static_cast<PartDesign::Wedge*>(vp->getObject())->Zmax);
ui->wedgeZmin->setValue(static_cast<PartDesign::Wedge*>(vp->getObject())->Zmin.getValue());
ui->wedgeZmin->bind(static_cast<PartDesign::Wedge*>(vp->getObject())->Zmin);
ui->wedgeZ2max->setValue(static_cast<PartDesign::Wedge*>(vp->getObject())->Z2max.getValue());
ui->wedgeZ2max->bind(static_cast<PartDesign::Wedge*>(vp->getObject())->Z2max);
ui->wedgeZ2min->setValue(static_cast<PartDesign::Wedge*>(vp->getObject())->Z2min.getValue());
ui->wedgeZ2min->bind(static_cast<PartDesign::Wedge*>(vp->getObject())->Z2min);
ui->wedgeXmin->setMinimum(INT_MIN);
ui->wedgeXmin->setMaximum(ui->wedgeXmax->rawValue()); // must be < than wedgeXmax
ui->wedgeYmin->setMinimum(INT_MIN);
ui->wedgeYmin->setMaximum(ui->wedgeYmax->rawValue()); // must be < than wedgeYmax
ui->wedgeZmin->setMinimum(INT_MIN);
ui->wedgeZmin->setMaximum(ui->wedgeZmax->rawValue()); // must be < than wedgeZmax
ui->wedgeX2min->setMinimum(INT_MIN);
ui->wedgeX2min->setMaximum(ui->wedgeX2max->rawValue()); // must be <= than wedgeXmax
ui->wedgeZ2min->setMinimum(INT_MIN);
ui->wedgeZ2min->setMaximum(ui->wedgeZ2max->rawValue()); // must be <= than wedgeXmax
ui->wedgeXmax->setMinimum(ui->wedgeXmin->rawValue());
ui->wedgeXmax->setMaximum(INT_MAX);
ui->wedgeYmax->setMinimum(ui->wedgeYmin->rawValue());
ui->wedgeYmax->setMaximum(INT_MAX);
ui->wedgeZmax->setMinimum(ui->wedgeZmin->rawValue());
ui->wedgeZmax->setMaximum(INT_MAX);
ui->wedgeX2max->setMinimum(ui->wedgeX2min->rawValue());
ui->wedgeX2max->setMaximum(INT_MAX);
ui->wedgeZ2max->setMinimum(ui->wedgeZ2min->rawValue());
ui->wedgeZ2max->setMaximum(INT_MAX);
break;
}
ui->widgetStack->setCurrentIndex(index);
ui->widgetStack->setMinimumSize(ui->widgetStack->widget(index)->minimumSize());
for(int i=0; i<ui->widgetStack->count(); ++i) {
if(i != index)
ui->widgetStack->widget(i)->setSizePolicy(QSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored));
}
Gui::Document* doc = vp->getDocument();
this->attachDocument(doc);
//show the parts coordinate system axis for selection
PartDesign::Body * body = PartDesign::Body::findBodyOf(vp->getObject());
if(body) {
try {
App::Origin *origin = body->getOrigin();
Gui::ViewProviderOrigin* vpOrigin;
vpOrigin = static_cast<Gui::ViewProviderOrigin*>(Gui::Application::Instance->getViewProvider(origin));
vpOrigin->setTemporaryVisibility(true, true);
} catch (const Base::Exception &ex) {
Base::Console().Error ("%s\n", ex.what () );
}
}
// box
connect(ui->boxLength, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onBoxLengthChanged);
connect(ui->boxWidth, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onBoxWidthChanged);
connect(ui->boxHeight, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onBoxHeightChanged);
// cylinder
connect(ui->cylinderRadius, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onCylinderRadiusChanged);
connect(ui->cylinderHeight, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onCylinderHeightChanged);
connect(ui->cylinderXSkew, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onCylinderXSkewChanged);
connect(ui->cylinderYSkew, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onCylinderYSkewChanged);
connect(ui->cylinderAngle, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onCylinderAngleChanged);
// cone
connect(ui->coneRadius1, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onConeRadius1Changed);
connect(ui->coneRadius2, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onConeRadius2Changed);
connect(ui->coneAngle, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onConeAngleChanged);
connect(ui->coneHeight, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onConeHeightChanged);
// sphere
connect(ui->sphereRadius, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onSphereRadiusChanged);
connect(ui->sphereAngle1, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onSphereAngle1Changed);
