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create/src/Mod/TechDraw/App/GeometryObject.h
2016-07-11 15:32:16 +02:00

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5.5 KiB
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/***************************************************************************
* Copyright (c) 2013 Luke Parry <l.parry@warwick.ac.uk> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef _TECHDRAW_GEOMETRYOBJECT_H
#define _TECHDRAW_GEOMETRYOBJECT_H
#include <Handle_HLRBRep_Algo.hxx>
#include <TopoDS_Shape.hxx>
#include <gp_Pnt.hxx>
#include <Base/Vector3D.h>
#include <string>
#include <vector>
#include "Geometry.h"
class HLRBRep_Algo;
class Handle_HLRBRep_Data;
class HLRBRep_EdgeData;
class TopoDS_Wire;
class HLRBRep_HLRToShape;
namespace TechDrawGeometry
{
class BaseGeom;
class TechDrawExport GeometryObject
{
public:
/// Constructor
GeometryObject();
virtual ~GeometryObject();
void clear();
void setTolerance(double value);
void setScale(double value);
//! Returns 2D bounding box
Base::BoundBox3d calcBoundingBox() const;
const std::vector<Vertex *> & getVertexGeometry() const { return vertexGeom; };
const std::vector<BaseGeom *> & getEdgeGeometry() const { return edgeGeom; };
const std::vector<Face *> & getFaceGeometry() const { return faceGeom; };
const std::vector<int> & getVertexRefs() const { return vertexReferences; };
const std::vector<int> & getEdgeRefs() const { return edgeReferences; };
const std::vector<int> & getFaceRefs() const { return faceReferences; };
void projectSurfaces(const TopoDS_Shape &face,
const TopoDS_Shape &support,
const Base::Vector3d &direction,
const Base::Vector3d &xaxis,
std::vector<TechDrawGeometry::Face *> &result) const;
BaseGeom* projectEdge(const TopoDS_Shape &edge,
const TopoDS_Shape &support,
const Base::Vector3d &direction,
const Base::Vector3d &projXAxis) const;
Vertex* projectVertex(const TopoDS_Shape &vert,
const TopoDS_Shape &support,
const Base::Vector3d &direction,
const Base::Vector3d &projXAxis) const;
void initHLR(const TopoDS_Shape &input,
const Base::Vector3d &direction,
const Base::Vector3d &xAxis);
void extractGeometry(edgeClass category, bool visible);
BaseGeom* edgeToBase(TopoDS_Edge edge);
void update3DRefs();
protected:
void addGeomFromCompound(TopoDS_Shape edgeCompound, edgeClass category, bool visible);
/// Helper for calcBoundingBox()
/*! Note that the name of this function isn't totally accurate due to
* TechDraw::Bsplines being composed of BezierSegments.
*/
Base::BoundBox3d boundingBoxOfBspline(const BSpline *spline) const;
/// Helper for calcBoundingBox()
/*!
* AOE = arc of ellipse. Defaults allow this to be used for regular
* ellipses as well as arcs.
*/
Base::BoundBox3d boundingBoxOfAoe(const Ellipse *aoe, double start = 0,
double end = 2 * M_PI, bool cw = false) const;
/// Helper for boundingBoxOf(Aoc|Aoe)()
/*!
* Returns true iff angle theta is in [first, last], where the arc goes
* clockwise (cw=true) or counterclockwise (cw=false) from first to last.
*/
bool isWithinArc(double theta, double first, double last, bool cw) const;
// Geometry
std::vector<BaseGeom *> edgeGeom;
std::vector<Vertex *> vertexGeom;
std::vector<Face *> faceGeom;
bool findVertex(Base::Vector2D v);
// indexes to geometry in Source object
std::vector<int> vertexReferences;
std::vector<int> edgeReferences;
std::vector<int> faceReferences;
Handle_HLRBRep_Algo brep_hlr;
double Tolerance;
double Scale;
/// Returns the centroid of shape, as viewed according to direction and xAxis
gp_Pnt findCentroid(const TopoDS_Shape &shape,
const Base::Vector3d &direction,
const Base::Vector3d &xAxis) const;
};
} //namespace TechDrawGeometry
#endif