connect(ui->sphereAngle2, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onSphereAngle2Changed);
connect(ui->sphereAngle3, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onSphereAngle3Changed);
// ellipsoid
connect(ui->ellipsoidRadius1, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onEllipsoidRadius1Changed);
connect(ui->ellipsoidRadius2, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onEllipsoidRadius2Changed);
connect(ui->ellipsoidRadius3, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onEllipsoidRadius3Changed);
connect(ui->ellipsoidAngle1, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onEllipsoidAngle1Changed);
connect(ui->ellipsoidAngle2, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onEllipsoidAngle2Changed);
connect(ui->ellipsoidAngle3, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onEllipsoidAngle3Changed);
// torus
connect(ui->torusRadius1, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onTorusRadius1Changed);
connect(ui->torusRadius2, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onTorusRadius2Changed);
connect(ui->torusAngle1, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onTorusAngle1Changed);
connect(ui->torusAngle2, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onTorusAngle2Changed);
connect(ui->torusAngle3, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onTorusAngle3Changed);
//prism
connect(ui->prismCircumradius, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onPrismCircumradiusChanged);
connect(ui->prismHeight, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onPrismHeightChanged);
connect(ui->prismXSkew, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onPrismXSkewChanged);
connect(ui->prismYSkew, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onPrismYSkewChanged);
connect(ui->prismPolygon, qOverload<int>(&QSpinBox::valueChanged),
this, &TaskBoxPrimitives::onPrismPolygonChanged);
// wedge
connect(ui->wedgeXmax, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onWedgeXmaxChanged);
connect(ui->wedgeXmin, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onWedgeXminChanged);
connect(ui->wedgeYmax, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onWedgeYmaxChanged);
connect(ui->wedgeYmin, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onWedgeYminChanged);
connect(ui->wedgeZmax, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onWedgeZmaxChanged);
connect(ui->wedgeZmin, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onWedgeZminChanged);
connect(ui->wedgeX2max, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onWedgeX2maxChanged);
connect(ui->wedgeX2min, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onWedgeX2minChanged);
connect(ui->wedgeZ2max, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onWedgeZ2maxChanged);
connect(ui->wedgeZ2min, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &TaskBoxPrimitives::onWedgeZ2minChanged);
}
/*
* Destroys the object and frees any allocated resources
*/
TaskBoxPrimitives::~TaskBoxPrimitives()
{
//hide the parts coordinate system axis for selection
try {
PartDesign::Body * body = vp ? PartDesign::Body::findBodyOf(vp->getObject()) : nullptr;
if (body) {
App::Origin *origin = body->getOrigin();
Gui::ViewProviderOrigin* vpOrigin;
vpOrigin = static_cast<Gui::ViewProviderOrigin*>(Gui::Application::Instance->getViewProvider(origin));
vpOrigin->resetTemporaryVisibility();
}
} catch (const Base::Exception &ex) {
Base::Console().Error ("%s\n", ex.what () );
}
}
void TaskBoxPrimitives::slotDeletedObject(const Gui::ViewProviderDocumentObject& Obj)
{
if (this->vp == &Obj)
this->vp = nullptr;
}
void TaskBoxPrimitives::onBoxHeightChanged(double v) {
PartDesign::Box* box = static_cast<PartDesign::Box*>(vp->getObject());
box->Height.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onBoxWidthChanged(double v) {
PartDesign::Box* box = static_cast<PartDesign::Box*>(vp->getObject());
box->Width.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onBoxLengthChanged(double v) {
PartDesign::Box* box = static_cast<PartDesign::Box*>(vp->getObject());
box->Length.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onCylinderAngleChanged(double v) {
PartDesign::Cylinder* cyl = static_cast<PartDesign::Cylinder*>(vp->getObject());
cyl->Angle.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onCylinderHeightChanged(double v) {
PartDesign::Cylinder* cyl = static_cast<PartDesign::Cylinder*>(vp->getObject());
cyl->Height.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onCylinderRadiusChanged(double v) {
PartDesign::Cylinder* cyl = static_cast<PartDesign::Cylinder*>(vp->getObject());
cyl->Radius.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onCylinderXSkewChanged(double v) {
PartDesign::Cylinder* cyl = static_cast<PartDesign::Cylinder*>(vp->getObject());
// we must assure that if the user incremented from e.g. 85 degree with the
// spin buttons, they do not end at 90.0 but at 89.9999 which is shown rounded to 90 degree
if ((v < 90.0) && (v > -90.0)) {
cyl->FirstAngle.setValue(v);
}
else {
if (v == 90.0)
cyl->FirstAngle.setValue(cyl->FirstAngle.getMaximum());
else if (v == -90.0)
cyl->FirstAngle.setValue(cyl->FirstAngle.getMinimum());
ui->cylinderXSkew->setValue(cyl->FirstAngle.getQuantityValue());
}
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onCylinderYSkewChanged(double v) {
PartDesign::Cylinder* cyl = static_cast<PartDesign::Cylinder*>(vp->getObject());
// we must assure that if the user incremented from e.g. 85 degree with the
// spin buttons, they do not end at 90.0 but at 89.9999 which is shown rounded to 90 degree
if ((v < 90.0) && (v > -90.0)) {
cyl->SecondAngle.setValue(v);
}
else {
if (v == 90.0)
cyl->SecondAngle.setValue(cyl->SecondAngle.getMaximum());
else if (v == -90.0)
cyl->SecondAngle.setValue(cyl->SecondAngle.getMinimum());
ui->cylinderYSkew->setValue(cyl->SecondAngle.getQuantityValue());
}
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onSphereAngle1Changed(double v) {
PartDesign::Sphere* sph = static_cast<PartDesign::Sphere*>(vp->getObject());
ui->sphereAngle2->setMinimum(v); // Angle1 must geometrically be <= than Angle2
sph->Angle1.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onSphereAngle2Changed(double v) {
PartDesign::Sphere* sph = static_cast<PartDesign::Sphere*>(vp->getObject());
ui->sphereAngle1->setMaximum(v); // Angle1 must geometrically be <= than Angle2
sph->Angle2.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onSphereAngle3Changed(double v) {
PartDesign::Sphere* sph = static_cast<PartDesign::Sphere*>(vp->getObject());
sph->Angle3.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onSphereRadiusChanged(double v) {
PartDesign::Sphere* sph = static_cast<PartDesign::Sphere*>(vp->getObject());
sph->Radius.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onConeAngleChanged(double v) {
PartDesign::Cone* sph = static_cast<PartDesign::Cone*>(vp->getObject());
sph->Angle.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onConeHeightChanged(double v) {
PartDesign::Cone* sph = static_cast<PartDesign::Cone*>(vp->getObject());
sph->Height.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onConeRadius1Changed(double v) {
PartDesign::Cone* sph = static_cast<PartDesign::Cone*>(vp->getObject());
sph->Radius1.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onConeRadius2Changed(double v) {
PartDesign::Cone* sph = static_cast<PartDesign::Cone*>(vp->getObject());
sph->Radius2.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onEllipsoidAngle1Changed(double v) {
PartDesign::Ellipsoid* sph = static_cast<PartDesign::Ellipsoid*>(vp->getObject());
ui->ellipsoidAngle2->setMinimum(v); // Angle1 must geometrically be <= than Angle2
sph->Angle1.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onEllipsoidAngle2Changed(double v) {
PartDesign::Ellipsoid* sph = static_cast<PartDesign::Ellipsoid*>(vp->getObject());
ui->ellipsoidAngle1->setMaximum(v); // Angle1 must geometrically be <= than Angle22
sph->Angle2.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onEllipsoidAngle3Changed(double v) {
PartDesign::Ellipsoid* sph = static_cast<PartDesign::Ellipsoid*>(vp->getObject());
sph->Angle3.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onEllipsoidRadius1Changed(double v) {
PartDesign::Ellipsoid* sph = static_cast<PartDesign::Ellipsoid*>(vp->getObject());
sph->Radius1.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onEllipsoidRadius2Changed(double v) {
PartDesign::Ellipsoid* sph = static_cast<PartDesign::Ellipsoid*>(vp->getObject());
sph->Radius2.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onEllipsoidRadius3Changed(double v) {
PartDesign::Ellipsoid* sph = static_cast<PartDesign::Ellipsoid*>(vp->getObject());
sph->Radius3.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onTorusAngle1Changed(double v) {
PartDesign::Torus* sph = static_cast<PartDesign::Torus*>(vp->getObject());
ui->torusAngle2->setMinimum(v); // Angle1 must geometrically be <= than Angle2
sph->Angle1.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onTorusAngle2Changed(double v) {
PartDesign::Torus* sph = static_cast<PartDesign::Torus*>(vp->getObject());
ui->torusAngle1->setMaximum(v); // Angle1 must geometrically be <= than Angle2
sph->Angle2.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onTorusAngle3Changed(double v) {
PartDesign::Torus* sph = static_cast<PartDesign::Torus*>(vp->getObject());
sph->Angle3.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onTorusRadius1Changed(double v) {
PartDesign::Torus* sph = static_cast<PartDesign::Torus*>(vp->getObject());
// this is the outer radius that must not be smaller than the inner one
// otherwise the geometry is impossible and we can even get a crash:
// https://forum.freecadweb.org/viewtopic.php?f=3&t=44467
ui->torusRadius2->setMaximum(v);
sph->Radius1.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onTorusRadius2Changed(double v) {
PartDesign::Torus* sph = static_cast<PartDesign::Torus*>(vp->getObject());
ui->torusRadius1->setMinimum(v);
sph->Radius2.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onPrismCircumradiusChanged(double v) {
PartDesign::Prism* sph = static_cast<PartDesign::Prism*>(vp->getObject());
sph->Circumradius.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onPrismHeightChanged(double v) {
PartDesign::Prism* sph = static_cast<PartDesign::Prism*>(vp->getObject());
sph->Height.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onPrismXSkewChanged(double v) {
PartDesign::Prism* sph = static_cast<PartDesign::Prism*>(vp->getObject());
// we must assure that if the user incremented from e.g. 85 degree with the
// spin buttons, they do not end at 90.0 but at 89.9999 which is shown rounded to 90 degree
if ((v < 90.0) && (v > -90.0)) {
sph->FirstAngle.setValue(v);
}
else {
if (v == 90.0)
sph->FirstAngle.setValue(89.99999);
else if (v == -90.0)
sph->FirstAngle.setValue(-89.99999);
ui->prismXSkew->setValue(sph->FirstAngle.getQuantityValue());
}
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onPrismYSkewChanged(double v) {
PartDesign::Prism* sph = static_cast<PartDesign::Prism*>(vp->getObject());
// we must assure that if the user incremented from e.g. 85 degree with the
// spin buttons, they do not end at 90.0 but at 89.9999 which is shown rounded to 90 degree
if ((v < 90.0) && (v > -90.0)) {
sph->SecondAngle.setValue(v);
}
else {
if (v == 90.0)
sph->SecondAngle.setValue(89.99999);
else if (v == -90.0)
sph->SecondAngle.setValue(-89.99999);
ui->prismYSkew->setValue(sph->SecondAngle.getQuantityValue());
}
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onPrismPolygonChanged(int v) {
PartDesign::Prism* sph = static_cast<PartDesign::Prism*>(vp->getObject());
sph->Polygon.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onWedgeX2minChanged(double v) {
PartDesign::Wedge* sph = static_cast<PartDesign::Wedge*>(vp->getObject());
ui->wedgeX2max->setMinimum(v); // wedgeX2min must be <= than wedgeX2max
sph->X2min.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onWedgeX2maxChanged(double v) {
PartDesign::Wedge* sph = static_cast<PartDesign::Wedge*>(vp->getObject());
ui->wedgeX2min->setMaximum(v); // wedgeX2min must be <= than wedgeX2max
sph->X2max.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onWedgeXminChanged(double v) {
PartDesign::Wedge* sph = static_cast<PartDesign::Wedge*>(vp->getObject());
ui->wedgeXmax->setMinimum(v);
sph->Xmin.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onWedgeXmaxChanged(double v) {
PartDesign::Wedge* sph = static_cast<PartDesign::Wedge*>(vp->getObject());
ui->wedgeXmin->setMaximum(v); // must be < than wedgeXmax
sph->Xmax.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onWedgeYminChanged(double v) {
PartDesign::Wedge* sph = static_cast<PartDesign::Wedge*>(vp->getObject());
ui->wedgeYmax->setMinimum(v); // must be > than wedgeYmin
sph->Ymin.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onWedgeYmaxChanged(double v) {
PartDesign::Wedge* sph = static_cast<PartDesign::Wedge*>(vp->getObject());
ui->wedgeYmin->setMaximum(v); // must be < than wedgeYmax
sph->Ymax.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onWedgeZ2minChanged(double v) {
PartDesign::Wedge* sph = static_cast<PartDesign::Wedge*>(vp->getObject());
ui->wedgeZ2max->setMinimum(v); // must be >= than wedgeZ2min
sph->Z2min.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onWedgeZ2maxChanged(double v) {
PartDesign::Wedge* sph = static_cast<PartDesign::Wedge*>(vp->getObject());
ui->wedgeZ2min->setMaximum(v); // must be <= than wedgeZ2max
sph->Z2max.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onWedgeZminChanged(double v) {
PartDesign::Wedge* sph = static_cast<PartDesign::Wedge*>(vp->getObject());
ui->wedgeZmax->setMinimum(v); // must be > than wedgeZmin
sph->Zmin.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
void TaskBoxPrimitives::onWedgeZmaxChanged(double v) {
PartDesign::Wedge* sph = static_cast<PartDesign::Wedge*>(vp->getObject());
ui->wedgeZmin->setMaximum(v); // must be < than wedgeZmax
sph->Zmax.setValue(v);
vp->getObject()->getDocument()->recomputeFeature(vp->getObject());
}
bool TaskBoxPrimitives::setPrimitive(App::DocumentObject *obj)
{
try {
QString name(QString::fromLatin1(Gui::Command::getObjectCmd(obj).c_str()));
QString cmd;
App::Document* doc = App::GetApplication().getActiveDocument();
if (!doc) {
return false;
}
Base::QuantityFormat format(Base::QuantityFormat::Fixed, Base::UnitsApi::getDecimals());
switch(ui->widgetStack->currentIndex()) {
case 1: // box
cmd = QString::fromLatin1(
"%1.Length=%2\n"
"%1.Width=%3\n"
"%1.Height=%4\n")
.arg(name,
Base::UnitsApi::toNumber(ui->boxLength->value(), format),
Base::UnitsApi::toNumber(ui->boxWidth->value(), format),
Base::UnitsApi::toNumber(ui->boxHeight->value(), format));
break;
case 2: // cylinder
cmd = QString::fromLatin1(
"%1.Radius=%2\n"
"%1.Height=%3\n"
"%1.Angle=%4\n"
"%1.FirstAngle=%5\n"
"%1.SecondAngle=%6\n")
.arg(name,
Base::UnitsApi::toNumber(ui->cylinderRadius->value(), format),
Base::UnitsApi::toNumber(ui->cylinderHeight->value(), format),
Base::UnitsApi::toNumber(ui->cylinderAngle->value(), format),
Base::UnitsApi::toNumber(ui->cylinderXSkew->value(), format),
Base::UnitsApi::toNumber(ui->cylinderYSkew->value(), format));
break;
case 3: // cone
// the cone radii must not be equal
if (ui->coneRadius1->value().getValue() == ui->coneRadius2->value().getValue()) {
QMessageBox::warning(Gui::getMainWindow(), tr("Cone radii are equal"),
tr("The radii for cones must not be equal!"));
return false;
}
cmd = QString::fromLatin1(
"%1.Radius1=%2\n"
"%1.Radius2=%3\n"
"%1.Height=%4\n"
"%1.Angle=%5\n")
.arg(name,
Base::UnitsApi::toNumber(ui->coneRadius1->value(), format),
Base::UnitsApi::toNumber(ui->coneRadius2->value(), format),
Base::UnitsApi::toNumber(ui->coneHeight->value(), format),
Base::UnitsApi::toNumber(ui->coneAngle->value(), format));
break;
case 4: // sphere
cmd = QString::fromLatin1(
"%1.Radius=%2\n"
"%1.Angle1=%3\n"
"%1.Angle2=%4\n"
"%1.Angle3=%5\n")
.arg(name,
Base::UnitsApi::toNumber(ui->sphereRadius->value(), format),
Base::UnitsApi::toNumber(ui->sphereAngle1->value(), format),
Base::UnitsApi::toNumber(ui->sphereAngle2->value(), format),
Base::UnitsApi::toNumber(ui->sphereAngle3->value(), format));
break;
case 5: // ellipsoid
cmd = QString::fromLatin1(
"%1.Radius1=%2\n"
"%1.Radius2=%3\n"
"%1.Radius3=%4\n"
"%1.Angle1=%5\n"
"%1.Angle2=%6\n"
"%1.Angle3=%7\n")
.arg(name,
Base::UnitsApi::toNumber(ui->ellipsoidRadius1->value(), format),
Base::UnitsApi::toNumber(ui->ellipsoidRadius2->value(), format),
Base::UnitsApi::toNumber(ui->ellipsoidRadius3->value(), format),
Base::UnitsApi::toNumber(ui->ellipsoidAngle1->value(), format),
Base::UnitsApi::toNumber(ui->ellipsoidAngle2->value(), format),
Base::UnitsApi::toNumber(ui->ellipsoidAngle3->value(), format));
break;
case 6: // torus
cmd = QString::fromLatin1(
"%1.Radius1=%2\n"
"%1.Radius2=%3\n"
"%1.Angle1=%4\n"
"%1.Angle2=%5\n"
"%1.Angle3=%6\n")
.arg(name,
Base::UnitsApi::toNumber(ui->torusRadius1->value(), format),
Base::UnitsApi::toNumber(ui->torusRadius2->value(), format),
Base::UnitsApi::toNumber(ui->torusAngle1->value(), format),
Base::UnitsApi::toNumber(ui->torusAngle2->value(), format),
Base::UnitsApi::toNumber(ui->torusAngle3->value(), format));
break;
case 7: // prism
cmd = QString::fromLatin1(
"%1.Polygon=%2\n"
"%1.Circumradius=%3\n"
"%1.Height=%4\n"
"%1.FirstAngle=%5\n"
"%1.SecondAngle=%6\n")
.arg(name,
QString::number(ui->prismPolygon->value()),
Base::UnitsApi::toNumber(ui->prismCircumradius->value(), format),
Base::UnitsApi::toNumber(ui->prismHeight->value(), format),
Base::UnitsApi::toNumber(ui->prismXSkew->value(), format),
Base::UnitsApi::toNumber(ui->prismYSkew->value(), format));
break;
case 8: // wedge
// Xmin/max, Ymin/max and Zmin/max must each not be equal
if (ui->wedgeXmin->value().getValue() == ui->wedgeXmax->value().getValue()) {
QMessageBox::warning(Gui::getMainWindow(), tr("Invalid wedge parameters"),
tr("X min must not be equal to X max!"));
return false;
}
else if (ui->wedgeYmin->value().getValue() == ui->wedgeYmax->value().getValue()) {
QMessageBox::warning(Gui::getMainWindow(), tr("Invalid wedge parameters"),
tr("Y min must not be equal to Y max!"));
return false;
}
else if (ui->wedgeZmin->value().getValue() == ui->wedgeZmax->value().getValue()) {
QMessageBox::warning(Gui::getMainWindow(), tr("Invalid wedge parameters"),
tr("Z min must not be equal to Z max!"));
return false;
}
cmd = QString::fromLatin1(
"%1.Xmin=%2\n"
"%1.Ymin=%3\n"
"%1.Zmin=%4\n"
"%1.X2min=%5\n"
"%1.Z2min=%6\n"
"%1.Xmax=%7\n"
"%1.Ymax=%8\n"
"%1.Zmax=%9\n"
"%1.X2max=%10\n"
"%1.Z2max=%11\n")
.arg(name,
Base::UnitsApi::toNumber(ui->wedgeXmin->value(), format),
Base::UnitsApi::toNumber(ui->wedgeYmin->value(), format),
Base::UnitsApi::toNumber(ui->wedgeZmin->value(), format),
Base::UnitsApi::toNumber(ui->wedgeX2min->value(), format),
Base::UnitsApi::toNumber(ui->wedgeZ2min->value(), format),
Base::UnitsApi::toNumber(ui->wedgeXmax->value(), format),
Base::UnitsApi::toNumber(ui->wedgeYmax->value(), format),
Base::UnitsApi::toNumber(ui->wedgeZmax->value(), format))
.arg(Base::UnitsApi::toNumber(ui->wedgeX2max->value(), format),
Base::UnitsApi::toNumber(ui->wedgeZ2max->value(), format));
break;
default:
break;
}
// Execute the Python block
// No need to open a transaction because this is already done in the command
// class or when starting to edit a primitive.
Gui::Command::runCommand(Gui::Command::Doc, cmd.toUtf8());
Gui::Command::runCommand(Gui::Command::Doc, "App.ActiveDocument.recompute()");
}
catch (const Base::PyException& e) {
QMessageBox::warning(this, tr("Create primitive"), QString::fromLatin1(e.what()));
return false;
}
return true;
}
TaskPrimitiveParameters::TaskPrimitiveParameters(ViewProviderPrimitive* PrimitiveView) : vp_prm(PrimitiveView)
{
assert(PrimitiveView);
primitive = new TaskBoxPrimitives(PrimitiveView);
Content.push_back(primitive);
/*
// handle visibility automation differently to the default method
auto customvisfunc = [] (bool opening_not_closing,
const std::string &postfix,
Gui::ViewProviderDocumentObject* vp,
App::DocumentObject *editObj,
const std::string& editSubName) {
if (opening_not_closing) {
QString code = QString::fromLatin1(
"import Show\n"
"_tv_%4 = Show.TempoVis(App.ActiveDocument, tag= 'PartGui::TaskAttacher')\n"
"tvObj = %1\n"
"dep_features = _tv_%4.get_all_dependent(%2, '%3')\n"
"if tvObj.isDerivedFrom('PartDesign::CoordinateSystem'):\n"
"\tvisible_features = [feat for feat in tvObj.InList if feat.isDerivedFrom('PartDesign::FeaturePrimitive')]\n"
"\tdep_features = [feat for feat in dep_features if feat not in visible_features]\n"
"\tdel(visible_features)\n"
"_tv_%4.hide(dep_features)\n"
"del(dep_features)\n"
"del(tvObj)"
).arg(
QString::fromLatin1(Gui::Command::getObjectCmd(vp->getObject()).c_str()),
QString::fromLatin1(Gui::Command::getObjectCmd(editObj).c_str()),
QString::fromLatin1(editSubName.c_str()),
QString::fromLatin1(postfix.c_str()));
Gui::Command::runCommand(Gui::Command::Gui,code.toLatin1().constData());
} else if(postfix.size()) {
QString code = QString::fromLatin1(
"_tv_%1.restore()\n"
"del(_tv_%1)"
).arg(QString::fromLatin1(postfix.c_str()));
Gui::Command::runCommand(Gui::Command::Gui,code.toLatin1().constData());
}
};
parameter = new PartGui::TaskAttacher(PrimitiveView, nullptr, QString(), tr("Attachment"), customvisfunc);
*/
parameter = new PartGui::TaskAttacher(PrimitiveView, nullptr, QString(), tr("Attachment"));
Content.push_back(parameter);
}
TaskPrimitiveParameters::~TaskPrimitiveParameters()
{
}
bool TaskPrimitiveParameters::accept()
{
bool primitiveOK = primitive->setPrimitive(vp_prm->getObject());
if (!primitiveOK)
return primitiveOK;
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.recompute()");
Gui::Command::doCommand(Gui::Command::Gui,"Gui.activeDocument().resetEdit()");
return true;
}
bool TaskPrimitiveParameters::reject()
{
// roll back the done things
Gui::Command::abortCommand();
Gui::Command::doCommand(Gui::Command::Gui,"Gui.activeDocument().resetEdit()");
return true;
}
QDialogButtonBox::StandardButtons TaskPrimitiveParameters::getStandardButtons(void) const {
return Gui::TaskView::TaskDialog::getStandardButtons();
}
#include "moc_TaskPrimitiveParameters.cpp"